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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/client/windows
Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
..
settings Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CCastleInterface.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CCastleInterface.h Implemented explicitly visitable town buildings, e.g. hota mana vortex 2024-09-03 16:31:07 +00:00
CCreatureWindow.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CCreatureWindow.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
CExchangeWindow.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CExchangeWindow.h Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-11 19:22:23 +00:00
CHeroBackpackWindow.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CHeroBackpackWindow.h CWindowWithArtifacts remove std::variant 2024-05-20 15:15:46 +03:00
CHeroOverview.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CHeroOverview.h added probabilities 2023-09-17 23:01:18 +02:00
CHeroWindow.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CHeroWindow.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
CKingdomInterface.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CKingdomInterface.h CWindowWithArtifacts remove std::variant 2024-05-20 15:15:46 +03:00
CMapOverview.cpp Fixed minimap generation when upscaled mode is used 2024-08-17 15:25:26 +00:00
CMapOverview.h Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
CMarketWindow.cpp added CMarketWindow::getMarketTitle() 2024-08-24 13:52:54 +03:00
CMarketWindow.h added CMarketWindow::getMarketTitle() 2024-08-24 13:52:54 +03:00
CMessage.cpp Try to fix string width computation rounding error 2024-09-02 22:08:59 +00:00
CMessage.h Code formatting 2024-02-26 18:53:12 +02:00
CPuzzleWindow.cpp Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
CPuzzleWindow.h
CQuestLog.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CQuestLog.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CreaturePurchaseCard.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CreaturePurchaseCard.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
CSpellWindow.cpp generate assets only when necessary 2024-08-29 00:37:39 +02:00
CSpellWindow.h resource generation 2024-08-19 23:18:14 +02:00
CTutorialWindow.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CTutorialWindow.h Added VideoWidget to hide implementation details 2024-05-15 17:05:16 +00:00
CWindowObject.cpp Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
CWindowObject.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
CWindowWithArtifacts.cpp Clean up scaling code, implemented image size optimization 2024-08-17 15:25:26 +00:00
CWindowWithArtifacts.h ArtifactsUIController class 2024-07-09 14:27:05 +03:00
GUIClasses.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
GUIClasses.h Deprecate artifact-related building types 2024-08-28 13:50:08 +00:00
InfoWindows.cpp Fix visions not working for towns 2024-08-29 15:46:03 +00:00
InfoWindows.h Code cleanup 2024-02-27 14:45:15 +02:00
QuickRecruitmentWindow.cpp Merge pull request #4402 from Laserlicht/8th_creature 2024-08-14 17:04:32 +03:00
QuickRecruitmentWindow.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00