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IMapRendererContext.h
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Add overlay that shows map objects and their name & status
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2024-07-20 18:47:20 +00:00 |
IMapRendererObserver.h
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mapHandler.cpp
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TerrainTile now uses identifiers instead of pointers to VLC
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2024-10-30 16:22:11 +00:00 |
mapHandler.h
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MapOverlayLogVisualizer.cpp
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Moved fonts handling from Graphics to RenderHandler class
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2024-09-23 15:43:11 +00:00 |
MapOverlayLogVisualizer.h
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Fix miscellaneous issues discovered by Sonar
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2024-08-12 18:26:30 +00:00 |
MapRenderer.cpp
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More robust management of body/shadow/overlay split
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2024-11-17 17:54:55 +00:00 |
MapRenderer.h
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More robust management of body/shadow/overlay split
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2024-11-17 17:54:55 +00:00 |
MapRendererContext.cpp
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Fix View Earth also revealing other objects such as heroes and towns
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2024-11-27 21:26:54 +00:00 |
MapRendererContext.h
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Add overlay that shows map objects and their name & status
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2024-07-20 18:47:20 +00:00 |
MapRendererContextState.cpp
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Use upper_bound instead of sort since predicate does not fulfills strict weak ordering requirement for std::sort
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2024-11-16 15:32:52 +00:00 |
MapRendererContextState.h
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MapView.cpp
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Merge pull request #4425 from IvanSavenko/ui_cleanup
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2024-08-12 17:16:03 +03:00 |
MapView.h
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MapViewActions.cpp
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map drag with right mouse
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2024-08-28 22:17:05 +02:00 |
MapViewActions.h
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map drag with right mouse
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2024-08-28 22:17:05 +02:00 |
MapViewCache.cpp
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Moved fonts handling from Graphics to RenderHandler class
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2024-09-23 15:43:11 +00:00 |
MapViewCache.h
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Add overlay that shows map objects and their name & status
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2024-07-20 18:47:20 +00:00 |
MapViewController.cpp
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Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
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2024-10-09 15:43:46 +00:00 |
MapViewController.h
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Merge pull request #4013 from IvanSavenko/shortcuts_additions
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2024-05-21 14:18:55 +03:00 |
MapViewModel.cpp
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Reduce memory usage of adventure map
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2024-06-06 16:11:01 +00:00 |
MapViewModel.h
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