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adventureMap
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Added more checks to detect illegal access in CList's class
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2023-12-24 00:16:29 +02:00 |
battle
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bugfix: enable first, then set text
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2023-12-28 17:17:01 +01:00 |
eventsSDL
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audio mute on focus lost setting
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2023-12-10 14:49:27 +01:00 |
gui
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Added option to configure dropdown position
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2023-12-07 13:57:16 +02:00 |
icons
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ios
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lobby
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Fixed invalid text ID in description of "start with hero" campaign bonus
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2023-12-23 18:13:31 +02:00 |
mainmenu
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Merge pull request #3327 from Laserlicht/datetime
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2023-12-18 13:21:01 +02:00 |
mapView
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Add new setting for instant adventure map fade in / fadeout effects
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2023-12-24 17:18:48 +01:00 |
render
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Ignore corrupted .def files
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2023-10-31 12:11:41 +02:00 |
renderSDL
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widgets
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Merge pull request #3366 from Laserlicht/battle_informations
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2023-12-28 12:39:26 +02:00 |
windows
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Merge pull request #3366 from Laserlicht/battle_informations
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2023-12-28 12:39:26 +02:00 |
CFocusableHelper.cpp
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CFocusableHelper.h
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CGameInfo.cpp
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CGameInfo.h
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Client.cpp
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Merge pull request #3147 from IvanSavenko/serialization_refactor
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2023-11-11 17:35:01 +02:00 |
Client.h
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ask assemble regression fixed
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2023-11-08 21:59:55 +02:00 |
ClientCommandManager.cpp
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ClientCommandManager.h
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ClientNetPackVisitors.h
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CMakeLists.txt
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Merge pull request #3191 from Laserlicht/touch-introduction
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2023-11-20 14:05:47 +02:00 |
CMT.cpp
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Merge pull request #3359 from IvanSavenko/crashfixes
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2023-12-22 15:17:59 +02:00 |
CMT.h
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CMusicHandler.cpp
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CMusicHandler.h
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Correctly shutdown client media handlers
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2023-11-13 16:27:15 +02:00 |
CPlayerInterface.cpp
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basic touch introduction implementation
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2023-11-14 21:52:30 +01:00 |
CPlayerInterface.h
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Reduce excessive updates of garrisons. Fixes selection reset in simturns
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2023-11-09 00:01:48 +02:00 |
CServerHandler.cpp
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Fix regressions from timers - client may be destroyed while receiving
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2023-11-27 20:27:10 +02:00 |
CServerHandler.h
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CVideoHandler.cpp
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Clear only part of screen covered by video - required for spellbook
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2023-12-18 01:01:02 +02:00 |
CVideoHandler.h
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Correctly shutdown client media handlers
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2023-11-13 16:27:15 +02:00 |
HeroMovementController.cpp
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Remove assert - confirmed to be legal scenario
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2023-11-28 12:32:24 +02:00 |
HeroMovementController.h
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LobbyClientNetPackVisitors.h
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NetPacksClient.cpp
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Implemented accumulating timers, rename creature timer to unit timer
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2023-12-07 13:57:16 +02:00 |
NetPacksLobbyClient.cpp
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Clients will now switch to turn options when host does so
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2023-12-22 18:40:28 +02:00 |
PlayerLocalState.cpp
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Added more checks to detect illegal access in CList's class
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2023-12-24 00:16:29 +02:00 |
PlayerLocalState.h
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Added more checks to detect illegal access in CList's class
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2023-12-24 00:16:29 +02:00 |
resource.h
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StdInc.cpp
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StdInc.h
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VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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VCMI_client.vcxproj.filters
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vcmi.ico
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