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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/client/lobby
Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
..
CBonusSelection.cpp code review 2024-09-01 12:23:10 +02:00
CBonusSelection.h code review 2024-09-01 12:23:10 +02:00
CCampaignInfoScreen.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CCampaignInfoScreen.h
CLobbyScreen.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CLobbyScreen.h SonarCloud fixes 2024-04-26 17:57:16 +03:00
CSavingScreen.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CSavingScreen.h
CScenarioInfoScreen.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CScenarioInfoScreen.h
CSelectionBase.cpp mapname len 2024-08-21 22:11:16 +02:00
CSelectionBase.h button 2024-07-25 23:32:45 +02:00
ExtraOptionsTab.cpp fixes graphical glitch when there is no savegame 2024-05-15 21:07:47 +02:00
ExtraOptionsTab.h
OptionsTab.cpp Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
OptionsTab.h button 2024-07-25 23:32:45 +02:00
OptionsTabBase.cpp generate assets only when necessary 2024-08-29 00:37:39 +02:00
OptionsTabBase.h add extra button for campaigns 2024-02-07 21:40:56 +01:00
RandomMapTab.cpp RMG: Enable only those roads, that are enabled in persistentStorage.json 2024-09-04 08:37:45 +09:00
RandomMapTab.h Remove unused file 2024-02-29 20:20:35 +01:00
SelectionTab.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
SelectionTab.h Remove unused code and no longer needed caching 2024-07-19 10:08:50 +00:00
TurnOptionsTab.cpp
TurnOptionsTab.h