..
battle
Compilation fixes caused by merge, replaced some remaining boost::bind with std's
2014-08-09 15:14:31 +03:00
gui
Fixed endianness
2014-08-11 16:21:23 +03:00
icons
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00
widgets
Implemnted enemy turn speed selection:
2014-08-11 19:16:39 +03:00
windows
Implemnted enemy turn speed selection:
2014-08-11 19:16:39 +03:00
CBitmapHandler.cpp
More ColorKey cleanup
2014-07-02 22:41:11 +04:00
CBitmapHandler.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CDefHandler.cpp
Refactoring towards backward compatibility (WiP)
2014-06-13 07:55:41 +04:00
CDefHandler.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CGameInfo.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CGameInfo.h
Object class handler is now a proper "handler"
2014-05-24 01:56:51 +03:00
Client.cpp
Split CIntObjectClasses into multiple smaller files. This should be the last change in files
2014-07-15 10:14:49 +03:00
Client.h
Split CIntObjectClasses into multiple smaller files. This should be the last change in files
2014-07-15 10:14:49 +03:00
CMakeLists.txt
Merged GUI refactoring into develop, fixed conflicts
2014-08-09 15:01:55 +03:00
CMessage.cpp
Split CIntObjectClasses into multiple smaller files. This should be the last change in files
2014-07-15 10:14:49 +03:00
CMessage.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CMT.cpp
Fixed data presence check
2014-08-10 10:58:56 +03:00
CMT.h
restore some SDL1 code in CMT.XXX
2014-06-13 07:55:41 +04:00
CMusicHandler.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CMusicHandler.h
Moved all non-window GUI elements out from GUI classes file. TODO: reorganize source tree
2014-07-13 18:39:45 +03:00
CPlayerInterface.cpp
Implemnted enemy turn speed selection:
2014-08-11 19:16:39 +03:00
CPlayerInterface.h
Merged GUI refactoring into develop, fixed conflicts
2014-08-09 15:01:55 +03:00
CPreGame.cpp
Compilation fixes caused by merge, replaced some remaining boost::bind with std's
2014-08-09 15:14:31 +03:00
CPreGame.h
Large refactoring of button classes:
2014-08-03 14:16:19 +03:00
CVideoHandler.cpp
fix CVideoHandler compilation
2014-07-09 18:01:12 +03:00
CVideoHandler.h
- Hotfix: overlay was a pointer
2014-06-13 07:55:47 +04:00
DPIaware.manifest
Fixed issue with Windows 7 DPI upscaling.
2009-12-12 03:26:09 +00:00
Graphics.cpp
Merged GUI refactoring into develop, fixed conflicts
2014-08-09 15:01:55 +03:00
Graphics.h
[Spells] Added basic support for icons and sounds
2014-03-10 16:00:58 +00:00
Info.plist
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
mapHandler.cpp
Do not render fully hidden tiles
2014-07-03 20:41:42 +04:00
mapHandler.h
Refactoring of hoverText from objects:
2014-06-24 20:39:47 +03:00
NetPacksClient.cpp
Merged GUI refactoring into develop, fixed conflicts
2014-08-09 15:01:55 +03:00
OSX.mm
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
resource.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
SDLMain.h
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
SDLMain.m
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
Implemented SDL2 unicode input. Hotkeys are sill broken.
2014-06-13 07:55:42 +04:00
VCMI_client.cbp
Merge branch 'develop' into SDL2
2014-07-02 17:15:12 +04:00
VCMI_client.mingw.rc
CMake/WIN32 : add icon to client and launcher
2014-07-14 01:02:00 +03:00
VCMI_client.rc
* fixed previous fix
2009-10-03 10:51:05 +00:00
VCMI_client.vcxproj
Updated Visual projects for SDL2.
2014-07-15 12:26:18 +02:00
VCMI_client.vcxproj.filters
Updated Visual projects for SDL2.
2014-07-15 12:26:18 +02:00
vcmi.icns
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
vcmi.ico
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00