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battle
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SDL1 wipe, part 1. Untested.
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2015-06-21 01:59:30 +03:00 |
gui
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SDL1 wipe, part 1. Untested.
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2015-06-21 01:59:30 +03:00 |
icons
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widgets
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SDL1 wipe, part 1. Untested.
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2015-06-21 01:59:30 +03:00 |
windows
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SDL1 wipe, part 1. Untested.
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2015-06-21 01:59:30 +03:00 |
CBitmapHandler.cpp
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More ColorKey cleanup
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2014-07-02 22:41:11 +04:00 |
CBitmapHandler.h
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CDefHandler.cpp
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SDL1 wipe, part 1. Untested.
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2015-06-21 01:59:30 +03:00 |
CDefHandler.h
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CGameInfo.cpp
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CGameInfo.h
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Client.cpp
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Start spell-relatet files reorganisation
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2015-02-26 08:39:48 +03:00 |
Client.h
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MoveHero: add transit movement option
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2015-03-08 17:04:09 +03:00 |
CMakeLists.txt
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
CMessage.cpp
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Split CIntObjectClasses into multiple smaller files. This should be the last change in files
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2014-07-15 10:14:49 +03:00 |
CMessage.h
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CMT.cpp
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SDL1 wipe, part 1. Untested.
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2015-06-21 01:59:30 +03:00 |
CMT.h
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SDL1 wipe, part 1. Untested.
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2015-06-21 01:59:30 +03:00 |
CMusicHandler.cpp
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SDL1 wipe, part 1. Untested.
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2015-06-21 01:59:30 +03:00 |
CMusicHandler.h
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CSoundHandler: fix memory leak and implement cache
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2015-02-15 22:51:33 +03:00 |
CPlayerInterface.cpp
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SDL1 wipe, part 1. Untested.
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2015-06-21 01:59:30 +03:00 |
CPlayerInterface.h
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Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
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2015-03-10 09:04:25 +01:00 |
CPreGame.cpp
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- Fixed improper use of playersCount. Now RMG can generate maps up to 8 players, with CPU players only as well.
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2015-05-27 11:30:46 +02:00 |
CPreGame.h
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Multiplayer: add sync for RMG options in lobby
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2015-03-13 23:33:46 +03:00 |
CVideoHandler.cpp
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SDL1 wipe, part 1. Untested.
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2015-06-21 01:59:30 +03:00 |
CVideoHandler.h
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SDL1 wipe, part 1. Untested.
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2015-06-21 01:59:30 +03:00 |
DPIaware.manifest
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Graphics.cpp
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Start spell-relatet files reorganisation
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2015-02-26 08:39:48 +03:00 |
Graphics.h
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Info.plist
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mapHandler.cpp
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Fixed warnings
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2015-03-31 00:55:37 +03:00 |
mapHandler.h
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Move VievXXX logic to server side (except expert ViewEarth)
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2015-02-26 17:15:17 +03:00 |
NetPacksClient.cpp
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Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
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2015-03-10 09:04:25 +01:00 |
OSX.mm
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resource.h
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SDLMain.h
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SDLMain.m
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StdInc.cpp
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StdInc.h
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VCMI_client.cbp
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[c::b] update prejects, fix build
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2014-09-11 17:53:25 +04:00 |
VCMI_client.rc
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
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Migrated to SDL2. It also fixes animation speed in combat.
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2015-03-10 08:57:45 +01:00 |
VCMI_client.vcxproj.filters
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Compile fixes for Visual.
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2014-09-05 20:13:58 +02:00 |
vcmi.icns
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vcmi.ico
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