This allows to avoid the relocations inherent in a table
to individual tables; it also reduces padding.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It allows to replace code tables of type uint32_t or uint16_t
by symbols of type uint8_t. It is also faster.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
For all VLCs here, the number of bits of the VLC is
write-only, because it is hardcoded at the call site.
Therefore one can replace these VLC structures with
the only thing that is actually used: The pointer
to the VLCElem table.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The VLCs, their init code and the tables used for initialization
are currently duplicated for the floating- and fixed-point decoders.
This commit stops doing so and moves this stuff to aacdec_common.c.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
For all VLCs here, the number of bits of the VLC is
write-only, because it is hardcoded at the call site.
Therefore one can replace these VLC structures with
the only thing that is actually used: The pointer
to the VLCElem table. And in some cases one can even
avoid this.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Due to making the decode frames context use the coded size, the
filter started to display those artifacts as it reused the input frame's size.
Change it to instead output the real image size for images, not the input.
h->long_ref isn't guaranteed to be contiguously filled. Use the approach
from both vaapi_h264 and vdpau_h264 which goes through the 16 frames in
h->long_ref to find the LTR entries.
Fixes MR2_MW_A.264 from JVT-AVC_V1.
The fixed-point decoder actually does not use the floating-point
tables initialized by ff_aac_tableinit() at all. So don't
initialize them for it; instead merge initializing these tables
into ff_aac_float_common_init() which is already the function
for the common static initializations of the floating-point
AAC decoder and the (also floating-point) AAC encoder.
Doing so saves also one AVOnce.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
They (as well as their init code) are currently duplicated
for the floating- and fixed-point decoders.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
For all VLCs here, the number of bits of the VLC is write-only,
because it is hardcoded at the call site. Therefore one can replace
these VLC structures with the only thing that is actually used:
The pointer to the VLCElem table. And in some cases one can even
avoid this.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
For all VLCs here, the number of bits of the VLC is
write-only, because it is hardcoded at the call site.
Therefore one can replace these VLC structures with
the only thing that is actually used: The pointer
to the VLCElem table. And in some cases one can even
avoid this.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Everything besides VLC.table is basically write-only
and even VLC.table can be removed by accessing the
underlying table directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Everything besides VLC.table is basically write-only
and even VLC.table can be removed by accessing the
underlying table directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
For all VLCs here, the number of bits of the VLC is
write-only, because it is hardcoded at the call site.
Therefore one can replace these VLC structures with
the only thing that is actually used: The pointer
to the VLCElem table. And in some cases one can even
avoid this.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Everything besides VLC.table is basically write-only
and even VLC.table can be removed by accessing the
underlying table directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Everything besides VLC.table is basically write-only
and even VLC.table can be removed by accessing the
underlying table directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Everything besides VLC.table is basically write-only
and even VLC.table can be removed by accessing the
underlying table directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Everything besides VLC.table is basically write-only
and even VLC.table can be removed by accessing the
underlying table directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Everything besides VLC.table is basically write-only
and only VLC.table needs to be retained.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Everything besides VLC.table is basically write-only
and even VLC.table can be removed by accessing the
underlying table directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Everything besides VLC.table is basically write-only
and even VLC.table can be removed by accessing the
underlying table directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Everything besides VLC.table is basically write-only
and even VLC.table can be removed by accessing the
underlying table directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Said object is only allowed to be modified during its
initialization and is immutable afterwards.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
For most VLCs here, the number of bits of the VLC is
write-only, because it is hardcoded at the call site.
Therefore one can replace these VLC structures with
the only thing that is actually used: The pointer
to the VLCElem table.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These VLCs are very big: The VP3 one have 164382 elements
but due to the overallocation enough memory for 313344 elements
are allocated (1.195 MiB with sizeof(VLCElem) == 4);
for VP4 the numbers are very similar, namely 311296 and 164392
elements. Since 1f4cf92cfb, each
frame thread has its own copy of these VLCs.
This commit fixes this by sharing these VLCs across threads.
The approach used here will also make it easier to support
stream reconfigurations in case of frame-multithreading
in the future.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Also combine the ff_msmp4_dc_(luma|chroma)_vlcs as well
as the tables used to generate them to simplify the code.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These are quite small and therefore force reloads
that can be avoided by modest increases in the number of bits used.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is especially important for frame-threaded decoders like
this one, because up until now each thread had an identical
copy of all these VLC tables.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>