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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/lib
2016-10-02 22:45:00 +02:00
..
filesystem hack-fixed http://bugs.vcmi.eu/view.php?id=2533 2016-10-02 12:39:25 +03:00
logging Add log levels report 2016-10-02 22:45:00 +02:00
mapObjects Allow cast avdmap spells without spellbook 2016-10-01 17:21:39 +03:00
mapping Only delete CQuest in CMap destructor and not with IQuestObject 2016-09-13 01:30:47 +03:00
minizip
registerTypes Add PrepareHeroLevelUp netpack to keep secondary skills RNG in sync 2016-09-09 23:16:43 +03:00
rmg Fixed possible use-after-free crash with artifacts registration in RMG. 2016-09-08 14:48:48 +03:00
serializer
spells Do not allow cast if it affects only "wrong" targets 2016-10-02 16:46:04 +03:00
AI_Base.h
BattleAction.cpp
BattleAction.h
BattleHex.cpp
BattleHex.h
BattleState.cpp Merge pull request #230 from dydzio0614/CommanderExperience 2016-10-02 19:29:55 +03:00
BattleState.h Cleanup terrain overlay bonuses, fixed CURSED_GROUND 2016-10-01 14:10:09 +03:00
CArtHandler.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CArtHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CBattleCallback.cpp cleanup 2016-10-02 11:58:53 +03:00
CBattleCallback.h Handle HYPNOTIZE effect in case of FEAR and ENCHANTED effects 2016-09-29 22:26:28 +03:00
CBonusTypeHandler.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CBonusTypeHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp
CConsoleHandler.h
CCreatureHandler.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CCreatureHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CCreatureSet.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CCreatureSet.h Revert changing class structure 2016-10-02 16:57:26 +02:00
CGameInfoCallback.cpp Refactoring InfoAboutHero + GetHeroInfo 2016-09-28 13:22:33 +02:00
CGameInfoCallback.h
CGameInterface.cpp
CGameInterface.h cleanup 2016-08-30 05:13:45 +03:00
CGameState.cpp Style tweaks. 2016-10-02 15:22:55 +03:00
CGameState.h Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CGameStateFwd.h Refactoring InfoAboutHero + GetHeroInfo 2016-09-28 13:22:33 +02:00
CGeneralTextHandler.cpp
CGeneralTextHandler.h
CHeroHandler.cpp
CHeroHandler.h
CMakeLists.txt
CModHandler.cpp tweaks 2016-08-30 11:45:05 +03:00
CModHandler.h tweaks 2016-08-30 11:45:05 +03:00
CObstacleInstance.cpp OO design for obstacle spells. 2016-09-05 13:34:48 +03:00
CObstacleInstance.h
CondSh.h
Connection.cpp Survive client<->server ABI mismatch 2016-10-02 22:45:00 +02:00
Connection.h Survive client<->server ABI mismatch 2016-10-02 22:45:00 +02:00
ConstTransitivePtr.h
CPathfinder.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CPathfinder.h
CPlayerState.h CPlayerState serialize fix. 2016-09-04 13:43:09 +03:00
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.h
CSoundBase.h
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h
CTownHandler.cpp Style tweaks. 2016-10-02 15:22:55 +03:00
CTownHandler.h
FunctionList.h
GameConstants.cpp Style tweaks. 2016-10-02 15:22:55 +03:00
GameConstants.h Style tweaks. 2016-10-02 15:22:55 +03:00
HeroBonus.cpp Get rid of Bonus::sourceSpell() 2016-10-01 14:47:21 +03:00
HeroBonus.h Get rid of Bonus::sourceSpell() 2016-10-01 14:47:21 +03:00
IBonusTypeHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
IGameCallback.cpp CCallbackBase: add CRandomGenerator to all callbacks 2016-09-09 23:16:42 +03:00
IGameCallback.h CCallbackBase: add CRandomGenerator to all callbacks 2016-09-09 23:16:42 +03:00
IGameEventsReceiver.h
IHandlerBase.cpp
IHandlerBase.h
int3.h
Interprocess.h
JsonDetail.cpp
JsonDetail.h
JsonNode.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
JsonNode.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
LogicalExpression.cpp
LogicalExpression.h Extract PossibilityVisitor 2016-09-12 22:28:11 +02:00
NetPacks.h Survive client<->server ABI mismatch 2016-10-02 22:45:00 +02:00
NetPacksBase.h Survive client<->server ABI mismatch 2016-10-02 22:45:00 +02:00
NetPacksLib.cpp Survive client<->server ABI mismatch 2016-10-02 22:45:00 +02:00
ResourceSet.cpp
ResourceSet.h
ScopeGuard.h
StartInfo.h
StdInc.cpp
StdInc.h
StringConstants.h
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp CPlayerState serialize fix. 2016-09-04 13:43:09 +03:00
VCMI_Lib.cpp tweaks 2016-08-30 11:45:05 +03:00
VCMI_Lib.h
VCMI_lib.vcxproj
VCMI_lib.vcxproj.filters
VCMIDirs.cpp
VCMIDirs.h