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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
2023-04-02 20:02:41 +03:00
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adventureMap Add RALT key check for movement info 2023-04-01 00:20:51 +03:00
battle Fix target selection for teleport 2023-03-31 23:18:45 +03:00
gui Do not crash on invalid callback name 2023-03-31 01:28:33 +03:00
icons
ios [iOS] use pinch gesture as Spacebar hotkey instead of Tab 2023-01-22 15:37:48 +03:00
lobby Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
mainmenu vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
mapView Do not attempt to play animations when map is inactive 2023-03-31 23:18:45 +03:00
render Fixed handling of special palette colors in palette transformations 2023-03-25 23:54:51 +02:00
renderSDL Fixed handling of special palette colors in palette transformations 2023-03-25 23:54:51 +02:00
widgets Graphical glitches fixed 2023-04-01 16:15:10 +03:00
windows Fix town UI update on building new structures 2023-03-31 23:18:45 +03:00
CFocusableHelper.cpp remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CFocusableHelper.h remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CGameInfo.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CGameInfo.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
Client.cpp Fixes broken client state, e.g. movement. Effectively reverts #1663 2023-03-17 16:00:47 +02:00
Client.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
ClientCommandManager.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
ClientCommandManager.h Converted timer event into tick event that is called every frame 2023-03-22 23:10:50 +02:00
ClientNetPackVisitors.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
CMakeLists.txt Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
CMT.cpp Loading of translation mods is now skipped on language mismatch 2023-03-14 16:02:16 +02:00
CMT.h Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CMusicHandler.cpp Fixed volume of ambient sounds 2023-03-28 18:56:44 +03:00
CMusicHandler.h Fixed volume of ambient sounds 2023-03-28 18:56:44 +03:00
CPlayerInterface.cpp Fix potential nullptr dereference 2023-03-28 23:50:57 +03:00
CPlayerInterface.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
CServerHandler.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CServerHandler.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
CVideoHandler.cpp vcmi: fix build and run with ffmpeg 6.0 2023-03-11 00:12:05 +03:00
CVideoHandler.h Video playback is now time-based, using video file timings 2023-01-28 13:19:35 +02:00
DPIaware.manifest
LobbyClientNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksClient.cpp Process attack/attacked animation before dealing damage to units 2023-03-25 15:00:25 +01:00
NetPacksLobbyClient.cpp rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
resource.h
StdInc.cpp
StdInc.h Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico