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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/server
2023-08-17 10:26:01 +03:00
..
CGameHandler.cpp Merge remote-tracking branch 'vcmi/master' into beta 2023-08-12 16:20:06 +03:00
CGameHandler.h #1965 - treat dwelling defenders as neutrals 2023-07-25 10:13:41 +03:00
CMakeLists.txt Extracted message-related functionality of CGameHandler to separate file 2023-07-15 21:01:13 +03:00
CQuery.cpp Silence unnecessary warning on flagging guarded garrison 2023-07-27 18:39:05 +03:00
CQuery.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CVCMIServer.cpp Preserve chosen campaign bonus on scenario restart request 2023-08-11 16:55:20 +03:00
CVCMIServer.h Refactoring of campaign handler: rename types and use strong typing 2023-06-26 17:15:59 +03:00
HeroPoolProcessor.cpp Fixed recruitment of hero from towns located on map border 2023-08-17 10:26:01 +03:00
HeroPoolProcessor.h Fix hero retreating handling & code cleanup 2023-07-15 19:55:30 +03:00
LobbyNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksLobbyServer.cpp Use inheritance instead of composition for campaign header 2023-06-26 17:15:59 +03:00
NetPacksServer.cpp More locks to avoid data races on server 2023-08-11 18:50:39 +03:00
PlayerMessageProcessor.cpp Attempt to fix & improve error detection: 2023-07-24 18:48:56 +03:00
PlayerMessageProcessor.h Store cheater state per player 2023-07-15 21:01:14 +03:00
ServerNetPackVisitors.h client is able to erase artifact 2023-04-08 00:41:55 +03:00
ServerSpellCastEnvironment.cpp Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
ServerSpellCastEnvironment.h vcmi: move ServerSpellCastEnvironment in separate file 2023-04-04 23:02:54 +03:00
StdInc.cpp
StdInc.h
VCMI_server.cbp
VCMI_server.vcxproj