1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-30 23:18:08 +02:00
vcmi/client
2023-12-28 17:17:01 +01:00
..
adventureMap Added more checks to detect illegal access in CList's class 2023-12-24 00:16:29 +02:00
battle bugfix: enable first, then set text 2023-12-28 17:17:01 +01:00
eventsSDL audio mute on focus lost setting 2023-12-10 14:49:27 +01:00
gui Added option to configure dropdown position 2023-12-07 13:57:16 +02:00
icons
ios
lobby Fixed invalid text ID in description of "start with hero" campaign bonus 2023-12-23 18:13:31 +02:00
mainmenu Merge pull request #3327 from Laserlicht/datetime 2023-12-18 13:21:01 +02:00
mapView Add new setting for instant adventure map fade in / fadeout effects 2023-12-24 17:18:48 +01:00
render Ignore corrupted .def files 2023-10-31 12:11:41 +02:00
renderSDL
widgets Merge pull request #3366 from Laserlicht/battle_informations 2023-12-28 12:39:26 +02:00
windows Merge pull request #3366 from Laserlicht/battle_informations 2023-12-28 12:39:26 +02:00
CFocusableHelper.cpp
CFocusableHelper.h
CGameInfo.cpp
CGameInfo.h
Client.cpp Merge pull request #3147 from IvanSavenko/serialization_refactor 2023-11-11 17:35:01 +02:00
Client.h ask assemble regression fixed 2023-11-08 21:59:55 +02:00
ClientCommandManager.cpp
ClientCommandManager.h
ClientNetPackVisitors.h
CMakeLists.txt Merge pull request #3191 from Laserlicht/touch-introduction 2023-11-20 14:05:47 +02:00
CMT.cpp Merge pull request #3359 from IvanSavenko/crashfixes 2023-12-22 15:17:59 +02:00
CMT.h
CMusicHandler.cpp
CMusicHandler.h Correctly shutdown client media handlers 2023-11-13 16:27:15 +02:00
CPlayerInterface.cpp basic touch introduction implementation 2023-11-14 21:52:30 +01:00
CPlayerInterface.h Reduce excessive updates of garrisons. Fixes selection reset in simturns 2023-11-09 00:01:48 +02:00
CServerHandler.cpp Fix regressions from timers - client may be destroyed while receiving 2023-11-27 20:27:10 +02:00
CServerHandler.h
CVideoHandler.cpp Clear only part of screen covered by video - required for spellbook 2023-12-18 01:01:02 +02:00
CVideoHandler.h Correctly shutdown client media handlers 2023-11-13 16:27:15 +02:00
HeroMovementController.cpp Remove assert - confirmed to be legal scenario 2023-11-28 12:32:24 +02:00
HeroMovementController.h
LobbyClientNetPackVisitors.h
NetPacksClient.cpp Implemented accumulating timers, rename creature timer to unit timer 2023-12-07 13:57:16 +02:00
NetPacksLobbyClient.cpp Clients will now switch to turn options when host does so 2023-12-22 18:40:28 +02:00
PlayerLocalState.cpp Added more checks to detect illegal access in CList's class 2023-12-24 00:16:29 +02:00
PlayerLocalState.h Added more checks to detect illegal access in CList's class 2023-12-24 00:16:29 +02:00
resource.h
StdInc.cpp
StdInc.h
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico