Should an AVC-1 in MP4 stream not contain SPS or PPS NAL units,
this BSF is then unable to allocate an output buffer for the
modified stream. Warn that the resulting stream may be unplayable.
Fix roundup issue #2386.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Currently it is always 4, but this change will allow it to be adjusted when
bandwidth-related features are added such as channel coupling, enhanced
channel coupling, and spectral extension.
This moves setting the thread count to a minimum of 1 to
frame_thread_init(), allowing a value of zero to propagate
through to the codec if frame threading is not used. This
makes auto-threads work in libx264.
Signed-off-by: Mans Rullgard <mans@mansr.com>
For intra codecs, ff_thread_finish_setup() is called before decoding starts
automatically. However, get_buffer can only be used before it's called, so
adding this requirement broke frame threading for them. Fixed by moving the
call until after get_buffer is finished.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
The assembler emits literal pools too far from the load instructions,
so we must do it explicitly at a suitable location.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This avoids the core substream extensions scan when the EXT_AUDIO_ID
field indicates no extensions or only unsupported extensions. The scan
is done only if the value of EXT_AUDIO_ID is unknown or indicates a
present XCh extension which we can decode.
Signed-off-by: Mans Rullgard <mans@mansr.com>
GCC 4.3 and later are more particular about signedness matching
in vector operations. The operations under if(rangered) were
missing assignments and thus had no effect.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Advantage is that it allows us to combine several loops into a single
one, and these can eventually be merged into the IDCT itself. Also, it
allows us to remove vc1_put_block(), and makes CODEC_FLAG_GRAY faster.
Advanced profile never uses "range reduction", so vc1_put_block() quite
literally just calls put_pixels_clamped() from vc1_decode_i_blocks_adv().
By inlining the function, we can prevent calling IDCT8x8 if
CODEC_FLAG_GRAY is set, and we don't have to scale the coeffs in the
[0,256] range, but can instead use put_signed_pixels_clamped().
With negative stride, the start of the edge_emu buffer should be pointing to
the last line, not the end of the buffer.
With positive stride, pointing to the end of the buffer was completely wrong.
The rematrixing strategy reuse flags are not reset between frames, so they
need to be initialized for all blocks, not just block 0.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This is to match the value in every (E-)AC-3 file from commercial sources.
It has a negligible effect on audio quality.
Signed-off-by: Mans Rullgard <mans@mansr.com>
It is pretty hopeless that other considerable projects will adopt
libavutil alone in other projects. Projects that need small footprint
are better off with more specialized libraries such as gnulib or rather
just copy the necessary parts that they need. With this in mind, nobody
is helped by having libavutil and libavcore split. In order to ease
maintenance inside and around FFmpeg and to reduce confusion where to
put common code, avcore's functionality is merged (back) to avutil.
Signed-off-by: Reinhard Tartler <siretart@tauware.de>
VBV delay is useful for T-STD compliance in some TS muxers. It is
certainly possible to retrieve it by parsing the output of FFmpeg, but
getting it from the context makes it simpler and less error-prone.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Perform validity check on AVFormatContext.channels instead of
uninitialised field.
This fixes issue 2001.
Signed-off-by: Mans Rullgard <mans@mansr.com>
AC3DSPContext.ac3_max_msb_abs_int16() finds the maximum MSB of the absolute
value of each element in an array of int16_t.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Some MPEG4 cameras produce files with empty GOP headers.
This patch makes the decoder ignore such broken headers and proceed
with the following I-frame. Without this change, the following
start code is missed resulting in the entire I-frame being skipped.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This fixes visual glitches in Bink version 'b' files, as the quantization
tables were not being permuted.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Using doubles make the double -> int cast well defined for all the values
used, with the exception of when s[i]==1.0, which is special-cased.
Signed-off-by: Mans Rullgard <mans@mansr.com>
s->windowed_samples will always have a range of [-32767,32767] due to the
window function, so the return value from log2_tab() will always be in the
range [0,14].
Signed-off-by: Mans Rullgard <mans@mansr.com>
Instead of returning an error when bytes are left over, just return
the number of actually used bytes as other decoders do.
Instead add a special case so an error will be returned when none
of the data looks valid to avoid making debugging a pain.
Signed-off-by: Janne Grunau <janne-ffmpeg@jannau.net>
The avcodec_thread_free() compatibility wrapper calls ff_thread_free(),
which is not defined when threading is disabled. Make this call
conditional.
Signed-off-by: Mans Rullgard <mans@mansr.com>
check AVCodecContext->sample_fmt against AVCodec->sample_fmts[] to ensure
that the encoder supports the specified sample format. Error out if it doesn't.
Previously, it would continue and output garbage. Fixes issue 2587.
Decode times for big_buck_bunny_720p_stereo:
1 thread:
real 1m14.227s
user 1m13.104s
sys 0m1.108s
2 threads: (33% faster)
real 0m49.329s
user 1m33.735s
sys 0m1.834s
3 threads: (44% faster)
real 0m41.593s
user 1m44.884s
sys 0m1.967s
As a side effect of the last commit, avcodec_open() now calls it automatically,
so there is no longer any need for clients to call it.
Instead they should set AVCodecContext.thread_count.
avcodec_thread_free() is deprecated, and will be removed from avcodec.h at the
next MAJOR libavcodec bump.
Rename the functions to ff_thread_init/free, since they are now internal.
Wrappers are provided to maintain API compatibility.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Due to being pants-on-head retarded, libavcodec defaults this to zero, which
results in broken output. This didn't affect ffmpeg.c, which sets it itself,
but caused problems for other calling apps using VBV.
Fix emu_edge_v_extend_15 to be <128 bytes on Win64, by being more strict
on the size of registers and which registers are being used for operations
where multiple are available. This fixes segfaults in emulated_edge()
function calls on Win64.
In all 3 cases, the decoding continues and thus a warning would be sufficient.
Helps application that catch them with own log handers to handle them
accordingly.
Signed-off-by: Mans Rullgard <mans@mansr.com>
In some places, dvbsubdec passes improper input buffer size to
bitstream reading functions, not accounting for reading pointer
updates.
Fixed by using buffer_end - buffer pointer instead of fixed buffer length.
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Signed-off-by: Mans Rullgard <mans@mansr.com>
Makes playing QDMC files in MPlayer work when using the libavformat demuxer.
Problem was that the extradata was not passed from demuxer to decoder.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This was missed when pkt_pts was first added.
Signed-off-by: Nicolas George <nicolas.george@normalesup.org>
Signed-off-by: Mans Rullgard <mans@mansr.com>
This patch changes the exponent difference threshold in the exponent
strategy decision function of the AC-3 encoder. I tested lowering in
increments of 100. From 1000 down to 500 generally increased in quality
with each step, but 400 was generally much worse.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This will be beneficial for use with the audio conversion API without
requiring it to depend on all of dsputil.
Signed-off-by: Mans Rullgard <mans@mansr.com>
This moves the fields needed by asm near the top, before any
structs or other members which complicate the offset calculation.
Modifying other structs will no longer require updating the offsets,
and the asm code is slightly simpler due to the smaller offsets.
Signed-off-by: Mans Rullgard <mans@mansr.com>