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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/AI
Xilmi f7a961793a Update PriorityEvaluator.cpp
AI is more careful when gathering stuff near enemies.

The wasted movement-points are no longer considered when calculating which own city to fall back to when there's nothing better to do.
2024-09-29 01:23:13 +02:00
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BattleAI Merge remote-tracking branch 'upstream/develop' into develop 2024-09-25 14:08:34 +02:00
EmptyAI Merge pull request #3997 from IvanSavenko/serialization_refactor 2024-05-30 19:13:21 +03:00
FuzzyLite@7aee562d6c
Nullkiller Update PriorityEvaluator.cpp 2024-09-29 01:23:13 +02:00
StupidAI defending, when not possible to attack invincible 2024-09-19 20:54:50 +02:00
VCAI Removed hardcoded checks for map objects in favor of analyzing 2024-09-12 12:11:18 +00:00
CMakeLists.txt TBB is now a dependency of lib. Implemented multithreaded xBRZ scale 2024-08-17 15:25:26 +00:00
GeniusAI.brain convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00