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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib
DjWarmonger e63747d2d2 Fixed #860 and #1169
Imprisoned heroes as well as their commanders will get full level ups, with updated specialty, mana and movement.
2013-02-04 12:32:53 +00:00
..
Filesystem Last breaking change into mod system (will explain on forum) 2013-01-16 14:28:49 +00:00
Mapping [refactor] separate h3m reader from rest of mapservice 2013-02-04 10:29:59 +00:00
RMG - Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen 2013-01-20 14:43:58 +00:00
AI_Base.h * Final commit 2011-12-13 21:35:28 +00:00
BattleAction.cpp * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
BattleAction.h * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
BattleHex.cpp add some missing licence headers 2012-12-19 14:54:10 +00:00
BattleHex.h * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 2012-09-23 23:10:56 +00:00
BattleState.cpp * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
BattleState.h * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
CArtHandler.cpp * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 2013-02-01 22:04:25 +00:00
CArtHandler.h * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 2013-02-01 22:04:25 +00:00
CBattleCallback.cpp * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
CBattleCallback.h * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
CBuildingHandler.cpp first part of town configuration: 2012-09-02 10:33:41 +00:00
CBuildingHandler.h first part of town configuration: 2012-09-02 10:33:41 +00:00
CConfigHandler.cpp - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace 2012-12-02 12:21:44 +00:00
CConfigHandler.h - build system update 2012-09-29 12:02:46 +00:00
CConsoleHandler.cpp * bug 1193 should be fixed 2013-01-30 21:28:31 +00:00
CConsoleHandler.h - removed creature-related code from ModHandler 2012-11-13 11:52:23 +00:00
CCreatureHandler.cpp Fixed #860 and #1169 2013-02-04 12:32:53 +00:00
CCreatureHandler.h - trade windows work with new creatures\artifacts 2012-12-23 10:23:41 +00:00
CCreatureSet.cpp * proper bool serialization 2013-02-02 19:28:39 +00:00
CCreatureSet.h add some missing licence headers 2012-12-19 14:54:10 +00:00
CDefObjInfoHandler.cpp [refactor] a few more cleanups 2013-01-13 12:40:24 +00:00
CDefObjInfoHandler.h - removed creature-related code from ModHandler 2012-11-13 11:52:23 +00:00
CGameInterface.cpp * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
CGameInterface.h * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 2012-09-29 10:59:43 +00:00
CGameState.cpp Fixed #860 and #1169 2013-02-04 12:32:53 +00:00
CGameState.h * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
CGeneralTextHandler.cpp - fix for #1189 (h3 text parsing fix) 2013-01-26 19:39:54 +00:00
CGeneralTextHandler.h - fix for text on kingdom overview (#1172 + some other similar cases) 2013-01-12 19:28:38 +00:00
CHeroHandler.cpp * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
CHeroHandler.h * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
CLogger.cpp add some missing licence headers 2012-12-19 14:54:10 +00:00
CLogger.h add some missing licence headers 2012-12-19 14:54:10 +00:00
CMakeLists.txt [refactor] separate h3m reader from rest of mapservice 2013-02-04 10:29:59 +00:00
CModHandler.cpp - Fixed serialization of limiters 2013-01-17 18:15:00 +00:00
CModHandler.h - basic support for dependencies\conflicts for mods 2013-01-10 18:53:49 +00:00
CObjectHandler.cpp Fixed #860 and #1169 2013-02-04 12:32:53 +00:00
CObjectHandler.h * proper bool serialization 2013-02-02 19:28:39 +00:00
CObstacleInstance.cpp add some missing licence headers 2012-12-19 14:54:10 +00:00
CObstacleInstance.h add some missing licence headers 2012-12-19 14:54:10 +00:00
CondSh.h * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 2012-02-19 21:03:43 +00:00
Connection.cpp * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
Connection.h * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
ConstTransitivePtr.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CRandomGenerator.h - Compile fixes 2013-01-08 18:32:47 +00:00
CScriptingModule.h Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
CSpellHandler.cpp refactor map loading, few small tweaks 2013-02-02 17:20:31 +00:00
CSpellHandler.h refactor map loading, few small tweaks 2013-02-02 17:20:31 +00:00
CStopWatch.h - fixed save games issues (#1044) 2012-08-07 11:28:52 +00:00
CThreadHelper.cpp Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
CThreadHelper.h - fixed #582, #1019 and #1022 2012-06-27 20:44:01 +00:00
CTownHandler.cpp * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
CTownHandler.h * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
GameConstants.h Fixed #860 and #1169 2013-02-04 12:32:53 +00:00
HeroBonus.cpp * proper bool serialization 2013-02-02 19:28:39 +00:00
HeroBonus.h * proper bool serialization 2013-02-02 19:28:39 +00:00
IGameCallback.cpp * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
IGameCallback.h * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
IGameEventsReceiver.h add some missing licence headers 2012-12-19 14:54:10 +00:00
int3.h Some improvements for AI logging. 2012-11-15 10:40:40 +00:00
Interprocess.h - fix for boost 1.49 2012-04-02 11:14:38 +00:00
JsonNode.cpp * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 2013-02-01 22:04:25 +00:00
JsonNode.h * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
NetPacks.h [c::b] renamed map subfolder to workaround dependency tracking bug 2013-01-03 12:19:20 +00:00
NetPacksLib.cpp * JsonReader can convert to enums 2013-02-03 21:05:44 +00:00
RegisterTypes.h Fixed #1176. 2013-01-20 12:06:18 +00:00
ResourceSet.cpp add some missing licence headers 2012-12-19 14:54:10 +00:00
ResourceSet.h add some missing licence headers 2012-12-19 14:54:10 +00:00
StartInfo.h * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 2013-02-01 22:04:25 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h * CHexField renamed to CBattleHex 2011-12-17 18:59:59 +00:00
StringConstants.h - Added basic mock/test generation - Added stub for terrain editing 2013-01-06 19:30:12 +00:00
UnlockGuard.h add some missing licence headers 2012-12-19 14:54:10 +00:00
vcmi_endian.h * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 2012-11-03 13:30:47 +00:00
VCMI_lib.cbp [refactor] separate h3m reader from rest of mapservice 2013-02-04 10:29:59 +00:00
VCMI_Lib.cpp Last breaking change into mod system (will explain on forum) 2013-01-16 14:28:49 +00:00
VCMI_Lib.h [c::b] renamed map subfolder to workaround dependency tracking bug 2013-01-03 12:19:20 +00:00
VCMI_lib.vcxproj - Added basic mock/test generation - Added stub for terrain editing 2013-01-06 19:30:12 +00:00
VCMIDirs.h Win compile fix (#974) 2012-05-25 14:53:56 +00:00