Andreas Rheinhardt
d92f38c179
avdevice: Constify all devices
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This is possible now that the next-API is gone.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: James Almer <jamrial@gmail.com>
2021-04-27 11:48:05 -03:00
Marton Balint
2a118a71cf
avdevice/opengl: add support of wrapped avframe codec
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Also change the default to that.
Signed-off-by: Marton Balint <cus@passwd.hu>
2020-04-16 23:52:12 +02:00
Paul B Mahol
d64cbd4fda
remove CHAR_MIN/CHAR_MAX usage
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It is not needed at all.
2020-03-17 22:46:36 +01:00
Nicolas George
26ae9c9f8a
lavd/opengl_enc: check strings before parsing them.
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Fix a segfault if OpenGL was not initialized before calling
write_header().
2020-02-20 14:37:11 +01:00
Nicolas George
fbb36d74ac
lavd/opengl_enc: use proper context for logging.
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Log as [opengl @ 0xaddress] instead of [opengl outdev @ 0xaddress].
2020-02-20 14:27:11 +01:00
Don C. Bigler
2be7c388db
avdevice/opengl_enc: fix build error using msvc compiler
2019-04-10 12:41:58 +02:00
Marton Balint
4bb0409820
avdevice: migrate to AVFormatContext->url
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Signed-off-by: Marton Balint <cus@passwd.hu>
2018-01-28 23:06:43 +01:00
Clément Bœsch
353c2e384c
build: replace use of HAVE_SDL2 with existing CONFIG_SDL2
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There is no need for duplication.
2017-09-02 16:14:15 +02:00
Carl Eugen Hoyos
6a22d2459d
lavd/opengl_enc: Fix a typo.
2017-02-23 00:11:43 +01:00
Carl Eugen Hoyos
2ac381088d
lavd/opengl_enc: Support BGR48.
2017-02-22 00:10:25 +01:00
Lukasz Marek
645353829f
lavd/opengl: use SDL2
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Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
Signed-off-by: Josh de Kock <josh@itanimul.li>
2016-09-24 16:50:40 +01:00
Derek Buitenhuis
6f69f7a8bf
Merge commit '9200514ad8717c63f82101dc394f4378854325bf'
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* commit '9200514ad8717c63f82101dc394f4378854325bf':
lavf: replace AVStream.codec with AVStream.codecpar
This has been a HUGE effort from:
- Derek Buitenhuis <derek.buitenhuis@gmail.com>
- Hendrik Leppkes <h.leppkes@gmail.com>
- wm4 <nfxjfg@googlemail.com>
- Clément Bœsch <clement@stupeflix.com>
- James Almer <jamrial@gmail.com>
- Michael Niedermayer <michael@niedermayer.cc>
- Rostislav Pehlivanov <atomnuker@gmail.com>
Merged-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
2016-04-10 20:59:55 +01:00
Derek Buitenhuis
21f9468402
avutil: Rename FF_CEIL_COMPAT to AV_CEIL_COMPAT
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Libav, for some reason, merged this as a public API function. This will
aid in future merges.
A define is left for backwards compat, just in case some person
used it, since it is in a public header.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
2016-01-27 16:36:46 +00:00
Hendrik Leppkes
5d8e836d0e
Replace all remaining occurances of step/depth_minus1 and offset_plus1
2015-09-08 17:10:48 +02:00
Matthew Oliver
0167fa0060
msvc: Fix compilation errors due to header include order.
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Ensures that the header include order is such that winsock2.h is always
included before windows.h or that windows.h does not include winsock.h.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-11-27 12:40:18 +01:00
Reimar Döffinger
d9e2aceb7f
Add missing "const" all over the place.
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Only "./configure --enable-gpl" on x86 was tested.
Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
2014-08-29 18:57:25 +02:00
Lou Logan
88f2586adb
fix various typos
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Signed-off-by: Lou Logan <lou@lrcd.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-06-03 10:58:19 -08:00
Lukasz Marek
db4b03146c
lavd/opengl_enc: fix window size correction code
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Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
2014-05-02 18:04:05 +02:00
Lukasz Marek
45601854b1
lavd/opengl_enc: add window size param
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Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
2014-05-02 18:03:52 +02:00
Lukasz Marek
41e4c6d8c5
lavd/opengl_enc: use flag to mark inited context
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Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
2014-05-02 17:46:37 +02:00
Lukasz Marek
8ff72924cf
lavd/opengl_enc: fix pixel data alignment
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Signed-off-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-04-30 22:03:32 +02:00
Matt Oliver
27f184ef40
Fix OpenGL device compilation with msvc gl.h
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Reveiwed-by: Lukasz Marek <lukasz.m.luki2@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-04-16 18:05:40 +02:00
Lukasz Marek
f607767d93
lavd: add categories to device implementations
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-03-03 23:34:46 +01:00
Lukasz Marek
db4a704482
lavd/opengl_enc: implement uncoded frame callback
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-13 23:33:05 +01:00
Lukasz Marek
db403023c0
lavd/opengl_enc: add gray8/16 formats
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-13 23:33:05 +01:00
Lukasz Marek
c81a9d13f4
lavd/opengl_enc: fix parentheses in if condition
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-02-02 22:14:34 +01:00
Lukasz Marek
5059d8dfe3
lavd/opengl_enc: remove inlines
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 02:26:02 +01:00
Lukasz Marek
69b19f2642
lavd/opengl_enc: fix window caption
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 02:23:25 +01:00
Lukasz Marek
1fb1ddf647
lavd/opengl_enc: simplify opengl_load_procedures usage
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 02:23:25 +01:00
Lukasz Marek
c8275331ba
lavd/opengl_enc: factorize deinit_context function
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This commit also fixes opengl deinitialization.
Program and shaders where not deleted.
Could impact MacOS implementation based on SDL window.
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 02:23:25 +01:00
Lukasz Marek
4afe1c1178
lavd/opengl_enc: factorize create/release window functions
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 02:23:25 +01:00
Lukasz Marek
c9074b992e
lavd/opengl_enc: rename GL_RED_COMPONENT define
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Rename GL_RED_COMPONENT into FF_GL_RED_COMPONENT
to explicity mark it is internal define, not OpenGL API.
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 02:23:08 +01:00
Lukasz Marek
c72f916c15
lavd/opengl_enc: create format description table
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Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 01:03:45 +01:00
Lukasz Marek
ded6b3af41
lavd: add opengl device
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It can render to OpenGL context provided by application or into SDL window
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-01-27 15:18:18 +01:00