Just the presence of a hw frames context is not enough to detect whether
the transfer is an upload or a download, because hw frames mapped to
system memory will have a hw frames context attached.
D3DLOCK_READONLY properly corresponds to the absence of the write flag,
not to the presence of the read flag, while D3DLOCK_DISCARD is
equivalent to the overwrite flag.
This will allow implementing the allocator more fully, which is needed
by the HEVC encoder plugin with video memory input.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
For encoding, this avoids modifying the input surface, which we are not
allowed to do.
This will also be useful in the following commits.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
Uploading/downloading data through VPP may not work for some formats, in
that case we can still try to call av_hwframe_transfer_data() on the
child context.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
Certain pixel formats (e.g. P8) might not be supported for
download/upload through VPP operations, but can still be used otherwise.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
When using GPU surfaces with QSV, one needs to supply a frame allocator,
which will be invoked to pass surface pools to libmfx.
For encoding, this allocator gets invoked not only for the pool of input
frames, but also for a separate pool of (apparently) reconstructed frames
and another pool of MFX_FOURCC_P8, which on Windows needs to return
D3DFMT_P8 D3D surfaces. Those are probably used to store the encoded
bitstream on the GPU.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
This also fixes a minor bug introduced in the codecpar conversion, where
the termination condition for extracting the extradata does not match
the actual extradata setting code. As a result, the packet durations
made up by lavf go back to their values before the codecpar conversion.
That is of little consequence since that code should eventually be
dropped completely.
This way they can be reused by other code without including the whole
decoder-specific hevcdec.h
Also, add the HEVC_ prefix to them, since similarly named values exist
for H.264 as well and are sometimes used in the same code.
Errors during decoding are currently considered non-fatal and do not
terminate transcoding, so even if parts of the data are corrupted, the
rest may be decodable.
However, that should apply only to the actual decoding calls, not to the
failures elsewhere (e.g. configuring filters).
The filtergraph's existence is used in several places to mean that the
filtergraph is fully configured. This causes problems if it's allocated,
but the initialization fails (e.g. if a non-existent filter is
specified).
It is supposed to be a flag. The only currently defined value is
AVIO_SEEKABLE_NORMAL, but other ones may be added in the future.
However all the current lavf code treats this field as a bool (mainly
for historical reasons).
Change all those cases to properly check for AVIO_SEEKABLE_NORMAL.
This version, which is the only one doing two processing cycles per loop
iteration, computes the load/store indices incorrectly for the second
cycle.
CC: libav-stable@libav.org
The code currently reads the coded dimensions from the extradata, but
expects the display dimensions to be set by the caller, and does not
check that they are compatible (i.e. that the displayed size is smaller
than the coded size).
Make sure that when the display dimensions are set, they are also valid.
Fixes possible invalid memory access.
CC: libav-stable@libav.org
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
It is passed to the get_bits API, which requires buffers to be padded.
Fixes possible invalid reads.
CC: libav-stable@libav.org
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
height - me_y is the line from which we read, so it must be strictly
smaller than the frame height. Fixes possible invalid reads in corrupted
files.
Also, use a proper context for logging the error.
CC: libav-stable@libav.org
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
If we encounter an END element before anything is decoded, we would
return success even though the output frame has not been allocated,
which is invalid.
CC: libav-stable@libav.org
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Not from the underlying frame. Fixes races with frame threading in
field-coded files, where decoding would wait for the wrong field (e.g.
random failures in mixed-nal-coding).
Bug-Id: 954
A non-existent av_buffer_pool_can_uninit() function is mentioned instead
of av_buffer_pool_uninit(). Also, this function is to be called by the
caller, not the pool itself.
In such a case behave as if the buffer was not reallocatable -- allocate a
new one and copy the data (preserving just the part described by the
reference passed to av_buffer_realloc).
CC: libav-stable@libav.org
Reported-By: wm4 <nfxjfg@googlemail.com>
The reference frames are used in update_thread_context(), so modifying
them after finish_setup() is a race. The frame in question will be
released during the next decode call.
CC: libav-stable@libav.org