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adventureMap
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Add RALT key check for movement info
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2023-04-01 00:20:51 +03:00 |
battle
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Fix target selection for teleport
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2023-03-31 23:18:45 +03:00 |
gui
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Do not crash on invalid callback name
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2023-03-31 01:28:33 +03:00 |
icons
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ios
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[iOS] use pinch gesture as Spacebar hotkey instead of Tab
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2023-01-22 15:37:48 +03:00 |
lobby
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
mainmenu
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vcmi: reduce boost::lexical_cast usage
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2023-03-09 16:36:46 +03:00 |
mapView
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Do not attempt to play animations when map is inactive
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2023-03-31 23:18:45 +03:00 |
render
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Fixed handling of special palette colors in palette transformations
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2023-03-25 23:54:51 +02:00 |
renderSDL
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Fixed handling of special palette colors in palette transformations
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2023-03-25 23:54:51 +02:00 |
widgets
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Graphical glitches fixed
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2023-04-01 16:15:10 +03:00 |
windows
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Fix town UI update on building new structures
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2023-03-31 23:18:45 +03:00 |
CFocusableHelper.cpp
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remove focus from active text input after keyboard is closed
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2022-09-24 15:55:19 +03:00 |
CFocusableHelper.h
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remove focus from active text input after keyboard is closed
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2022-09-24 15:55:19 +03:00 |
CGameInfo.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CGameInfo.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
Client.cpp
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Fixes broken client state, e.g. movement. Effectively reverts #1663
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2023-03-17 16:00:47 +02:00 |
Client.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
ClientCommandManager.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
ClientCommandManager.h
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Converted timer event into tick event that is called every frame
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2023-03-22 23:10:50 +02:00 |
ClientNetPackVisitors.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
CMakeLists.txt
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Restored ambient sounds functionality
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2023-03-05 18:02:59 +02:00 |
CMT.cpp
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Loading of translation mods is now skipped on language mismatch
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2023-03-14 16:02:16 +02:00 |
CMT.h
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CMusicHandler.cpp
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Fixed volume of ambient sounds
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2023-03-28 18:56:44 +03:00 |
CMusicHandler.h
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Fixed volume of ambient sounds
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2023-03-28 18:56:44 +03:00 |
CPlayerInterface.cpp
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Fix potential nullptr dereference
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2023-03-28 23:50:57 +03:00 |
CPlayerInterface.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
CServerHandler.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CServerHandler.h
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
CVideoHandler.cpp
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vcmi: fix build and run with ffmpeg 6.0
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2023-03-11 00:12:05 +03:00 |
CVideoHandler.h
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Video playback is now time-based, using video file timings
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2023-01-28 13:19:35 +02:00 |
DPIaware.manifest
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LobbyClientNetPackVisitors.h
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
NetPacksClient.cpp
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Process attack/attacked animation before dealing damage to units
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2023-03-25 15:00:25 +01:00 |
NetPacksLobbyClient.cpp
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
resource.h
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StdInc.cpp
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StdInc.h
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Removed most SDL includes from headers, removed SDL int's
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2023-01-30 19:55:32 +02:00 |
VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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VCMI_client.vcxproj.filters
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vcmi.ico
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