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settings
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CCastleInterface.cpp
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Added GameSettings to gamestate, potentially allowing to define game
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2024-09-05 15:16:27 +00:00 |
CCastleInterface.h
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Implemented explicitly visitable town buildings, e.g. hota mana vortex
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2024-09-03 16:31:07 +00:00 |
CCreatureWindow.cpp
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Added GameSettings to gamestate, potentially allowing to define game
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2024-09-05 15:16:27 +00:00 |
CCreatureWindow.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
CExchangeWindow.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CExchangeWindow.h
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Merge branch 'vcmi/beta' into 'vcmi/develop'
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2024-06-11 19:22:23 +00:00 |
CHeroBackpackWindow.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CHeroBackpackWindow.h
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CWindowWithArtifacts remove std::variant
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2024-05-20 15:15:46 +03:00 |
CHeroOverview.cpp
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Added GameSettings to gamestate, potentially allowing to define game
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2024-09-05 15:16:27 +00:00 |
CHeroOverview.h
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added probabilities
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2023-09-17 23:01:18 +02:00 |
CHeroWindow.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CHeroWindow.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
CKingdomInterface.cpp
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Added GameSettings to gamestate, potentially allowing to define game
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2024-09-05 15:16:27 +00:00 |
CKingdomInterface.h
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CWindowWithArtifacts remove std::variant
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2024-05-20 15:15:46 +03:00 |
CMapOverview.cpp
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Fixed minimap generation when upscaled mode is used
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2024-08-17 15:25:26 +00:00 |
CMapOverview.h
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Fix miscellaneous issues discovered by Sonar
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2024-08-12 18:26:30 +00:00 |
CMarketWindow.cpp
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added CMarketWindow::getMarketTitle()
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2024-08-24 13:52:54 +03:00 |
CMarketWindow.h
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added CMarketWindow::getMarketTitle()
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2024-08-24 13:52:54 +03:00 |
CMessage.cpp
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Try to fix string width computation rounding error
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2024-09-02 22:08:59 +00:00 |
CMessage.h
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Code formatting
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2024-02-26 18:53:12 +02:00 |
CPuzzleWindow.cpp
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Fix miscellaneous issues discovered by Sonar
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2024-08-12 18:26:30 +00:00 |
CPuzzleWindow.h
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CQuestLog.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CQuestLog.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CreaturePurchaseCard.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CreaturePurchaseCard.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
CSpellWindow.cpp
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generate assets only when necessary
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2024-08-29 00:37:39 +02:00 |
CSpellWindow.h
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resource generation
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2024-08-19 23:18:14 +02:00 |
CTutorialWindow.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CTutorialWindow.h
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Added VideoWidget to hide implementation details
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2024-05-15 17:05:16 +00:00 |
CWindowObject.cpp
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Renamed & unified OBJECT_CONSTRUCTION macro set
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2024-08-09 15:30:04 +00:00 |
CWindowObject.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
CWindowWithArtifacts.cpp
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Clean up scaling code, implemented image size optimization
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2024-08-17 15:25:26 +00:00 |
CWindowWithArtifacts.h
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ArtifactsUIController class
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2024-07-09 14:27:05 +03:00 |
GUIClasses.cpp
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Added GameSettings to gamestate, potentially allowing to define game
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2024-09-05 15:16:27 +00:00 |
GUIClasses.h
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Deprecate artifact-related building types
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2024-08-28 13:50:08 +00:00 |
InfoWindows.cpp
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Fix visions not working for towns
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2024-08-29 15:46:03 +00:00 |
InfoWindows.h
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Code cleanup
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2024-02-27 14:45:15 +02:00 |
QuickRecruitmentWindow.cpp
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Merge pull request #4402 from Laserlicht/8th_creature
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2024-08-14 17:04:32 +03:00 |
QuickRecruitmentWindow.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |