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adventureMap
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Framerate manager is now in a separate file and private member of GH
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2023-05-14 22:22:37 +03:00 |
battle
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Battle animations use tick() for updates
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2023-05-14 22:23:00 +03:00 |
gui
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Removed getFrameDeltaMilliseconds from gui handler
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2023-05-14 22:30:59 +03:00 |
icons
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Update generate_icns.py
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2023-04-16 12:33:35 +02:00 |
ios
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Add different sizes
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2023-04-15 13:13:44 +02:00 |
lobby
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Remove no longer used code
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2023-05-09 13:10:33 +03:00 |
mainmenu
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Fix main menu resize on resolution change
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2023-05-09 13:10:33 +03:00 |
mapView
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Separated timer updates from rendering in adventure map and town screen
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2023-05-14 22:22:37 +03:00 |
render
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Rename & cleanup of WindowHandler -> ScreenHandler
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2023-05-09 13:10:33 +03:00 |
renderSDL
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Added more checks for SDL return status
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2023-05-09 13:10:33 +03:00 |
widgets
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Separated timer updates from rendering in adventure map and town screen
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2023-05-14 22:22:37 +03:00 |
windows
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Separated timer updates from rendering in adventure map and town screen
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2023-05-14 22:22:37 +03:00 |
CFocusableHelper.cpp
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CFocusableHelper.h
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CGameInfo.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CGameInfo.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
Client.cpp
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Renamed some adventure map files & classes
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2023-05-09 13:10:33 +03:00 |
Client.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
ClientCommandManager.cpp
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CBonusSystemNode: remove description
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2023-05-05 18:57:11 +03:00 |
ClientCommandManager.h
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Split Process console commands code into individual functions
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2023-04-16 23:45:37 +03:00 |
ClientNetPackVisitors.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
CMakeLists.txt
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Framerate manager is now in a separate file and private member of GH
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2023-05-14 22:22:37 +03:00 |
CMT.cpp
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FramerateManager now uses chrono instead of SDL_Ticks
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2023-05-14 22:22:37 +03:00 |
CMT.h
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CMusicHandler.cpp
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Fix crash on missing music file
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2023-04-08 19:47:16 +03:00 |
CMusicHandler.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
CPlayerInterface.cpp
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Renamed some adventure map files & classes
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2023-05-09 13:10:33 +03:00 |
CPlayerInterface.h
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Renamed some adventure map files & classes
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2023-05-09 13:10:33 +03:00 |
CServerHandler.cpp
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Extracted window management from CMT to new class
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2023-05-09 13:10:33 +03:00 |
CServerHandler.h
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Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c"
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2023-04-13 12:45:10 +04:00 |
CVideoHandler.cpp
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Removed getFrameDeltaMilliseconds from gui handler
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2023-05-14 22:30:59 +03:00 |
CVideoHandler.h
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Video playback is now time-based, using video file timings
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2023-01-28 13:19:35 +02:00 |
LobbyClientNetPackVisitors.h
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Removed magical initialization of registry via static variables
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2023-04-08 21:29:04 +03:00 |
NetPacksClient.cpp
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CBonusSystemNode: remove description
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2023-05-05 18:57:11 +03:00 |
NetPacksLobbyClient.cpp
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
PlayerLocalState.cpp
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Renamed some adventure map files & classes
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2023-05-09 13:10:33 +03:00 |
PlayerLocalState.h
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Moved selection logic to player state
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2023-04-20 22:04:24 +03:00 |
resource.h
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StdInc.cpp
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StdInc.h
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Removed most SDL includes from headers, removed SDL int's
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2023-01-30 19:55:32 +02:00 |
VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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VCMI_client.vcxproj.filters
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vcmi.ico
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new icons
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2023-04-15 12:52:11 +02:00 |