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battle
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Made player interface tolerant to active stack removal.
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2015-10-06 03:46:35 +03:00 |
gui
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More correct usage of SDL_Palette
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2015-09-05 15:03:37 +03:00 |
icons
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Changes related to Debian packaging, based on josch patch
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2014-03-20 18:17:40 +00:00 |
widgets
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Garrison: fix more issues introduced in pull #115
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2015-09-23 08:12:43 +03:00 |
windows
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CQuestLog: boost::bind->std::bind
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2015-09-02 20:00:56 +03:00 |
CBitmapHandler.cpp
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Get rid of CSDL_Ext::colorSetAlpha
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2015-09-02 18:49:29 +03:00 |
CBitmapHandler.h
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Made speed of most of battle animations time-based
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2013-07-06 16:10:20 +00:00 |
CDefHandler.cpp
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More correct usage of SDL_Palette
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2015-09-05 15:03:37 +03:00 |
CDefHandler.h
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Cleanup CDefHandler
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2015-09-02 18:27:56 +03:00 |
CGameInfo.cpp
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Finalization of object type handler interface
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2014-05-16 23:50:02 +03:00 |
CGameInfo.h
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Object class handler is now a proper "handler"
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2014-05-24 01:56:51 +03:00 |
Client.cpp
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Start spell-relatet files reorganisation
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2015-02-26 08:39:48 +03:00 |
Client.h
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fixed mantiss 0002254
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2015-09-04 18:08:25 +03:00 |
CMakeLists.txt
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
CMessage.cpp
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Split CIntObjectClasses into multiple smaller files. This should be the last change in files
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2014-07-15 10:14:49 +03:00 |
CMessage.h
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
CMT.cpp
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Buttons: Add CVolumeSlider widget
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2015-08-22 12:40:14 -04:00 |
CMT.h
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Merge branch 'SDL1Wipe' into develop
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2015-06-22 14:24:00 +03:00 |
CMusicHandler.cpp
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SDL1 wipe, part 1. Untested.
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2015-06-21 01:59:30 +03:00 |
CMusicHandler.h
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CSoundHandler: fix memory leak and implement cache
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2015-02-15 22:51:33 +03:00 |
CPlayerInterface.cpp
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Made player interface tolerant to active stack removal.
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2015-10-06 03:46:35 +03:00 |
CPlayerInterface.h
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Move gui locking to GUIHandler
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2015-06-22 21:53:47 +03:00 |
CPreGame.cpp
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Fix mantiss 2235, 2237
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2015-08-22 16:47:40 +03:00 |
CPreGame.h
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Move gui locking to GUIHandler
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2015-06-22 21:53:47 +03:00 |
CVideoHandler.cpp
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SDL1 wipe, part 1. Untested.
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2015-06-21 01:59:30 +03:00 |
CVideoHandler.h
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SDL1 wipe, part 3. Untested.
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2015-06-21 01:59:32 +03:00 |
DPIaware.manifest
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Fixed issue with Windows 7 DPI upscaling.
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2009-12-12 03:26:09 +00:00 |
Graphics.cpp
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Get rid of CSDL_Ext::colorSetAlpha
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2015-09-02 18:49:29 +03:00 |
Graphics.h
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[Spells] Added basic support for icons and sounds
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2014-03-10 16:00:58 +00:00 |
Info.plist
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Attempt to apply patch from stopiccot.
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2013-03-01 21:32:26 +00:00 |
mapHandler.cpp
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Fixed warnings
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2015-03-31 00:55:37 +03:00 |
mapHandler.h
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Move VievXXX logic to server side (except expert ViewEarth)
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2015-02-26 17:15:17 +03:00 |
NetPacksClient.cpp
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Made player interface tolerant to active stack removal.
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2015-10-06 03:46:35 +03:00 |
OSX.mm
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Attempt to apply patch from stopiccot.
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2013-03-01 21:32:26 +00:00 |
resource.h
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |
SDLMain.h
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
SDLMain.m
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
StdInc.cpp
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* Final commit
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2011-12-13 21:35:28 +00:00 |
StdInc.h
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Implemented SDL2 unicode input. Hotkeys are sill broken.
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2014-06-13 07:55:42 +04:00 |
VCMI_client.cbp
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Changed windows minimum version back to winxp due to mingw bug
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2015-08-20 04:22:54 +03:00 |
VCMI_client.rc
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
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Migrated to SDL2. It also fixes animation speed in combat.
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2015-03-10 08:57:45 +01:00 |
VCMI_client.vcxproj.filters
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Compile fixes for Visual.
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2014-09-05 20:13:58 +02:00 |
vcmi.icns
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
vcmi.ico
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |