Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Of all these VLCs here, only VLC.table was really used
after init, so use the ff_vlc_init_tables API
to get rid of them.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These are quite small and therefore force reloads
that can be avoided by modest increases in the number of bits used.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is especially important for frame-threaded decoders like
this one, because up until now each thread had an identical
copy of all these VLC tables.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
For lots of static VLCs, the number of bits is not read from
VLC.bits, but rather a compile-constant that is hardcoded
at the callsite of get_vlc2(). Only VLC.table is ever used
and not using it directly is just an unnecessary indirection.
This commit adds helper functions and macros to avoid the VLC
structure when initializing VLC tables; there are 2x2 functions:
Two choices for init_sparse or from_lengths and two choices
for "overlong" initialization (as used when multiple VLCs are
initialized that share the same underlying table).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
If the scan lines are aligned, we can load each row as a 64-bit value,
thus avoiding segmentation. And then we can factor the conversion or
subtraction.
In principle, the same optimisation should be possible for high depth,
but would require 128-bit elements, for which no FFmpeg CPU flag
exists.
This should hopefully clarify that the option only affects MSZ
full-width characters, and not all full-width ASCII. Additionally,
this matches the prefix with the upstream option.
Signed-off-by: TADANO Tokumei <aimingoff@pc.nifty.jp>
This patch adds two MSZ (Middle Size; half width) character
related options, mapping against newly added upstream
functionality:
* `replace_msz_japanese`, which was introduced in version 1.0.1
of libaribcaption.
* `replace_msz_glyph`, which was introduced in version 1.1.0
of libaribcaption.
The latter option improves bitmap type rendering if specified
fonts contain half-width glyphs (e.g., BIZ UDGothic), even
if both ASCII and Japanese MSZ replacement options are set
to false.
As these options require newer versions of libaribcaption, the
configure requirement has been bumped accordingly.
Signed-off-by: TADANO Tokumei <aimingoff@pc.nifty.jp>
On some environments, a `bool` variable is of smaller size than `int`.
As AV_OPT_TYPE_BOOL is internally handled as sizeof(int), if a `bool`
option was set on such an environment, the memory of following
variables would be filled. Additionally, set values may be destroyed
by av_opt_copy().
Signed-off-by: TADANO Tokumei <aimingoff@pc.nifty.jp>
Fixes: left shift of negative value -538967841
Fixes: 62447/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_JPEG2000_fuzzer-6427134337613824
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Tomas Härdin <git@haerdin.se>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes: out of array write
Fixes: 63390/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_MAGICYUV_fuzzer-5144552979431424.fuzz
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Only the collocated_ref of the current frame (i.e. HEVCContext.ref)
is ever used*, so move it to HEVCContext directly after ref.
*: This goes so far that collocated_ref was not even synced across
threads in case of frame-threading.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
"Validation Error: [ VUID-VkImageViewCreateInfo-imageViewType-04974 ] Object 0: handle = 0x9f9b41000000003c, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0xc120e150 | vkCreateImageView():
Using pCreateInfo->viewType VK_IMAGE_VIEW_TYPE_2D and the subresourceRange.layerCount VK_REMAINING_ARRAY_LAYERS=(17) and must 1 (try looking into VK_IMAGE_VIEW_TYPE_*_ARRAY).
The Vulkan spec states: If viewType is VK_IMAGE_VIEW_TYPE_1D, VK_IMAGE_VIEW_TYPE_2D, or VK_IMAGE_VIEW_TYPE_3D; and subresourceRange.layerCount is VK_REMAINING_ARRAY_LAYERS,
then the remaining number of layers must be 1"
Partially fixes https://streams.videolan.org/issues/19938/20000_20180305-15.04.59.ts
The is coded as 1920x1080, meant to be rendered at 1440x1080 with cropping,
or 1680x1080 before cropping. Currently, the created DPB is 1440x1080, which results
in the image being decoded incorrectly, as the decoder overwrites output memory.
This commit fixes this.
This eases actual development of the assembly functions, by only
allowing extension instructions within the sections that explicitly
enable them, instead of having all extensions enabled everywhere.
Signed-off-by: Martin Storsjö <martin@martin.st>
It is unnecessary since the removal of non-thread-safe callbacks
in e0786a8eeb. Since then, the
AVCodecContext has only been used as logcontext.
Removing ff_thread_release_buffer() allowed to remove AVCodecContext*
parameters from several other functions (not only unref functions,
but also e.g. ff_h264_ref_picture() which calls ff_h264_unref_picture()
on error).
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
At various points through the function librsvg_decode_frame, errors are
returned from immediately without deallocating any allocated structs.
This patch both fixes those leaks, and also fixes the use of functions
that are deprecated since librsvg version 2.52.0. The older calls are
still used, guarded by #ifdefs while the newer replacements are used if
librsvg >= 2.52.0. One of the deprecated functions is used as a check
for the configure shell script, so it was replaced with a different
function.
Signed-off-by: Leo Izen <leo.izen@gmail.com>
libavcodec/aarch64/vc1dsp_neon.S is skipped here, as it intentionally
uses a layered indentation style to visually show how different
unrolled/interleaved phases fit together.
Signed-off-by: Martin Storsjö <martin@martin.st>
Some functions have slightly different indentation styles; try
to match the surrounding code.
libavcodec/aarch64/vc1dsp_neon.S is skipped here, as it intentionally
uses a layered indentation style to visually show how different
unrolled/interleaved phases fit together.
Signed-off-by: Martin Storsjö <martin@martin.st>