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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/server
2023-08-22 02:08:42 +04:00
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battles Adopt turn timer to battle refactoring 2023-08-22 01:49:50 +04:00
processors Fixed few more discovered regressions 2023-08-21 17:55:49 +03:00
queries Start of stabilization - battles now start correctly 2023-08-21 17:55:49 +03:00
CGameHandler.cpp Adopt turn timer to battle refactoring 2023-08-22 01:49:50 +04:00
CGameHandler.h Adopt turn timer to battle refactoring 2023-08-22 01:49:50 +04:00
CMakeLists.txt Merge remote-tracking branch 'upstream/develop' into turn-timer 2023-08-22 00:54:38 +04:00
CVCMIServer.cpp Created directory structure for server files 2023-08-21 17:55:07 +03:00
CVCMIServer.h change servercode to make it more robust 2023-08-14 00:08:48 +02:00
LobbyNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksLobbyServer.cpp Merge remote-tracking branch 'upstream/develop' into turn-timer 2023-08-22 00:54:38 +04:00
NetPacksServer.cpp Merge remote-tracking branch 'upstream/develop' into turn-timer 2023-08-22 00:54:38 +04:00
ServerNetPackVisitors.h Start of stabilization - battles now start correctly 2023-08-21 17:55:49 +03:00
ServerSpellCastEnvironment.cpp Split CQuery file into multiple files 2023-08-21 17:55:07 +03:00
ServerSpellCastEnvironment.h vcmi: move ServerSpellCastEnvironment in separate file 2023-04-04 23:02:54 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
TurnTimerHandler.cpp Fix game crash at AI turn 2023-08-22 02:08:42 +04:00
TurnTimerHandler.h Adopt turn timer to battle refactoring 2023-08-22 01:49:50 +04:00
VCMI_server.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_server.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00