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vcmi/client
Konstantin f264c541fb vcmi: skill-agnostic tactics
Tactics is split to 2 bonuses, and it is now possible to
block tactics without having tactics itself. But tactics
for two sides is not implemented, because it is huge rework
and not high priority for me now, I want to do basic
secondary skill rework first.
2023-03-16 16:46:41 +03:00
..
adventureMap infobar: fix tiny rendering 2023-03-15 14:35:34 +03:00
battle vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
gui vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
icons
ios [iOS] use pinch gesture as Spacebar hotkey instead of Tab 2023-01-22 15:37:48 +03:00
lobby No longer save/load common game state to/from client file 2023-03-13 10:10:44 +01:00
mainmenu vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
mapView Fix scrolling area bounds while in world view mode 2023-03-15 14:47:23 +02:00
render vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
renderSDL Merge pull request #1581 from IvanSavenko/map_render_rewrite 2023-03-05 19:51:07 +02:00
widgets Merge pull request #1690 from rilian-la-te/fixup-infobars 2023-03-16 14:47:43 +02:00
windows vcmi: skill-agnostic tactics 2023-03-16 16:46:41 +03:00
CFocusableHelper.cpp
CFocusableHelper.h
CGameInfo.cpp
CGameInfo.h Renamed CCursorHandler -> CursorHandler 2023-01-15 21:18:34 +02:00
Client.cpp Remove redundant client access to server save game files and redundant includes 2023-03-13 12:27:13 +01:00
Client.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
ClientCommandManager.cpp Fix processing of VCMI_Tests map 2023-03-14 21:48:39 +02:00
ClientCommandManager.h Change ClientCommandManager to become non-static 2023-01-15 01:09:58 +01:00
ClientNetPackVisitors.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
CMakeLists.txt Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
CMT.cpp Loading of translation mods is now skipped on language mismatch 2023-03-14 16:02:16 +02:00
CMT.h Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CMusicHandler.cpp vcmi: remove pickupSounds set 2023-03-11 21:41:57 +03:00
CMusicHandler.h vcmi: remove pickupSounds set 2023-03-11 21:41:57 +03:00
CPlayerInterface.cpp Update town visual on capturing 2023-03-15 00:30:58 +02:00
CPlayerInterface.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
CServerHandler.cpp vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
CServerHandler.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
CVideoHandler.cpp vcmi: fix build and run with ffmpeg 6.0 2023-03-11 00:12:05 +03:00
CVideoHandler.h Video playback is now time-based, using video file timings 2023-01-28 13:19:35 +02:00
DPIaware.manifest
LobbyClientNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksClient.cpp Merge pull request #1663 from Adriankhl/fix_load_sleeping_heroes 2023-03-16 15:05:18 +02:00
NetPacksLobbyClient.cpp rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
resource.h
StdInc.cpp
StdInc.h Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico