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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/eventsSDL
Ivan Savenko d6b9fa8fbd Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock
- Removed CPlayerInterface::pim since this lock does not actually
protects LOCPLINT but rather entire game UI state
- added more logical CGuiHandler::interfaceLock
- interface lock is now non-recursive and is locked only once by initial
caller that want to access GUI
2023-09-27 18:33:52 +03:00
..
InputHandler.cpp Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock 2023-09-27 18:33:52 +03:00
InputHandler.h compatible with older sdl 2023-08-26 22:30:02 +02:00
InputSourceKeyboard.cpp Remove unused code 2023-08-23 16:32:29 +03:00
InputSourceKeyboard.h Move keyboard tests to keyboard handler 2023-06-05 19:00:56 +03:00
InputSourceMouse.cpp added tolerance 2023-09-18 20:35:23 +02:00
InputSourceMouse.h Mouse click that activates a window will also trigger mouse event 2023-07-04 20:28:02 +03:00
InputSourceText.cpp Fixed UI updates on switching to/from fullscreen 2023-07-07 15:26:42 +03:00
InputSourceText.h Better documentation & cleanup 2023-05-20 01:51:49 +03:00
InputSourceTouch.cpp added tolerance 2023-09-18 20:35:23 +02:00
InputSourceTouch.h support double tap 2023-09-18 16:05:39 +02:00
NotificationHandler.cpp Moved input handling from GuiHandler to set of classes in eventsSDL dir 2023-05-20 01:51:49 +03:00
NotificationHandler.h Moved input handling from GuiHandler to set of classes in eventsSDL dir 2023-05-20 01:51:49 +03:00