1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/hch
Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10.
Changes towards hot-seat support.
2010-02-20 13:24:38 +00:00
..
CAmbarCendamo.cpp * slider position updated after sorting in pregame 2008-08-05 21:28:13 +00:00
CAmbarCendamo.h * moved a few files 2009-05-20 10:08:56 +00:00
CArtHandler.cpp Compilation fixes for VC10. 2010-02-20 13:24:38 +00:00
CArtHandler.h Some work on artifact assembly. 2010-02-16 14:39:56 +00:00
CBuildingHandler.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
CBuildingHandler.h * faster decompression with infs2 2009-09-27 11:37:15 +00:00
CCampaignHandler.cpp * next part of campaigns. Now all campaigns all available via custom campaign menu. 2010-02-18 14:09:16 +00:00
CCampaignHandler.h * next part of campaigns. Now all campaigns all available via custom campaign menu. 2010-02-18 14:09:16 +00:00
CCreatureHandler.cpp Fixed bug 143 and possibly 142. 2009-10-12 05:00:28 +00:00
CCreatureHandler.h * restored 0.74 savegames compatibility (for easier reproducing reported issues) 2009-11-13 19:04:36 +00:00
CDefHandler.cpp Partial port to SPARC Linux. 2010-02-11 05:25:17 +00:00
CDefHandler.h * reading of .h3c headers 2010-02-09 13:48:14 +00:00
CDefObjInfoHandler.cpp * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. 2009-12-22 21:53:50 +00:00
CDefObjInfoHandler.h * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. 2009-12-22 21:53:50 +00:00
CGeneralTextHandler.cpp Compilation fixes for VC10. 2010-02-20 13:24:38 +00:00
CGeneralTextHandler.h * (hopefully) full reading of h3c 2010-02-12 15:04:01 +00:00
CHeroHandler.cpp - minor fixes (363, 365, 371) 2010-02-15 13:19:13 +00:00
CHeroHandler.h * Compilation fix (missing includes, do not remove) 2010-02-01 17:07:46 +00:00
CLodHandler.cpp * next part of campaigns. Now all campaigns all available via custom campaign menu. 2010-02-18 14:09:16 +00:00
CLodHandler.h * reading of .h3c headers 2010-02-09 13:48:14 +00:00
CMusicBase.h * further code reorganization 2009-05-20 09:02:50 +00:00
CMusicHandler.cpp Compilation fixes for VC10. 2010-02-20 13:24:38 +00:00
CMusicHandler.h Fixed bug 143 and possibly 142. 2009-10-12 05:00:28 +00:00
CObjectHandler.cpp -Resolved #345 2010-02-14 06:53:37 +00:00
CObjectHandler.h - fixed 355, 356, 360 2010-02-13 15:56:34 +00:00
CSndHandler.cpp Started making hot-seat GUI. Accompanying changes to rest of GUI. 2010-02-15 06:54:57 +00:00
CSndHandler.h Changed some comments. 2009-10-11 16:08:01 +00:00
CSoundBase.h Sound patches from Ubuntux #7 - #10: 2009-04-30 10:53:06 +00:00
CSpellHandler.cpp Compilation fixes for VC10. 2010-02-20 13:24:38 +00:00
CSpellHandler.h Compile fix. 2009-09-25 03:21:56 +00:00
CTownHandler.cpp * (hopefully) full reading of h3c 2010-02-12 15:04:01 +00:00
CTownHandler.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CVideoHandler.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
CVideoHandler.h * minor changes 2009-08-17 13:08:05 +00:00