Before this commit, AVIOContext is to be freed with a plain av_free(),
which prevents us from adding any deeper structure to it.
(cherry picked from commit 99684f3ae7)
Signed-off-by: James Almer <jamrial@gmail.com>
Hardware accelerated decoding generally uses AVHWFramesContext for pool
allocation of hardware surfaces. These are setup to allocate surfaces
aligned to hardware and hwaccel API requirements. Due to the
architecture, av_hwframe_get_buffer() will return AVFrames with
the dimensions set to the aligned sizes.
This causes some decoders (like hevc) return these aligned size as
final frame size, instead of cropping them to the video's actual
dimensions. To make sure this doesn't happen, crop the frame to the
size the decoder expects when ff_get_buffer() is called.
Merges Libav commit 3fdf50f9e8.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Certain hardware decoding APIs are not guaranteed to be thread-safe, so
having the user access decoded hardware surfaces while the decoder is
running in another thread can cause failures (this is mainly known to
happen with DXVA2).
For such hwaccels, only allow the decoding thread to run while the user
is inside a lavc decode call (avcodec_send_packet/receive_frame).
Merges Libav commit d4a91e65.
Signed-off-by: wm4 <nfxjfg@googlemail.com>
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Be more careful when an input stream encounters EOF when its filtergraph
has not been configured yet. The current code would immediately mark the
corresponding output streams as finished, while there may still be
buffered frames waiting for frames to appear on other filtergraph
inputs.
This should fix the random FATE failures for complex filtergraph tests
after a3a0230a98
This merges Libav commit 94ebf55. It was previously skipped.
This is the last filter init related Libav commit that was skipped, so
this also removes the commits from doc/libav-merge.txt.
Signed-off-by: wm4 <nfxjfg@googlemail.com>
This is a more appropriate place for it, and will also be useful in the
following commit.
This merges Libav commit d2e56cf. It was previously skipped.
Signed-off-by: wm4 <nfxjfg@googlemail.com>
This makes sure the actual stream parameters are used, which is
important mainly for hardware decoding+filtering cases, which would
previously require various weird workarounds to handle the fact that a
fake software graph has to be constructed, but never used.
This should also improve behaviour in rare cases where
avformat_find_stream_info() does not provide accurate information.
This merges Libav commit a3a0230. It was previously skipped.
The code in flush_encoders() which sets up a "fake" format wasn't in
Libav. I'm not sure if it's a good idea, but it tends to give
behavior closer to the old one in certain corner cases.
The vp8-size-change gives different result, because now the size of
the first frame is used. libavformat reported the size of the largest
frame for some reason.
The exr tests now use the sample aspect ratio of the first frame. For
some reason libavformat determines 0/1 as aspect ratio, while the
decoder returns the correct one.
The ffm and mxf tests change the field_order values. I'm assuming
another libavformat/decoding mismatch.
Signed-off-by: wm4 <nfxjfg@googlemail.com>
This will be useful in the following commit, after which the muxer
timebase is not always available when encoding.
This merges Libav commit 3e265ca. It was previously skipped.
There are some changes with how/when the mux_timebase field is set,
because the Libav approach often causes a too imprecise time base
to be set. This is hard, because the muxer's write_header function
can readjust the timebase, at which point we might already have
encoded packets buffered. (It might be better to buffer them after
the encoder, instead of after all the timestamp handling logic
before muxing.)
The two FATE tests change because the output time base is raised
for subtitles. (Needed to avoid certain rounding issues in other
cases.)
Includes a minor merge fix by Mark Thompson, and
avconv: Move rescale to stream timebase before monotonisation
also by Mark Thompson <sw@jkqxz.net>.
Signed-off-by: wm4 <nfxjfg@googlemail.com>
The current condition can trigger in cases where it shouldn't, with
unexpected results.
Make sure that:
- container cropping is really based on the original dimensions from the
caller
- those dimenions are discarded on size change
The code is still quite hacky and eventually should be deprecated and
removed, with the decision about which cropping is used delegated to the
caller.
Introducing enforced sync points in arbitrary places is bad for
performance. Since the vast majority of receiving code (QSV VPP or
encoders, retrieving frames through hwcontext) will do the syncing, this
change should not be visible to most callers. But bumping micro just in
case.
This is also consistent with what VAAPI hwaccel does.
If a read fails, the current code will free the data but leave the size
non-zero. Make sure the size is zeroed in such a case.
CC: libav-stable@libav.org
Bug-Id: 1001
Found-By: Kamil Frankowicz
Signed-off-by: Sean McGovern <gseanmcg@gmail.com>
Calling ff_h264_field_end() when the per-field state is not properly
initialized leads to all kinds of undefined behaviour.
CC: libav-stable@libav.org
Bug-Id: 977 978 992
For field picture, the first_field is set based on its previous value.
Before this commit, first_field is set when reading the picture
coding extension. However, in corrupted files there may be multiple
picture coding extension headers, so the final value of first_field that
is actually used during decoding can be wrong. That can lead to various
undefined behaviour, like predicting from a non-existing field.
Fix this problem, by setting first_field in mpeg_field_start(), which
should be called exactly once per field.
CC: libav-stable@libav.org
Bug-ID: 999
When the input string is too large, so the second condition in if ()
fails, the code will erroneously execute the else branch, indexing the
mac_to_unicode table with a negative index.
CC: libav-stable@libav.org
Bug-Id: 1000
Found-By: Kamil Frankowicz
Certain hardware decoding APIs are not guaranteed to be thread-safe, so
having the user access decoded hardware surfaces while the decoder is
running in another thread can cause failures (this is mainly known to
happen with DXVA2).
For such hwaccels, only allow the decoding thread to run while the user
is inside a lavc decode call (avcodec_send_packet/receive_frame).
It should only be set after the decoder state has been fully initialized
for using that SPS.
Fixes possible invalid reads on get_format() failure.
CC: libav-stable@libav.org
It is more natural for this codec and allows to avoid awkward constructs
like "consuming 0 bytes from input". Also, keep a reference to the input
packet to avoid unnecessary copying.
Currently, the new decoding API is pretty much just a wrapper around the
old deprecated one. This is problematic, since it interferes with making
full use of the flexibility added by the new API. The old API should
also be removed at some future point.
Reorganize the code so that the new send_packet/receive_frame functions
call the actual decoding directly and change the old deprecated
avcodec_decode_* functions into wrappers around the new API.
The new internal API for decoders is now changing as well. Before this
commit, it mirrors the public API, so the decoders need to implement
send_packet() and receive_frame() callbacks. This turns out to require
awkward constructs in both the decoders and the generic code. After this
commit, the decoders only implement the receive_frame() callback and
call a new internal function, ff_decode_get_packet() to obtain input
data, in the same manner to how the bitstream filters now work.
avcodec will now always make a reference to the input packet, which means
that non-refcounted input packets will be copied. Keeping the previous
behaviour, where this copy could sometimes be avoided, would make the
code significantly more complex and fragile for only dubious gains,
since packets are typically small and everyone who cares about
performance should use refcounted packets anyway.
The current code stores a pointer to the packet passed to the decoder,
which is then used during get_buffer() for timestamps and side data
passthrough. However, since this is a pointer to user data which we do
not own, storing it is potentially dangerous. It is also ill defined for
the new decoding API with split input/output.
Fix this problem by making an explicit internally owned copy of the
packet properties.
It is useful for testing/debugging and will also be used as the default
filter in the following commit adding pre-decode filtering to avoid
having a separate non-filtered codepath.
Since this is a C11 feature, it requires -std=c11.
Not actually used for anything yet, that will be added in the following
commits.
This merges libav commit 13f5d2bf75.
Signed-off-by: Wan-Teh Chang <wtc@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Just the presence of a hw frames context is not enough to detect whether
the transfer is an upload or a download, because hw frames mapped to
system memory will have a hw frames context attached.
D3DLOCK_READONLY properly corresponds to the absence of the write flag,
not to the presence of the read flag, while D3DLOCK_DISCARD is
equivalent to the overwrite flag.
The Intel binary iHD driver does not support the
VASurfaceAttribMemoryType, so surface allocation will fail when using
it.
(cherry picked from commit 2124711b95)
This will allow implementing the allocator more fully, which is needed
by the HEVC encoder plugin with video memory input.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
For encoding, this avoids modifying the input surface, which we are not
allowed to do.
This will also be useful in the following commits.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
Uploading/downloading data through VPP may not work for some formats, in
that case we can still try to call av_hwframe_transfer_data() on the
child context.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
Certain pixel formats (e.g. P8) might not be supported for
download/upload through VPP operations, but can still be used otherwise.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
When using GPU surfaces with QSV, one needs to supply a frame allocator,
which will be invoked to pass surface pools to libmfx.
For encoding, this allocator gets invoked not only for the pool of input
frames, but also for a separate pool of (apparently) reconstructed frames
and another pool of MFX_FOURCC_P8, which on Windows needs to return
D3DFMT_P8 D3D surfaces. Those are probably used to store the encoded
bitstream on the GPU.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>