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Open-source engine for Heroes of Might and Magic III
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2008-09-10 19:06:23 +00:00
aclocal/m4 Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
AI/EmptyAI * version set to 0.62 2008-08-13 00:44:31 +00:00
client update automake file 2008-09-10 19:06:23 +00:00
config * version set to 0.63 2008-09-07 03:38:37 +00:00
hch * fixed move hero button 2008-09-01 00:25:36 +00:00
lib gcc fixes 2008-09-09 21:10:24 +00:00
scripts/lua/objects Partially done object scripting and interactions. 2007-11-18 22:58:28 +00:00
server gcc fixes 2008-09-09 21:10:24 +00:00
aclocal.m4 Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
AdventureMapButton.cpp * version set to 0.63 2008-09-07 03:38:37 +00:00
AdventureMapButton.h * version set to 0.63 2008-09-07 03:38:37 +00:00
AI_Base.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
AUTHORS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CAdvmapInterface.cpp * partially done spell window 2008-09-10 12:19:48 +00:00
CAdvmapInterface.h Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
CBattleInterface.cpp * stack queue in battle (shows when 'c' key is pressed) 2008-09-09 11:25:21 +00:00
CBattleInterface.h * stack queue in battle (shows when 'c' key is pressed) 2008-09-09 11:25:21 +00:00
CCallback.cpp * it's possible to use other port than 3030 by passing it as an additional argument 2008-09-09 01:40:43 +00:00
CCallback.h gcc fixes 2008-09-09 21:10:24 +00:00
CCastleInterface.cpp * version set to 0.63 2008-09-07 03:38:37 +00:00
CCastleInterface.h * version set to 0.63 2008-09-07 03:38:37 +00:00
CConsoleHandler.cpp probably optimized code for battles 2008-08-31 17:23:40 +00:00
CConsoleHandler.h gcc fixes 2008-09-09 21:10:24 +00:00
CCursorHandler.cpp Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
CCursorHandler.h Battles: 2008-08-07 00:38:44 +00:00
CGameInfo.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInfo.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInterface.cpp * make compatible with boost 1.36.0 (there was breaking change in boost::function) 2008-08-20 06:57:53 +00:00
CGameInterface.h * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
CGameState.cpp * fixed defending creature in battle end window (slot id was used instead of creature id) 2008-09-09 07:05:02 +00:00
CGameState.h * fixed defending creature in battle end window (slot id was used instead of creature id) 2008-09-09 07:05:02 +00:00
ChangeLog * fixed move hero button 2008-09-01 00:25:36 +00:00
CHeroWindow.cpp Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
CHeroWindow.h Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
CLua.cpp * fixed move hero button 2008-09-01 00:25:36 +00:00
CLua.h Support for Tree of knowledge and minor changes. 2008-08-22 12:21:09 +00:00
CLuaHandler.cpp Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
CLuaHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CMessage.cpp * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
CMessage.h * swapping artifacts (needs testing) 2008-08-20 19:02:48 +00:00
CMT.cpp gcc fixes 2008-09-09 21:10:24 +00:00
config.h.in Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
configure.ac Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CPathfinder.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CPathfinder.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CPlayerInterface.cpp * stack queue in battle (shows when 'c' key is pressed) 2008-09-09 11:25:21 +00:00
CPlayerInterface.h * version set to 0.63 2008-09-07 03:38:37 +00:00
CPreGame.cpp * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
CPreGame.h * merged changes in pregame 2008-08-05 22:11:32 +00:00
CThreadHelper.cpp Missing files 2008-08-06 13:18:28 +00:00
CThreadHelper.h Missing files 2008-08-06 13:18:28 +00:00
global.h * version set to 0.63 2008-09-07 03:38:37 +00:00
h3m.txt * right click popups in towns 2008-03-06 18:54:35 +00:00
int3.h Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
Makefile Standard GCC Makefile for AmigaOS4 (Linux/Macosx) 2008-07-17 07:20:56 +00:00
Makefile.am Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
manisfest VCMI.txt * done #40, #32, #21 2007-10-14 12:11:18 +00:00
map.cpp * version set to 0.63 2008-09-07 03:38:37 +00:00
map.h * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
mapHandler.cpp * it's possible to use other port than 3030 by passing it as an additional argument 2008-09-09 01:40:43 +00:00
mapHandler.h * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
NEWS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
nodrze.h * make compatible with boost 1.36.0 (there was breaking change in boost::function) 2008-08-20 06:57:53 +00:00
README Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
SDL_Extensions.cpp very significant optimization of battles 2008-09-03 10:52:07 +00:00
SDL_Extensions.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
SDL_framerate.cpp * CLodHandler now stories entries in nodrze (much faster searching) 2007-07-17 20:51:49 +00:00
SDL_framerate.h framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak 2007-07-15 13:36:04 +00:00
StartInfo.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
stdafx.cpp Na początek. 2007-06-06 16:12:12 +00:00
stdafx.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
tchar_amigaos4.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
timeHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00