For encoding, this avoids modifying the input surface, which we are not
allowed to do.
This will also be useful in the following commits.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
Uploading/downloading data through VPP may not work for some formats, in
that case we can still try to call av_hwframe_transfer_data() on the
child context.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
Certain pixel formats (e.g. P8) might not be supported for
download/upload through VPP operations, but can still be used otherwise.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
When using GPU surfaces with QSV, one needs to supply a frame allocator,
which will be invoked to pass surface pools to libmfx.
For encoding, this allocator gets invoked not only for the pool of input
frames, but also for a separate pool of (apparently) reconstructed frames
and another pool of MFX_FOURCC_P8, which on Windows needs to return
D3DFMT_P8 D3D surfaces. Those are probably used to store the encoded
bitstream on the GPU.
Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
This is in the same the same vein as 380146924e.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
libavcodec/x86/rv40dsp_init.c:97:2: warning: ISO C does not allow extra ‘;’ outside of a function [-Wpedantic]
libavcodec/x86/vp9dsp_init.c:94:40: warning: ISO C does not allow extra ‘;’ outside of a function [-Wpedantic]
In recent lld-link versions, this command prints the version to
stdout, but also prints an error to stderr:
$ lld-link -flavor gnu --version
LLD 4.0.0 (trunk 285641)
lld-link: error: no input files
lld-link: error: target emulation unknown: -m or at least one .o file required
Signed-off-by: Martin Storsjö <martin@martin.st>
This fixes errors like this when building non-pic binaries with armv6
as baseline:
Error: invalid literal constant: pool needs to be closer
Signed-off-by: Martin Storsjö <martin@martin.st>
Takes a frame associated with a hardware context as input and maps it
to something else (another hardware frame or normal memory) for other
processing. If the frame to map was originally in the target format
(but mapped to something else), the original frame is output.
Also supports mapping backwards, where only the output has a hardware
context. The link immediately before will be supplied with mapped
hardware frames which it can write directly into, and this filter
then unmaps them back to the actual hardware frames.
Adds the new av_hwframe_map() function, which allows mapping between
hardware frames and normal memory, along with internal support for
implementing it.
Also adds av_hwframe_ctx_create_derived(), for creating a hardware
frames context associated with one device using frames mapped from
another by some hardware-specific means.
libavutil/x86/float_dsp_init.c(144) : warning C4028: formal parameter 1 different from declaration
libavutil/x86/float_dsp_init.c(144) : warning C4028: formal parameter 2 different from declaration
libavcodec/dnxhdenc.c(326) : warning C4028: formal parameter 1 different from declaration
libavcodec/dnxhdenc.c(329) : warning C4028: formal parameter 1 different from declaration
libavcodec/pixblockdsp.c(58) : warning C4028: formal parameter 1 different from declaration
libavcodec/pixblockdsp.c(63) : warning C4028: formal parameter 1 different from declaration
libavcodec/pixblockdsp.c(66) : warning C4028: formal parameter 1 different from declaration
libavcodec/ituh263dec.c(215) : warning C4028: formal parameter 1 different from declaration
libavcodec/ituh263dec.c(215) : warning C4028: formal parameter 2 different from declaration
The include of config.h was added in 2012 in 1d9c2dc8, due to
the use of CONFIG_SNOW_ENCODER ifdefs within options_table.h.
When the snow codec was dropped later (in a0c5917f8 in 2013),
this include no longer served any purpose.
options_table.h is included in builds for the host as well, when
building documentation. config.h should not be included in code
that is built for the host, since it can contain workarounds
for the target compiler/environment, like adding a missing define
of restrict, defining getenv(x) to NULL for environments that lack
getenv.
The seemingly innocent include reordering in 2025d37871 broke
builds that have getenv(x) defined to NULL in config.h (Windows CE
and Windows Phone/RT), since libavcodec/options_table.h include
config.h, while libavformat/options_table.h end up bringing in
more system headers, and those system headers can contain a proper
definition of getenv, which clash with the getenv define in config.h.
This was avoided earlier as long as libavformat/options_table.h (or
avformat.h) was included before libavcodec/options_table.h.
This fixes builds for Windows Phone/RT and CE.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
The filter coefficients are signed values, where the product of the
multiplication with one individual filter coefficient doesn't
overflow a 16 bit signed value (the largest filter coefficient is
127). But when the products are accumulated, the resulting sum can
overflow the 16 bit signed range. Instead of accumulating in 32 bit,
we accumulate the largest product (either index 3 or 4) last with a
saturated addition.
(The VP8 MC asm does something similar, but slightly simpler, by
accumulating each half of the filter separately. In the VP9 MC
filters, each half of the filter can also overflow though, so the
largest component has to be handled individually.)
Examples of relative speedup compared to the C version, from checkasm:
Cortex A7 A8 A9 A53
vp9_avg4_neon: 1.71 1.15 1.42 1.49
vp9_avg8_neon: 2.51 3.63 3.14 2.58
vp9_avg16_neon: 2.95 6.76 3.01 2.84
vp9_avg32_neon: 3.29 6.64 2.85 3.00
vp9_avg64_neon: 3.47 6.67 3.14 2.80
vp9_avg_8tap_smooth_4h_neon: 3.22 4.73 2.76 4.67
vp9_avg_8tap_smooth_4hv_neon: 3.67 4.76 3.28 4.71
vp9_avg_8tap_smooth_4v_neon: 5.52 7.60 4.60 6.31
vp9_avg_8tap_smooth_8h_neon: 6.22 9.04 5.12 9.32
vp9_avg_8tap_smooth_8hv_neon: 6.38 8.21 5.72 8.17
vp9_avg_8tap_smooth_8v_neon: 9.22 12.66 8.15 11.10
vp9_avg_8tap_smooth_64h_neon: 7.02 10.23 5.54 11.58
vp9_avg_8tap_smooth_64hv_neon: 6.76 9.46 5.93 9.40
vp9_avg_8tap_smooth_64v_neon: 10.76 14.13 9.46 13.37
vp9_put4_neon: 1.11 1.47 1.00 1.21
vp9_put8_neon: 1.23 2.17 1.94 1.48
vp9_put16_neon: 1.63 4.02 1.73 1.97
vp9_put32_neon: 1.56 4.92 2.00 1.96
vp9_put64_neon: 2.10 5.28 2.03 2.35
vp9_put_8tap_smooth_4h_neon: 3.11 4.35 2.63 4.35
vp9_put_8tap_smooth_4hv_neon: 3.67 4.69 3.25 4.71
vp9_put_8tap_smooth_4v_neon: 5.45 7.27 4.49 6.52
vp9_put_8tap_smooth_8h_neon: 5.97 8.18 4.81 8.56
vp9_put_8tap_smooth_8hv_neon: 6.39 7.90 5.64 8.15
vp9_put_8tap_smooth_8v_neon: 9.03 11.84 8.07 11.51
vp9_put_8tap_smooth_64h_neon: 6.78 9.48 4.88 10.89
vp9_put_8tap_smooth_64hv_neon: 6.99 8.87 5.94 9.56
vp9_put_8tap_smooth_64v_neon: 10.69 13.30 9.43 14.34
For the larger 8tap filters, the speedup vs C code is around 5-14x.
This is significantly faster than libvpx's implementation of the same
functions, at least when comparing the put_8tap_smooth_64 functions
(compared to vpx_convolve8_horiz_neon and vpx_convolve8_vert_neon from
libvpx).
Absolute runtimes from checkasm:
Cortex A7 A8 A9 A53
vp9_put_8tap_smooth_64h_neon: 20150.3 14489.4 19733.6 10863.7
libvpx vpx_convolve8_horiz_neon: 52623.3 19736.4 21907.7 25027.7
vp9_put_8tap_smooth_64v_neon: 14455.0 12303.9 13746.4 9628.9
libvpx vpx_convolve8_vert_neon: 42090.0 17706.2 17659.9 16941.2
Thus, on the A9, the horizontal filter is only marginally faster than
libvpx, while our version is significantly faster on the other cores,
and the vertical filter is significantly faster on all cores. The
difference is especially large on the A7.
The libvpx implementation does the accumulation in 32 bit, which
probably explains most of the differences.
Signed-off-by: Martin Storsjö <martin@martin.st>
This makes it match the pattern already used for VP8 MC functions.
This also makes the signature match ffmpeg's version of these
functions, easing porting of code in both directions.
Signed-off-by: Martin Storsjö <martin@martin.st>
Also adds a new flag to mark filters which are aware of hwframes and
will perform this task themselves, and marks all appropriate filters
with this flag.
This is required to allow software-mapped hardware frames to work,
because we need to have the frames context available for any later
mapping operation in the filter graph.
The output from the filter graph should only propagate further to an
encoder if the hardware format actually matches the visible format
(mapped frames are valid here and have an hw_frames_ctx, but this
should not be given to the encoder as its hardware context).
This matrix needs to be applied after all others have (currently only
display matrix from trak), but cannot be handled in movie box, since
streams are not allocated yet. So store it in main context, and apply
it when appropriate, that is after parsing the tkhd one.
Fate tests are updated accordingly.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This is needed for improved fate testing and it is modeled after
-show_format_entry. The main behavioral difference is that when a print
function is called with an empty key, rather than discarding it, the
closes key in the hierarchy is used instead.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>