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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/client
Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
..
adventureMap Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
battle Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
eventsSDL Merge pull request #4448 from smanolloff/split-client+develop 2024-09-02 15:34:05 +03:00
globalLobby Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
gui generate assets only when necessary 2024-08-29 00:37:39 +02:00
icons
ios ios fix attempt 2024-08-15 00:27:18 +03:00
lobby Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
mainmenu Merge pull request #4543 from Laserlicht/chronicles_installer 2024-09-05 15:04:13 +03:00
mapView xBRZ-upscaled images now support common palette-transform effects: 2024-08-17 15:25:26 +00:00
media Merge pull request #4480 from IvanSavenko/update_prebuilts 2024-08-21 15:57:50 +03:00
render Merge pull request #4478 from Laserlicht/resource_generation 2024-08-30 15:36:51 +03:00
renderSDL Added option to define true type fonts size for each xbrz mode 2024-09-03 10:36:50 +00:00
widgets Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
windows Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
xBRZ Fix warnings in xBRZ 2024-08-17 15:25:26 +00:00
ArtifactsUIController.cpp
ArtifactsUIController.h
CGameInfo.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGameInfo.h Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
Client.cpp Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
Client.h Merge pull request #4556 from IvanSavenko/town_building_visit 2024-09-05 17:21:21 +03:00
ClientCommandManager.cpp Merge pull request #4448 from smanolloff/split-client+develop 2024-09-02 15:34:05 +03:00
ClientCommandManager.h generate assets only when necessary 2024-08-29 00:37:39 +02:00
ClientNetPackVisitors.h BulkEraseArtifacts network pack 2024-08-29 20:22:08 +03:00
CMakeLists.txt Merge pull request #4448 from smanolloff/split-client+develop 2024-09-02 15:34:05 +03:00
CMT.h address code review comments 2024-08-31 18:14:05 +03:00
ConditionalWait.h
CPlayerInterface.cpp Merge pull request #4448 from smanolloff/split-client+develop 2024-09-02 15:34:05 +03:00
CPlayerInterface.h IMarket suggestions 2024-08-20 18:49:48 +03:00
CServerHandler.cpp Merge pull request #4556 from IvanSavenko/town_building_visit 2024-09-05 17:21:21 +03:00
CServerHandler.h Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
GameChatHandler.cpp
GameChatHandler.h
HeroMovementController.cpp
HeroMovementController.h
LobbyClientNetPackVisitors.h
NetPacksClient.cpp BulkEraseArtifacts network pack 2024-08-29 20:22:08 +03:00
NetPacksLobbyClient.cpp integrate campaign intro 2024-08-31 17:57:27 +02:00
PlayerLocalState.cpp
PlayerLocalState.h
resource.h
ServerRunner.cpp
ServerRunner.h
StdInc.cpp
StdInc.h
vcmi.ico