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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/client/mapView
2024-11-27 21:26:54 +00:00
..
IMapRendererContext.h Add overlay that shows map objects and their name & status 2024-07-20 18:47:20 +00:00
IMapRendererObserver.h
mapHandler.cpp TerrainTile now uses identifiers instead of pointers to VLC 2024-10-30 16:22:11 +00:00
mapHandler.h
MapOverlayLogVisualizer.cpp Moved fonts handling from Graphics to RenderHandler class 2024-09-23 15:43:11 +00:00
MapOverlayLogVisualizer.h Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
MapRenderer.cpp More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
MapRenderer.h More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
MapRendererContext.cpp Fix View Earth also revealing other objects such as heroes and towns 2024-11-27 21:26:54 +00:00
MapRendererContext.h Add overlay that shows map objects and their name & status 2024-07-20 18:47:20 +00:00
MapRendererContextState.cpp Use upper_bound instead of sort since predicate does not fulfills strict weak ordering requirement for std::sort 2024-11-16 15:32:52 +00:00
MapRendererContextState.h
MapView.cpp Merge pull request #4425 from IvanSavenko/ui_cleanup 2024-08-12 17:16:03 +03:00
MapView.h
MapViewActions.cpp map drag with right mouse 2024-08-28 22:17:05 +02:00
MapViewActions.h map drag with right mouse 2024-08-28 22:17:05 +02:00
MapViewCache.cpp Moved fonts handling from Graphics to RenderHandler class 2024-09-23 15:43:11 +00:00
MapViewCache.h Add overlay that shows map objects and their name & status 2024-07-20 18:47:20 +00:00
MapViewController.cpp Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 2024-10-09 15:43:46 +00:00
MapViewController.h Merge pull request #4013 from IvanSavenko/shortcuts_additions 2024-05-21 14:18:55 +03:00
MapViewModel.cpp Reduce memory usage of adventure map 2024-06-06 16:11:01 +00:00
MapViewModel.h