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adventureMap
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Fix crash on attempt to access not visible tile
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2024-01-04 23:54:06 +02:00 |
battle
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Merge pull request #3467 from dydzio0614/hota-fixes
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2024-01-12 21:55:18 +02:00 |
eventsSDL
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audio mute on focus lost setting
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2023-12-10 14:49:27 +01:00 |
gui
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Added option to configure dropdown position
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2023-12-07 13:57:16 +02:00 |
icons
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client/icons/generate_icns.py: Replace print statement by built-in function.
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2023-10-27 23:34:11 +00:00 |
ios
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Fix iOS build with ENABLE_PCH=OFF
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2023-10-01 18:16:41 +02:00 |
lobby
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fix buggy multiplayer selection
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2024-01-13 21:51:56 +01:00 |
mainmenu
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video campaign fix
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2024-01-01 15:25:42 +01:00 |
mapView
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Add new setting for instant adventure map fade in / fadeout effects
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2023-12-24 17:18:48 +01:00 |
render
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Ignore corrupted .def files
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2023-10-31 12:11:41 +02:00 |
renderSDL
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Show error message on failure to create renderer
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2024-01-05 21:46:44 +02:00 |
widgets
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different max width
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2024-01-08 00:08:05 +01:00 |
windows
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Merge pull request #3462 from Laserlicht/trim_text
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2024-01-12 21:53:30 +02:00 |
CFocusableHelper.cpp
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Fix iOS build with ENABLE_PCH=OFF
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2023-10-01 18:16:41 +02:00 |
CFocusableHelper.h
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CGameInfo.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CGameInfo.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
Client.cpp
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Merge pull request #3147 from IvanSavenko/serialization_refactor
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2023-11-11 17:35:01 +02:00 |
Client.h
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Fix possible overflow errors on leveling up beyond int64_t limit
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2024-01-04 23:57:36 +02:00 |
ClientCommandManager.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
ClientCommandManager.h
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Removed remaining references to 'pim' name
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2023-09-27 18:50:01 +03:00 |
ClientNetPackVisitors.h
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
CMakeLists.txt
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Merge pull request #3191 from Laserlicht/touch-introduction
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2023-11-20 14:05:47 +02:00 |
CMT.cpp
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Removed no longer used code
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2024-01-04 23:48:58 +02:00 |
CMT.h
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Show message box when H3 data is missing
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2023-08-06 18:16:32 +03:00 |
CMusicHandler.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CMusicHandler.h
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Correctly shutdown client media handlers
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2023-11-13 16:27:15 +02:00 |
CPlayerInterface.cpp
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basic touch introduction implementation
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2023-11-14 21:52:30 +01:00 |
CPlayerInterface.h
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Reduce excessive updates of garrisons. Fixes selection reset in simturns
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2023-11-09 00:01:48 +02:00 |
CServerHandler.cpp
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fix campaign completion
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2024-01-07 14:36:07 +01:00 |
CServerHandler.h
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Merge pull request #3051 from Laserlicht/name_change
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2023-10-16 22:28:31 +02:00 |
CVideoHandler.cpp
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Fixed video playback framerate for intro videos
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2024-01-05 14:37:33 +02:00 |
CVideoHandler.h
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video campaign fix
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2024-01-01 15:25:42 +01:00 |
HeroMovementController.cpp
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Remove assert - confirmed to be legal scenario
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2023-11-28 12:32:24 +02:00 |
HeroMovementController.h
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Changes according to review
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2023-09-18 18:17:26 +03:00 |
LobbyClientNetPackVisitors.h
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Moved ArtifactLocation to a separate file
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2023-10-23 19:02:28 +03:00 |
NetPacksClient.cpp
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Implemented accumulating timers, rename creature timer to unit timer
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2023-12-07 13:57:16 +02:00 |
NetPacksLobbyClient.cpp
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Clients will now switch to turn options when host does so
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2023-12-22 18:40:28 +02:00 |
PlayerLocalState.cpp
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Added more checks to detect illegal access in CList's class
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2023-12-24 00:16:29 +02:00 |
PlayerLocalState.h
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Added more checks to detect illegal access in CList's class
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2023-12-24 00:16:29 +02:00 |
resource.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
StdInc.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
StdInc.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
VCMI_client.cbp
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fix
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2023-09-30 20:18:12 +02:00 |
VCMI_client.rc
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VCMI_client.vcxproj
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fix
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2023-09-30 20:18:12 +02:00 |
VCMI_client.vcxproj.filters
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fix
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2023-09-30 20:18:12 +02:00 |
vcmi.ico
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Update VCMI icon (#2672)
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2023-09-05 23:57:19 +03:00 |