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Open-source engine for Heroes of Might and Magic III
e6afd8621c
- music will be selected correctly after rapid leaving and reentering town screen - music sets are now store as single std::map instead of unnecessary "map of maps" - fixed computation of resume time for restarted/looped music tracks - updated & clarified some comments - converted C functions for SDL_Mixer callbacks into lambdas - formatting fixes |
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.github/workflows | ||
AI | ||
CI | ||
client | ||
cmake_modules | ||
config | ||
debian | ||
docs | ||
include | ||
ios | ||
launcher | ||
lib | ||
lib_client | ||
lib_server | ||
mapeditor | ||
Mods/vcmi | ||
osx | ||
rpm | ||
scripting | ||
scripts/lib | ||
server | ||
test | ||
win | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
AUTHORS | ||
CCallback.cpp | ||
CCallback.h | ||
ChangeLog | ||
CMakeLists.txt | ||
CMakePresets.json | ||
conanfile.py | ||
fuzzylite.pc.in | ||
Global.h | ||
license.txt | ||
README.md | ||
VCMI_global_debug.props | ||
VCMI_global_release.props | ||
VCMI_global_user.props | ||
VCMI_global.props | ||
VCMI_VS15.sln | ||
vcmi.workspace | ||
vcmibuilder | ||
vcmimanual.tex | ||
Version.cpp.in | ||
Version.h |
VCMI Project
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.
Links
- Homepage: https://vcmi.eu/
- Wiki: https://wiki.vcmi.eu/
- Forums: https://forum.vcmi.eu/
- Bugtracker: https://github.com/vcmi/vcmi/issues
- Slack: https://slack.vcmi.eu/
Installation guides
To use VCMI you need to own original data files.
Building from source
Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:
- (optional) All platforms: using Conan package manager to obtain prebuilt dependencies
- On Linux
- On Linux for Windows with MXE
- On macOS
- On Windows using MSVC and Vcpkg
- iOS on macOS
Copyright and license
VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]
Copyright (C) 2007-2022 VCMI Team (check AUTHORS file for the contributors list)