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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/lib/mapObjects
Konstantin f8eba58003 vcmi: remove ALL_CREATURES propagator
Now unneded, because it handled by GLOBAL_EFFECT with
CREATURE_LEVEL_LIMITER (when range set to UINT_MIN and UINT_MAX).
2023-04-10 19:28:16 +03:00
..
CArmedInstance.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
CArmedInstance.h Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CBank.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
CBank.h vcmi: modernize lib/mapObjects 2023-02-14 14:39:56 +03:00
CGHeroInstance.cpp vcmi: specialize native terrain entity 2023-04-10 19:28:16 +03:00
CGHeroInstance.h vcmi: specialize native terrain entity 2023-04-10 19:28:16 +03:00
CGMarket.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
CGMarket.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGPandoraBox.cpp Backpack limit part4 (Using cheats, buying) 2023-03-21 12:14:33 +02:00
CGPandoraBox.h vcmi: modernize lib/mapObjects 2023-02-14 14:39:56 +03:00
CGTownInstance.cpp vcmi: remove ALL_CREATURES propagator 2023-04-10 19:28:16 +03:00
CGTownInstance.h Fix crash with cutting random town 2023-04-02 14:06:16 +04:00
CObjectClassesHandler.cpp Distribute limited objects evenly in zones with matching terrain 2023-03-27 09:09:58 +02:00
CObjectClassesHandler.h Distribute limited objects evenly in zones with matching terrain 2023-03-27 09:09:58 +02:00
CObjectHandler.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
CObjectHandler.h Modernize resourceSet 2023-03-17 02:26:54 +03:00
CommonConstructors.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
CommonConstructors.h vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
CQuest.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
CQuest.h vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
CRewardableConstructor.cpp Rewardables will use per-object name, if available 2023-03-30 22:29:58 +03:00
CRewardableConstructor.h Rewardables will use per-object name, if available 2023-03-30 22:29:58 +03:00
CRewardableObject.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
CRewardableObject.h fix Ignissa bug the old way 2023-03-17 20:09:18 +03:00
JsonRandom.cpp Fixes from code review 2023-04-09 23:00:20 +04:00
JsonRandom.h HeroBonus: add CreatureLevelLimiter 2023-04-10 19:28:16 +03:00
MapObjects.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
MiscObjects.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
MiscObjects.h vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
ObjectTemplate.cpp Unicode conversion functions now require source encoding 2023-03-05 17:39:27 +02:00
ObjectTemplate.h Use the most suitable template for object 2023-03-28 17:53:08 +02:00