Commit Graph
36 Commits
Author SHA1 Message Date
Ben AvisonandMartin Storsjö 5a272190a0 armv6: Accelerate butterflies_float
I benchmarked the result by measuring the number of gperftools samples that
hit anywhere in the AAC decoder (starting from aac_decode_frame()) or
specifically in butterflies_float_c() / ff_butterflies_float_vfp() for the
same sample AAC stream:

                   Before          After
                   Mean   StdDev   Mean   StdDev  Confidence  Change
Audio decode       1542.8 43.7     1470.5 41.5    100.0%      +4.9%
butterflies_float  130.0  11.9     70.2   12.1    100.0%      +85.2%

Signed-off-by: Martin Storsjö <martin@martin.st>
2014-07-18 01:34:38 +03:00
Ben AvisonandMartin Storsjö 5edad2c4a1 armv6: Accelerate vector_fmul_window
I benchmarked the result by measuring the number of gperftools samples that
hit anywhere in the AAC decoder (starting from aac_decode_frame()) or
specifically in vector_fmul_window_c() / ff_vector_fmul_window_vfp() for the
same sample AAC stream:

                    Before          After
                    Mean   StdDev   Mean   StdDev  Confidence  Change
Audio decode        1598.2 47.4     1529.2 25.4    100.0%      +4.5%
vector_fmul_window  244.0  22.1     188.9  22.3    100.0%      +29.2%

Signed-off-by: Martin Storsjö <martin@martin.st>
2014-07-18 01:34:31 +03:00
Ben AvisonandMartin Storsjö 87552d54d3 armv6: Accelerate ff_fft_calc for general case (nbits != 4)
The previous implementation targeted DTS Coherent Acoustics, which only
requires nbits == 4 (fft16()). This case was (and still is) linked directly
rather than being indirected through ff_fft_calc_vfp(), but now the full
range from radix-4 up to radix-65536 is available. This benefits other codecs
such as AAC and AC3.

The implementaion is based upon the C version, with each routine larger than
radix-16 calling a hierarchy of smaller FFT functions, then performing a
post-processing pass. This pass benefits a lot from loop unrolling to
counter the long pipelines in the VFP. A relaxed calling standard also
reduces the overhead of the call hierarchy, and avoiding the excessive
inlining performed by GCC probably helps with I-cache utilisation too.

I benchmarked the result by measuring the number of gperftools samples that
hit anywhere in the AAC decoder (starting from aac_decode_frame()) or
specifically in the FFT routines (fft4() to fft512() and pass()) for the
same sample AAC stream:

              Before          After
              Mean   StdDev   Mean   StdDev  Confidence  Change
Audio decode  2245.5 53.1     1599.6 43.8    100.0%      +40.4%
FFT routines  940.6  22.0     348.1  20.8    100.0%      +170.2%

Signed-off-by: Martin Storsjö <martin@martin.st>
2014-07-18 01:34:23 +03:00
Ben AvisonandMartin Storsjö 5c22e8e4ad armv6: Accelerate ff_imdct_half for general case (mdct_bits != 6)
The previous implementation targeted DTS Coherent Acoustics, which only
requires mdct_bits == 6. This relatively small size lent itself to
unrolling the loops a small number of times, and encoding offsets
calculated at assembly time within the load/store instructions of each
iteration.

In the more general case (codecs such as AAC and AC3) much larger arrays
are used - mdct_bits == [8, 9, 11]. The old method does not scale for
these cases, so more integer registers are used with non-unrolled versions
of the loops (and with some stack spillage). The postrotation filter loop
is still unrolled by a factor of 2 to permit the double-buffering of some
VFP registers to facilitate overlap of neighbouring iterations.

I benchmarked the result by measuring the number of gperftools samples
that hit anywhere in the AAC decoder (starting from aac_decode_frame())
or specifically in ff_imdct_half_c / ff_imdct_half_vfp, for the same
example AAC stream:

                  Before          After
                  Mean   StdDev   Mean   StdDev  Confidence  Change
aac_decode_frame  2368.1 35.8     2117.2 35.3    100.0%      +11.8%
ff_imdct_half_*   457.5  22.4     251.2  16.2    100.0%      +82.1%

Signed-off-by: Martin Storsjö <martin@martin.st>
2014-07-18 01:34:08 +03:00
Ben AvisonandMichael Niedermayer 57641410d1 armv6: Accelerate butterflies_float
I benchmarked the result by measuring the number of gperftools samples that
hit anywhere in the AAC decoder (starting from aac_decode_frame()) or
specifically in butterflies_float_c() / ff_butterflies_float_vfp() for the
same sample AAC stream:

                   Before          After
                   Mean   StdDev   Mean   StdDev  Confidence  Change
Audio decode       1542.8 43.7     1470.5 41.5    100.0%      +4.9%
butterflies_float  130.0  11.9     70.2   12.1    100.0%      +85.2%

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-07-16 21:38:02 +02:00
Ben AvisonandMichael Niedermayer 649c666137 armv6: Accelerate vector_fmul_window
I benchmarked the result by measuring the number of gperftools samples that
hit anywhere in the AAC decoder (starting from aac_decode_frame()) or
specifically in vector_fmul_window_c() / ff_vector_fmul_window_vfp() for the
same sample AAC stream:

                    Before          After
                    Mean   StdDev   Mean   StdDev  Confidence  Change
Audio decode        1598.2 47.4     1529.2 25.4    100.0%      +4.5%
vector_fmul_window  244.0  22.1     188.9  22.3    100.0%      +29.2%

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-07-16 21:37:41 +02:00
Ben AvisonandMichael Niedermayer 42c1cc35b7 armv6: Accelerate ff_imdct_half for general case (mdct_bits != 6)
The previous implementation targeted DTS Coherent Acoustics, which only
requires mdct_bits == 6. This relatively small size lent itself to
unrolling the loops a small number of times, and encoding offsets
calculated at assembly time within the load/store instructions of each
iteration.

In the more general case (codecs such as AAC and AC3) much larger arrays
are used - mdct_bits == [8, 9, 11]. The old method does not scale for
these cases, so more integer registers are used with non-unrolled versions
of the loops (and with some stack spillage). The postrotation filter loop
is still unrolled by a factor of 2 to permit the double-buffering of some
VFP registers to facilitate overlap of neighbouring iterations.

I benchmarked the result by measuring the number of gperftools samples
that hit anywhere in the AAC decoder (starting from aac_decode_frame())
or specifically in ff_imdct_half_c / ff_imdct_half_vfp, for the same
example AAC stream:

                  Before          After
                  Mean   StdDev   Mean   StdDev  Confidence  Change
aac_decode_frame  2368.1 35.8     2117.2 35.3    100.0%      +11.8%
ff_imdct_half_*   457.5  22.4     251.2  16.2    100.0%      +82.1%

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-07-13 15:17:04 +02:00
Ben AvisonandMichael Niedermayer a0d7f9ec9a vc-1: Optimise parser (with special attention to ARM)
The previous implementation of the parser made four passes over each input
buffer (reduced to two if the container format already guaranteed the input
buffer corresponded to frames, such as with MKV). But these buffers are
often 200K in size, certainly enough to flush the data out of L1 cache, and
for many CPUs, all the way out to main memory. The passes were:

1) locate frame boundaries (not needed for MKV etc)
2) copy the data into a contiguous block (not needed for MKV etc)
3) locate the start codes within each frame
4) unescape the data between start codes

After this, the unescaped data was parsed to extract certain header fields,
but because the unescape operation was so large, this was usually also
effectively operating on uncached memory. Most of the unescaped data was
simply thrown away and never processed further. Only step 2 - because it
used memcpy - was using prefetch, making things even worse.

This patch reorganises these steps so that, aside from the copying, the
operations are performed in parallel, maximising cache utilisation. No more
than the worst-case number of bytes needed for header parsing is unescaped.
Most of the data is, in practice, only read in order to search for a start
code, for which optimised implementations already existed in the H264 codec
(notably the ARM version uses prefetch, so we end up doing both remaining
passes at maximum speed). For MKV files, we know when we've found the last
start code of interest in a given frame, so we are able to avoid doing even
that one remaining pass for most of the buffer.

In some use-cases (such as the Raspberry Pi) video decode is handled by the
GPU, but the entire elementary stream is still fed through the parser to
pick out certain elements of the header which are necessary to manage the
decode process. As you might expect, in these cases, the performance of the
parser is significant.

To measure parser performance, I used the same VC-1 elementary stream in
either an MPEG-2 transport stream or a MKV file, and fed it through ffmpeg
with -c:v copy -c:a copy -f null. These are the gperftools counts for
those streams, both filtered to only include vc1_parse() and its callees,
and unfiltered (to include the whole binary). Lower numbers are better:

                Before          After
File  Filtered  Mean   StdDev   Mean   StdDev  Confidence  Change
M2TS  No        861.7  8.2      650.5  8.1     100.0%      +32.5%
MKV   No        868.9  7.4      731.7  9.0     100.0%      +18.8%
M2TS  Yes       250.0  11.2     27.2   3.4     100.0%      +817.9%
MKV   Yes       149.0  12.8     1.7    0.8     100.0%      +8526.3%

Yes, that last case shows vc1_parse() running 86 times faster! The M2TS
case does show a larger absolute improvement though, since it was worse
to begin with.

This patch has been tested with the FATE suite (albeit on x86 for speed).

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-04-25 02:36:29 +02:00
Ben AvisonandMichael Niedermayer 9d8ecdd8ca vc-1: Add platform-specific start code search routine to VC1DSPContext.
Initialise VC1DSPContext for parser as well as for decoder.
Note, the VC-1 code doesn't actually use the function pointer yet.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-04-25 02:36:11 +02:00
Ben AvisonandMichael Niedermayer 270cede3f3 h264: Move search code search functions into separate source files.
This permits re-use with parsers for codecs which use similar start codes.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-04-25 02:35:56 +02:00
Ben AvisonandMichael Niedermayer b01a2562ae truehd: break out part of output_data into platform-specific callback.
Verified with profiling that this doesn't have a measurable effect upon
overall performance.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-03-26 20:56:38 +01:00
Ben AvisonandMichael Niedermayer 89135716fd truehd: add hand-scheduled ARM asm version of ff_mlp_rematrix_channel.
Profiling results for overall audio decode and the rematrix_channels function
in particular are as follows:

              Before          After
              Mean   StdDev   Mean   StdDev  Confidence  Change
6:2 total     370.8  17.0     348.8  20.1    99.9%       +6.3%
6:2 function  46.4   8.4      45.8   6.6     18.0%       +1.2%  (insignificant)
8:2 total     343.2  19.0     339.1  15.4    54.7%       +1.2%  (insignificant)
8:2 function  38.9   3.9      40.2   6.9     52.4%       -3.2%  (insignificant)
6:6 total     658.4  15.7     604.6  20.8    100.0%      +8.9%
6:6 function  109.0  8.7      59.5   5.4     100.0%      +83.3%
8:8 total     896.2  24.5     766.4  17.6    100.0%      +16.9%
8:8 function  223.4  12.8     93.8   5.0     100.0%      +138.3%

The assembly version has also been tested with a fuzz tester to ensure that
any combinations of inputs not exercised by my available test streams still
generate mathematically identical results to the C version.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-03-26 20:50:05 +01:00
Ben AvisonandMichael Niedermayer 3f4e73afe9 truehd: break out part of rematrix_channels into platform-specific callback.
Verified with profiling that this doesn't have a measurable effect upon
overall performance.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-03-26 20:41:48 +01:00
Ben AvisonandMichael Niedermayer 87b128d5ef truehd: add hand-scheduled ARM asm version of mlp_filter_channel.
Profiling results for overall audio decode and the mlp_filter_channel(_arm)
function in particular are as follows:

              Before          After
              Mean   StdDev   Mean   StdDev  Confidence  Change
6:2 total     380.4  22.0     370.8  17.0    87.4%       +2.6%  (insignificant)
6:2 function  60.7   7.2      36.6   8.1     100.0%      +65.8%
8:2 total     357.0  17.5     343.2  19.0    97.8%       +4.0%  (insignificant)
8:2 function  60.3   8.8      37.3   3.8     100.0%      +61.8%
6:6 total     717.2  23.2     658.4  15.7    100.0%      +8.9%
6:6 function  140.4  12.9     81.5   9.2     100.0%      +72.4%
8:8 total     981.9  16.2     896.2  24.5    100.0%      +9.6%
8:8 function  193.4  15.0     103.3  11.5    100.0%      +87.2%

Experiments with adding preload instructions to this function yielded no
useful benefit, so these have not been included.

The assembly version has also been tested with a fuzz tester to ensure that
any combinations of inputs not exercised by my available test streams still
generate mathematically identical results to the C version.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-03-26 20:22:18 +01:00
Ben AvisonandMartin Storsjö 3b5946bcce truehd: add hand-scheduled ARM asm version of ff_mlp_pack_output.
Profiling results for overall decode and the output_data function in
particular are as follows:

              Before          After
              Mean   StdDev   Mean   StdDev  Confidence  Change
6:2 total     339.6  15.1     329.3  16.0    95.8%       +3.1%  (insignificant)
6:2 function  24.6   6.0      9.9    3.1     100.0%      +148.5%
8:2 total     324.5  15.5     323.6  14.3    15.2%       +0.3%  (insignificant)
8:2 function  20.4   3.9      9.9    3.4     100.0%      +104.7%
6:6 total     572.8  20.6     539.9  24.2    100.0%      +6.1%
6:6 function  54.5   5.6      16.0   3.8     100.0%      +240.9%
8:8 total     741.5  21.2     702.5  18.5    100.0%      +5.6%
8:8 function  63.9   7.6      18.4   4.8     100.0%      +247.3%

The assembly version has also been tested with a fuzz tester to ensure that
any combinations of inputs not exercised by my available test streams still
generate mathematically identical results to the C version.

Signed-off-by: Martin Storsjö <martin@martin.st>
2014-03-26 19:54:32 +02:00
Ben AvisonandMartin Storsjö b9eb03416d truehd: break out part of output_data into platform-specific callback.
Verified with profiling that this doesn't have a measurable effect upon
overall performance.

Signed-off-by: Martin Storsjö <martin@martin.st>
2014-03-26 19:54:29 +02:00
Ben AvisonandMartin Storsjö fcf5fc4445 truehd: tune VLC decoding for ARM.
Profiling on a Raspberry Pi revealed the best performance to correspond
with VLC_BITS = 5. Results for overall audio decode and the get_vlc2 function
in particular are as follows:

              Before          After
              Mean   StdDev   Mean   StdDev  Confidence  Change
6:2 total     348.8  20.1     339.6  15.1    88.8%       +2.7%  (insignificant)
6:2 function  38.1   8.1      26.4   4.1     100.0%      +44.5%
8:2 total     339.1  15.4     324.5  15.5    99.4%       +4.5%
8:2 function  33.8   7.0      27.3   5.6     99.7%       +23.6%
6:6 total     604.6  20.8     572.8  20.6    100.0%      +5.6%
6:6 function  95.8   8.4      68.9   8.2     100.0%      +39.1%
8:8 total     766.4  17.6     741.5  21.2    100.0%      +3.4%
8:8 function  106.0  11.4     86.1   9.9     100.0%      +23.1%

Signed-off-by: Martin Storsjö <martin@martin.st>
2014-03-26 19:54:12 +02:00
Ben AvisonandMartin Storsjö 483321fe78 truehd: add hand-scheduled ARM asm version of ff_mlp_rematrix_channel.
Profiling results for overall audio decode and the rematrix_channels function
in particular are as follows:

              Before          After
              Mean   StdDev   Mean   StdDev  Confidence  Change
6:2 total     370.8  17.0     348.8  20.1    99.9%       +6.3%
6:2 function  46.4   8.4      45.8   6.6     18.0%       +1.2%  (insignificant)
8:2 total     343.2  19.0     339.1  15.4    54.7%       +1.2%  (insignificant)
8:2 function  38.9   3.9      40.2   6.9     52.4%       -3.2%  (insignificant)
6:6 total     658.4  15.7     604.6  20.8    100.0%      +8.9%
6:6 function  109.0  8.7      59.5   5.4     100.0%      +83.3%
8:8 total     896.2  24.5     766.4  17.6    100.0%      +16.9%
8:8 function  223.4  12.8     93.8   5.0     100.0%      +138.3%

The assembly version has also been tested with a fuzz tester to ensure that
any combinations of inputs not exercised by my available test streams still
generate mathematically identical results to the C version.

Signed-off-by: Martin Storsjö <martin@martin.st>
2014-03-26 19:54:10 +02:00
Ben AvisonandMartin Storsjö 4e5aa080bb truehd: break out part of rematrix_channels into platform-specific callback.
Verified with profiling that this doesn't have a measurable effect upon
overall performance.

Signed-off-by: Martin Storsjö <martin@martin.st>
2014-03-26 19:54:05 +02:00
Ben AvisonandMartin Storsjö 15a29c39d9 truehd: add hand-scheduled ARM asm version of mlp_filter_channel.
Profiling results for overall audio decode and the mlp_filter_channel(_arm)
function in particular are as follows:

              Before          After
              Mean   StdDev   Mean   StdDev  Confidence  Change
6:2 total     380.4  22.0     370.8  17.0    87.4%       +2.6%  (insignificant)
6:2 function  60.7   7.2      36.6   8.1     100.0%      +65.8%
8:2 total     357.0  17.5     343.2  19.0    97.8%       +4.0%  (insignificant)
8:2 function  60.3   8.8      37.3   3.8     100.0%      +61.8%
6:6 total     717.2  23.2     658.4  15.7    100.0%      +8.9%
6:6 function  140.4  12.9     81.5   9.2     100.0%      +72.4%
8:8 total     981.9  16.2     896.2  24.5    100.0%      +9.6%
8:8 function  193.4  15.0     103.3  11.5    100.0%      +87.2%

Experiments with adding preload instructions to this function yielded no
useful benefit, so these have not been included.

The assembly version has also been tested with a fuzz tester to ensure that
any combinations of inputs not exercised by my available test streams still
generate mathematically identical results to the C version.

Signed-off-by: Martin Storsjö <martin@martin.st>
2014-03-26 19:53:52 +02:00
Ben AvisonandMichael Niedermayer e555e1bc39 truehd: tune VLC decoding for ARM.
Profiling on a Raspberry Pi revealed the best performance to correspond
with VLC_BITS = 5. Results for overall audio decode and the get_vlc2 function
in particular are as follows:

              Before          After
              Mean   StdDev   Mean   StdDev  Confidence  Change
6:2 total     348.8  20.1     339.6  15.1    88.8%       +2.7%  (insignificant)
6:2 function  38.1   8.1      26.4   4.1     100.0%      +44.5%
8:2 total     339.1  15.4     324.5  15.5    99.4%       +4.5%
8:2 function  33.8   7.0      27.3   5.6     99.7%       +23.6%
6:6 total     604.6  20.8     572.8  20.6    100.0%      +5.6%
6:6 function  95.8   8.4      68.9   8.2     100.0%      +39.1%
8:8 total     766.4  17.6     741.5  21.2    100.0%      +3.4%
8:8 function  106.0  11.4     86.1   9.9     100.0%      +23.1%

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-03-19 22:24:32 +01:00
Ben AvisonandMartin Storsjö 45e10e5c8d arm: Add assembly version of h264_find_start_code_candidate
Before          After
               Mean   StdDev   Mean   StdDev  Change
This function   508.8 23.4      185.4  9.0    +174.4%
Overall        3068.5 31.7     2752.1 29.4     +11.5%

In combination with the preceding patch:
                Before          After
                Mean   StdDev   Mean   StdDev  Change
Overall         2925.6 26.2     2752.1 29.4     +6.3%

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-08-08 12:08:34 +03:00
Ben AvisonandMartin Storsjö 218d6844b3 h264dsp: Factorize code into a new function, h264_find_start_code_candidate
This performs the start code search which was previously part of
h264_find_frame_end() - the most CPU intensive part of the function.

By itself, this results in a performance regression:
              Before          After
              Mean   StdDev   Mean   StdDev  Change
Overall time  2925.6 26.2     3068.5 31.7    -4.7%

but this can more than be made up for by platform-optimised
implementations of the function.

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-08-08 12:08:30 +03:00
Ben AvisonandMartin Storsjö 7a82022ee2 h264_parser: Initialize the h264dsp context in the parser as well
Each AVStream struct for an H.264 elementary stream actually has two
copies of the H264DSPContext struct (and in fact all the other members
of H264Context as well):

((H264Context *) ((AVStream *)st)->codec->priv_data)->h264dsp
((H264Context *) ((AVStream *)st)->parser->priv_data)->h264dsp

but only the first of these was actually being initialised. This
prevented the addition of platform-specific implementations of
parser-related functions.

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-08-08 12:08:28 +03:00
Ben AvisonandMartin Storsjö 5afe1d2791 avio: Add const qualifiers to ffio_read_indirect
This provides at least some protection against potential accidental
corruption of AVIO buffer workspace.

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-08-08 11:09:00 +03:00
Ben AvisonandMartin Storsjö a22ae9f0c5 mpegts: Remove one 64-bit integer modulus operation per packet
The common case of the pointer having increased by one packet (which results
in no change to the modulus) can be detected with a 64-bit subtraction,
which is far cheaper than a division on many platforms.

           Before          After
           Mean   StdDev   Mean   StdDev  Change
Divisions   248.3  8.8      51.5   7.4    +381.7%
Overall    2773.2 25.6     2372.5 43.1     +16.9%

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-08-05 19:25:55 +03:00
Ben AvisonandMartin Storsjö c84ea750cf mpegts: Make discard_pid() faster for single-program streams
When a stream contains a single program, there's no point in doing a
PID -> program lookup. Normally the one and only program isn't disabled,
so no packets should be discarded.

              Before          After
              Mean   StdDev   Mean   StdDev  Change
discard_pid()   73.8  9.4       20.2  1.5    +264.8%
Overall       2300.8 28.0     2253.1 20.6      +2.1%

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-08-05 15:18:42 +03:00
Ben AvisonandMartin Storsjö cabb168169 mpegts: Remove one memcpy per packet
This was being performed to ensure that a complete packet was held in
contiguous memory, prior to parsing the packet. However, the source buffer
is typically large enough that the packet was already contiguous, so it is
beneficial to return the packet by reference in most cases.

         Before          After
         Mean   StdDev   Mean   StdDev  Change
memcpy    720.7  32.7     649.8  25.1   +10.9%
Overall  2372.7  46.1    2291.7  21.8    +3.5%

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-08-05 15:14:31 +03:00
Ben AvisonandMartin Storsjö daf1e0d3de avio: Add an internal function for reading without copying
As long as there is enough contiguous data in the avio buffer,
just return a pointer to it instead of copying it to the caller
provided buffer.

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-08-05 15:14:25 +03:00
Ben AvisonandMartin Storsjö ff30d12159 arm: Add VFP-accelerated version of qmf_32_subbands
Before           After
               Mean    StdDev   Mean    StdDev  Change
This function   1323.0  98.0      746.2  60.6   +77.3%
Overall        15400.0 336.4    14147.5 288.4    +8.9%

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-07-22 10:15:44 +03:00
Ben AvisonandMartin Storsjö 800ffab48a dcadsp: Add a new method, qmf_32_subbands
This does most of the work formerly carried out by
the static function qmf_32_subbands() in dcadec.c.

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-07-22 10:15:42 +03:00
Ben AvisonandMartin Storsjö d6e4f5fef0 arm: Add VFP-accelerated version of int32_to_float_fmul_array8
Before           After
               Mean    StdDev   Mean    StdDev  Change
This function    366.2  18.3      277.8  13.7   +31.9%
Overall        18420.5 489.1    17049.5 408.2    +8.0%

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-07-22 10:15:36 +03:00
Ben AvisonandMartin Storsjö 26ffcc7de1 dcadec: Use int32_to_float_fmul_array8
Signed-off-by: Martin Storsjö <martin@martin.st>
2013-07-22 10:15:35 +03:00
Ben AvisonandMartin Storsjö 31c6f6f65c fmtconvert: Add a new method, int32_to_float_fmul_array8
This is similar to int32_to_float_fmul_scalar, but
loads a new scalar multiplier every 8 input samples.
This enables the use of much larger input arrays, which
is important for pipelining on some CPUs (such as
ARMv6).

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-07-22 10:15:33 +03:00
Ben AvisonandMartin Storsjö ce9ed10ac2 arm: Add VFP-accelerated version of int32_to_float_fmul_scalar
Before           After
               Mean    StdDev   Mean    StdDev  Change
This function   1175.0   4.4      366.2  18.3   +220.8%
Overall        19285.5 292.0    18420.5 489.1     +4.7%

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-07-22 10:15:30 +03:00
Ben AvisonandMartin Storsjö 41ef1d360b arm: Add VFP-accelerated version of synth_filter_float
Before           After
               Mean    StdDev   Mean    StdDev  Change
This function   9295.0 114.9     4853.2 83.5    +91.5%
Overall        23699.8 397.6    19285.5 292.0   +22.9%

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-07-22 10:15:17 +03:00