1
0
mirror of https://github.com/videojs/video.js.git synced 2024-12-23 02:04:34 +02:00
Commit Graph

795 Commits

Author SHA1 Message Date
mister-ben
cb76a24bd5
fix: Support MacOS trackpad with tap-to-click (#8700) 2024-04-25 18:38:05 +02:00
Carlos Javier Villaseñor Castillo
ec69d5e620
feat(player): Make 'searchForTrackSelect_' private & use 'el' as parameter in function 'getIsFocusable' (#8697) 2024-04-18 12:57:27 -06:00
Borut Zizmond
21b4a5225b
feat: implement spatial navigation (#8570)
* feat(player): add spatialNavigation feature

Adds spatialNavigation feature to enhance user experience

- Implemented spatial navigation in slider component
- Enhanced player functionality for improved navigation

* feat(player): add spatialNavigation class
Adds spatialNavigation class to manage spatial-navigation-polyfill
- Set class SpatialNavigation on its own file
- Imported SpatialNavigation class on component class

* feat(player): update spatialNavigation class
Adds 3 methods to spatialNavigation class to manage spatial-navigation-polyfill
- Added start() to: Start listen of keydown events
- Added stop() to: Stop listen key down events
- Added getComponents() to: Get current focusable components

* feat(player): modify spatialNavigation class & modify component class
Modify spatialNavigation class:
-Remove unrequired version of function ‘getComponents’
Modify component class:
-Add function ‘getIsFocusable’

* Added methods getPositions, handleFocus and handleBLur for spatial navigation needs

* feat(player): modify Component class, BigPlayButton class & ClickableComponent class
Modify Component class:
-Add method getIsAvailableToBeFocused
-Modify method getIsFocusable to only focus on finding focusable candidates
Modify spatialNavigation class:
-Remove unrequired method ‘getIsFocusable’
Modify component class:
-Remove unrequired method ‘getIsFocusable’

* Added import in player.js, Created base methods inside spatial-navigation.js

* feat(player): modify Component class & SpatialNavigation class
Modify Component class:
-Modify method getIsAvailableToBeFocused to be more strict on candidates
Modify spatialNavigation class:
-Modify method getComponents to get all focusable components

* feat(player): modify Component class
Modify Component class:
-Add documentation to ‘isVisible’ function

* added keydown event logic for spatial-navigation

* feat(player): modify SpatialNavigation class
Modify SpatialNavigation class:
-Modify documentation of functions

* feat(player): modify SpatialNavigation class
Modify SpatialNavigation class:
-Add ‘clear’ & ‘remove’ methods

* feat(player): modify SpatialNavigation class
Modify SpatialNavigation class:
-Add documentation of functions

* feat(player): modify SpatialNavigation class
Modify SpatialNavigation class:
-Add function ‘getCurretComponent’‘’

* feat(player): modify SpatialNavigation class
Modify SpatialNavigation class:
-Add documentation for ‘findBestCandidate’ method

* Added logic for moving focus to the best candidate

* Implemented move, findBestCandidate, isInDirection, and calculateDistance methods for spatial navigation logic

* Added a new player option enableKeydownListener, Added gap: 1px to control-bar for spatial-navigation-polyfill needs

* feat(player): modify SpatialNavigation class  & Component class
Modify SpatialNavigation class:
-Add function ‘handlePlayerBlur’
-Add function ‘handlePlayerFocus’
Modify Component class:
-Modify ‘handleBlur’
-Modify ‘handleFocus’

* Removed enableKeydownListener flag, as user should start the SpatialNavigation manually

* Added functionality to track changes in the focusableComponents list (custom event focusableComponentsChanged)

* feat(player): modify SpatialNavigation class, ModalDialog  & Component class
Modify SpatialNavigation class:
-Add ‘lastFocusedComponent’
-Add function ‘refocusComponent’
Modify ModalDialog class:
-Add condition on ‘close’ function
Modify Component class:
-Modify ‘handleBlur’ to store blurred component

* feat(player): modify ModalDialog
Modify ModalDialog:
-Add condition to close Modal on Backspace

* Refactor SpatialNavigation to use player.spatialNavigation

* Added a new custom event endOfFocusableComponents

* Added new styles for focused elements in case spatial navigation is enabled

* feat(player): modify SpatialNavigation class:
-Add condition so getComponents can get as candidates the UI elements from the playlist-ui

* Changed to window.SpatialNabigation to this.player_.spatialNavigation

* feat(player): modify text-track-settings, created test-track-settings-colors.js, text-track-settings-font.js,text-track-fieldset.js & text-track-select.js:
Modify text-track-settings class:
- Add changes so newly created components can work as content of the modal.
- Create new components as a refactor of  the contents of text-track-settings

* changed handleKeyDown inside component.js, getComponents method is now iterating player.children

* feat(player): create TrackSettingsControls Component & Modify TextTrackSettings
Create TrackSettingsControls Component:
-Create Component to show buttons reset & done as components.
Modify TextTrackSettings:
-Add Component TrackSettingsControls in TextTrackSettings

* feat(player): Modify ModalDialog
Modify ModalDialog:
-Add condition for stop propagation of event inside of ModalDialog when spatialNavigation is enabled

* getIsFocusable and getIsAvailableToBeFocused methods are now accepting el as a parameter, added a new methods findSuitableDOMChild and focus for spatialNavigation class

* feat(player): Modify TextTrackSettings:
Modify TextTrackSettings:
-Remove unrequired methods to create DOM elements since now those are created by Components.

* feat(player): Modify CaptionSettingsMenuItem:
Modify CaptionSettingsMenuItem:
-Add condition to focus component of TextTrackSelect when modal is open

* feat(player): Modify TextTrackSelect & TextTrackFieldset:
Modify TextTrackSelect :
Modify TextTrackFieldset:
-Add comments to certain functions to explain the code

* feat(player): Modify TrackSettingsControls:
Modify TrackSettingsControls:
-Remove unrequired comments & add comments to certain functions to explain the code

* feat(player): Modify SpatialNavigation, Component & ModalDialog:
Modify SpatialNavigation:
Modify Component:
Modify ModalDialog:
-Add & update comments of documentation.

* Handle ENTER keydown in Modals when spatial navigation is enabled

* feat(player): Modify ModalDialog, spatialNavigation, TrackSettingsControls, TextTrackFieldset, TextTrackSelect, TrackSettingsColors, TrackSettingsFont:
Modify ModalDialog:
Modify spatialNavigation:
Modify TrackSettingsControls:
Modify TextTrackFieldset:
Modify TextTrackSelect:
Modify TrackSettingsColors:
Modify TrackSettingsFont:
-Add & update comments of documentation.

* Implement additional RCU controls

* feat(player): Modify Component class:
Modify Component :
-Remove unrequired condition inside of handleFocus method.

* feat(player): Modify ModalDialog & CaptionSettingsMenuItem
Modify ModalDialog:
Modify CaptionSettingsMenuItem:
-Modify spatialNavigation condition to be more specific regarding spatialNavigation implementation.

* feat(player): Modify SpatialNavigation class:
Modify SpatialNavigation :
-Fix bug where ‘enter’ press was not working properly on select component inside of the ‘vjs-text-track-settings’ modal.

* feat(player): Modify SpatialNavigation class:
Modify SpatialNavigation :
-Minor improvements on the loops of certain functions to stop when they have found the element they are looking for.
-Implement minor spacing formatting on switch statement.

* Update src/js/component.js

More understandable documentation.

Co-authored-by: Dzianis Dashkevich <98566601+dzianis-dashkevich@users.noreply.github.com>

* Update src/js/component.js

More understandable documentation.

Co-authored-by: Dzianis Dashkevich <98566601+dzianis-dashkevich@users.noreply.github.com>

* feat(player): Modify SpatialNavigation & Component class:
Modify Component class :
Modify SpatialNavigation class :
-Modify ‘getIsFocusable’ function to use ‘this.el_’ instead of ‘el’ parameter

* feat(player): Modify SpatialNavigation class:
Modify SpatialNavigation class :
-Refactor onKeyDown function to use static data & return when pause is true.

* feat(player): Modify SpatialNavigation class:
Modify SpatialNavigation class :
-Refactor to use ‘.el()’ instead of ‘.el_’

* Update src/js/spatial-navigation.js

Co-authored-by: Walter Seymour <walterseymour15@gmail.com>

* feat(player): Modify ModalDialog class & MenuItem class:
Modify ModalDialog class :
Modify MenuItem class :
-Correct typo of ‘isSpatialNavlistening’ to  ‘isSpatialNavListening’.

* removed unused property, remove this.focus, which was added for testing purposes

* Changed parameters to private, removed redundant code, removed initialFocusedComponent parameter, change STEP_SECONDS to static

* feat(player): solve remaining  conflict:
Modify Spatial Navigation class :
- Solve conflict

* feat(player): Rename TrackSettingsColors & TrackSettingsFont

* feat(player): Remove unrequired functions calls from components TextTrackSettingsColors & TextTrackSettingsFont.

* feat(player):  Update spatial-navigation.js's keypress return keyword.

* bind focus and blur just if spatial navigation is enabled, add 1px gap if spatial navigation is enabled

* feat(player): Modify calls on 'isListening' & 'isPaused' for ModalDialog & TextTrackMenuItem

* feat(player): remove unrequired object on component 'TrackSettingsControls'

* Removed 1px gap

* feat(player): Rename function ‘getComponents’ to ‘updateFocusableComponents’

* Changed SpatialNavigation class to extend EventTarget, removed redundant methods for events

* fix(player): fix call of 'getIsAvailableToBeFocused' that was throwing an error.

* removed Static maps for key presses and extended keycode with the missing keys

* refactor(player): Modify functions of 'getIsDisabled', 'getIsExpresslyInert' & 'getIsFocusable' to be more in pair when stablished code of the player.

* Conditional assignment for keycode.codes.back based on platform, changed Backspace to Back key for Modal closing

* Extend the  object for reverse lookup, prenet Up/down keys to open a menu if spatial navigation is anabled

* refactor(player): Refactor 'SpatialNavKeycodes' file to not patch 'keycode' dependency

* fix(pllayer): fix issue related to 'back' not  being used properly in function 'isEventKey'

* feat(player): Rename imports  of 'spatial-navigation-keycode' to have their extension

* feat(player): Add example of use of 'Client app uses a global spatial-navigation solution'

* feat(player): rename 'spatial-navigation-keycode.js' filename

* Fix on src chnage issue, ESC button closing modal, expand vjs-modal-dialog

* change file name and object name

* fix: Update ids of labels to use 'guid' so unit test works properly

* fix: update localized text in text-track-settings-font & text-track-settings

* Mark some methods as private

* fix: modify content of modal 'text-track-settings' to change language properly

* fix: add missing '.' in jsdoc of text-track components

* feature: add unit test for 'text-track-select' component

* Add test for Spatial Navigation

* test(player): Add minor test related to 'handleBlur' & 'handleFocus'

* feat(player): Remove unrequired files from 'react-video-nav-app'

* test(player): Add small test to check if 'getPositions' returns required properties

* test(player): add test to verify 'getPositions()' properties are not empty

* Add missing tests for performMediaAction_ and move

* test(player): add test to for 'component.js' related to 'handleBlur'

* test(player): add minor test in component related to test keypress propagation event

* test(player): add test for component related to 'getIsAvailableToBeFocused' function

* test(player): add test for Modal Dialog related to call function of spatial navigation

* test(player): add tests  for 'spatial-navigation-key-codes'

* test(player): add tests for keycodes related to 'should return event name if keyCode is not available'

* test(player): add minor test for case when not required parametters are passed

* test(player): add test for 'caption-settings-menu-item'

* feat(player): remove 'react-video-nav-app'

* Move handleFocus and handleBlur from components.js to spatial-navigation.js

* refactor(player): refactor 'searchForTrackSelect' to be handled in the spatial navigation

* remove unrequired code in function 'searchForTrackSelect'

* update documentation comment to be in pair to its current use

* remove spatial navigation keydown from modal dialog and move it to spatial navigation class, modify the modal-dialog test accordingly

* remove useless tests

* Remove caption-settings-menu-item.test.js

* Add minor test to 'searchForTrackSelect' in spatial-navigation.test.js

* Add unit test for back key and listening to events

---------

Co-authored-by: CarlosVillasenor <carlosdeveloper9@gmail.com>
Co-authored-by: Dzianis Dashkevich <98566601+dzianis-dashkevich@users.noreply.github.com>
Co-authored-by: Walter Seymour <walterseymour15@gmail.com>
Co-authored-by: Carlos Villasenor Castillo <cvillasenor@Carloss-MacBook-Pro.local>
2024-04-17 19:34:52 -06:00
Pat O'Neill
8e5870f984
feat: add browser.IS_SMART_TV and class names for CSS targeting devices (#8676) 2024-04-10 10:07:31 -04:00
Harisha Rajam Swaminathan
6eb0230078
fix: error-display (#8529) 2024-01-30 11:32:58 -05:00
Walter Seymour
43941a801f
feat: improved error interface (#8564) 2024-01-25 08:57:16 -06:00
mister-ben
46c9907a9b
fix: Fixes form markup in text track settings (#8557) 2024-01-16 17:43:39 +01:00
Peter Petraník
abdfaacd90
feat: expose version from player.version() (#8543)
Add a `Player#version()` method which returns an object with the Video.js version under the `video.js` property name, to match the package name.

This could then be extended to support adding plugin, tech, and source handler versions as part of the version call.

Fixes #8538
2024-01-04 09:35:23 -05:00
André
608a585dcb
feat: Seek bar smooth seeking (#8287)
* refactor(player): decrease the indentation level in the currentTime method

* fix(player): cache_.currentTime is not updated when the current time is set

Updating cache_.currentTime as soon as the currentTime is set avoids having to wait for the timeupdate event, which results in:

- making cache_.currentTime more reliable
- updating the progress bar on mouse up after dragging when the media is paused.

See also: #6232, #6234, #6370, #6372

* feat: add an option to handle smooth seeking

Adds a player option called enableSmoothSeeking, which is false by default,
to provide a smoother seeking experience on mobile and desktop devices.

Usage:
```javascript
// Enables the smooth seeking
const player = videojs('player', {enableSmoothSeeking: true});

// Disable the smooth seeking
player.options({enableSmoothSeeking: false});
```

- **player.js** add an `option` called `enableSmoothSeeking`
- **time-display.js** add a listener to the `seeking` event if `enableSmoothSeeking` is `true` allowing to update the `CurrentTimeDisplay` and `RemainingTimeDisplay` in real time
- **seek-bar.js** `update` the seek bar on `mousemove` event  if `enableSmoothSeeking` is `true`
- add test cases
2024-01-02 13:11:55 -05:00
André
849098f6c0
fix(player): reset CSS classes at player.reset (#8487)
Allows CSS classes to be reset when `player.reset` is called,
so that the player is close to its initial state.

- remove `vjs-playing`
- add `vjs-paused`
2023-12-04 14:18:11 -05:00
André
161a09cae6
fix(title-bar): component remains displayed after player reset (#8481)
When `player.reset` is called the `titleBar` component is not reset.

- Sets the properties `title` and `description` to `undefined` when `player.titleBar.update` is called so that the component is properly reset.
2023-11-29 10:36:56 +01:00
André
7972c23a55
fix(error-display): component remains displayed after player reset (#8482)
When `player.reset` is called, the `errorDisplay` component is not reset, and neither is `player.error`.

- Sets `player.error` to `null`, so that the `player.errorDisplay` and `player.error` are correctly reset.
- Adds an `error` function to the `testPlayer` stub to prevent tests from failing.
2023-11-28 23:38:41 +01:00
André
78310464d5
fix(error-display): update display on consecutive errors (#8485)
When consecutive errors occur, the `ErrorDisplay` component is not updated with the new error message.
This results in an inconsistent state between the `player.error` and `player.errorDisplay.contentEl().textContent`.

|                         | player.error() | player.errorDisplay.content() | player.errorDisplay.contentEl().textContent |
| ----------------------- | -------------- | ----------------------------- | ------------------------------------------- |
| player.error('Error 1') | Error 1 ✔️      | Error 1 ✔️                     | Error 1 ✔️                                   |
| player.error('Error 2') | Error 2 ✔️      | Error 2 ✔️                     | Error 1                                   |

An example of a use case where updating the error message is useful is :
- user tries to play media 1 but the media doestn't exist
- user tries to play media 2 but the media is not compatible

- call the `close` function before each call to the `open` function.
  - if errorDisplay is not **open**, the `close` function does nothing
  - if errorDisplay is **open**, the `close` function executes and triggers the close events, then the open function executes and triggers the open events, ensuring that the content is updated.
2023-11-28 23:11:15 +01:00
André
68f1429d9b
fix(error): chromium reset mediaError when the poster is invalid (#8410)
When both the media URL and the poster return a response other than 200.
The media error is overwritten by an empty error, leaving the player in an inconsistent state.

- add a condition to `handleTechError_` to ensure that the `error` is truthy
- add a test case

Fixes #8409
2023-09-27 10:18:58 +02:00
Dzianis Dashkevich
cf681e0e76
feat: enhanced logger (#8444)
* Added the createNewLogger method, to create a logger without a naming chain.

* Added optional custom delimiter and custom styles.

* Several improvements in jsDoc for proper types(d.ts) generation.

---------

Co-authored-by: Dzianis Dashkevich <ddashkevich@brightcove.com>
2023-09-25 12:50:01 -04:00
mister-ben
6fc1fd4aaf
fix(tests): Fixes for old Safari (#8368) 2023-07-21 19:12:48 +02:00
Walter Seymour
da15810355
fix: Check for VTTCue (#8370) 2023-07-20 11:38:15 -05:00
mister-ben
452a918a42
fix(tests): Skip a test on old Safari (#8356) 2023-07-19 09:10:07 +02:00
mister-ben
c66bf4023f
fix: make compatible with chrome 53 (#8354) 2023-07-12 19:43:17 +02:00
François Beaufort
8dd98f602b
fix: Don't use copyStyleSheets with documentPIP (#8314)
* Don't use copyStyleSheets

* Move to dom.js

* Add tests

* Address feedback
2023-07-07 15:56:54 +02:00
François Beaufort
146008f610
Use pagehide instead of unload for PiP (#8321) 2023-07-04 13:43:09 +02:00
Walter Seymour
6fc0dc783a
feat: Add useSVGIcons option (#8260) 2023-06-12 13:31:06 -05:00
BrainCrumbz
dc1e2bb42a
fix(shadow-dom): prevent warning 'element supplied is not included' (#8192)
Co-authored-by: Giuseppe Piscopo <g.piscopo@braincrumbz.com>
2023-06-06 17:24:30 -04:00
André
b782cb09f4
fix(player): cache_.currentTime is not updated when the current time is set (#8285)
Updating cache_.currentTime as soon as the currentTime is set avoids having to wait for the timeupdate event, which results in:

- making cache_.currentTime more reliable
- updating the progress bar on mouse up after dragging when the media is paused.

See also: #6232, #6234, #6370, #6372
2023-06-01 08:50:29 -04:00
mister-ben
3af36383ca
fix(jsdoc): corrections to jsdoc (#8277) 2023-05-31 11:12:57 -04:00
André
d524e5755d
fix(picture-in-picture-control): hide the component in non-compatible browsers (#7899) 2023-05-31 10:54:51 -04:00
André
35fad1d454
fix(player): load method fails to reset the media element to its initial state when the VHS is used (#8274) 2023-05-31 10:41:44 -04:00
André
07effdf244
fix(skip-forward): error when clicking after player reset (#8258) 2023-05-31 10:30:49 -04:00
André
e73e05db8f
fix(seek-bar): error when scrubbing after player reset (#8257) 2023-05-31 10:30:13 -04:00
André
5151bc5970
fix(player): techGet is undefined (#8256)
Fixes #8255
2023-05-31 10:29:35 -04:00
André
1a1adf3275
fix(player): address loss of crossOrigin value when loadMedia is called (#8085) 2023-05-31 10:25:34 -04:00
André
f1558c660b
fix(videojs): missing return in registerComponent (#8247) 2023-05-12 12:23:27 -04:00
Dzianis Dashkevich
866ef24b79
fix: Replace Object.values with ponyfill (#8267)
Unpin Firefox in BrowserStack tests, which fixes test failures as well.

Fixes #8266.
2023-05-11 18:57:13 -04:00
Grzegorz Blaszczyk
1491d71b26
feat: text track display overlays a video (#8009) 2023-04-11 21:30:18 +02:00
André
71343d1996
fix: reset progress bar fully when player is reset (#8160) 2023-04-04 16:58:57 -04:00
mister-ben
b489bc5c7d
fix: Ensure additional components update on languagechange (#8175) 2023-04-04 16:54:36 -04:00
mister-ben
0c72805500
feat: Add document picture-in-picture support (#8113)
Co-authored-by: François Beaufort <beaufort.francois@gmail.com>
2023-04-04 16:44:16 -04:00
Jon Dufresne
423f7ebd67
Fix several typos in docs and comments (#8110) 2023-03-22 15:00:01 +01:00
Adam Waldron
b7116be725
fix: replay button broken for native playback (#8142)
* fix: replay button broken for native playback

* remove debug logging

* move fix to player

* comment

* add unit test

* add native browser stubs

* reset stubs and test currentTime
2023-03-06 10:32:14 -08:00
Usman Omar
8f3f32cb2b
feat: add skip forward/backward buttons (#8147)
* remove duplicate icons from icon example

* create initial forward and back button classes

* add logic for back/forward buttons on click

* change icon used based on option passed into player

* move logic from forward and back buttons into one component

* add jsdoc comments for clarity

* create initial test file

* refactor button logic into separate files

* update skip button example and add test files

* test both the forward and backward buttons

* test handleClick fns for both forward and backward btns

* update skip buttons example

* update jsdocs for skip backward and forward buttons

* make control text accessible and use seekableEnd/Start when skipping forward/back

* update font version to use updated icons

* set control text only if config is valid

* add link to sandbox page & use localization

* update translations needed
2023-03-06 09:51:59 +00:00
mister-ben
a27ee053bb
fix: Remove img el when there's no poster source (#8130)
* fix: No invalid img el with no poster source

* move dom changes into setSrc
2023-02-20 10:04:39 +01:00
Walter Seymour
b306ce614e
feat: improved text tracks settings labels (#8101) 2023-02-06 13:44:24 -06:00
mister-ben
db882cd49d
fix: remove unnecessary handling of invalid cues (#7956) 2023-02-01 18:08:30 +01:00
Grzegorz Blaszczyk
33b476d7cc
fix: use Screen Orientation API where supported (#8031)
* feat:  introduces Screen Orientation API for detecting orientation change

* feat:  add missing unit tests
2023-02-01 18:05:41 +01:00
Jacob Hamblin
267b5c6bff
fix: Exit PIP if entering fullscreen (#8082)
* exit PIP if entering fullscreen

* assert that entering full screen leaves PiP
2023-02-01 18:03:36 +01:00
mister-ben
509b3d0757
fix: Ensures iOS can use native fullscreen (#8071) 2023-01-24 11:45:49 +01:00
mister-ben
3accbc7c73
fix: Set alt attr on poster img (#8043)
* fix: Set alt attr on poster img

* use null alt instead

* remove debug text
2023-01-24 09:59:27 +01:00
mister-ben
2d96c9d780 feat: Use userAgentData in favour of userAgent (#7979) 2022-11-23 09:49:37 -05:00
Pat O'Neill
b8ee8858f8 refactor: rename fn.bind to fn.bind_ to strongly indicate it should not be used externally (#7940) 2022-11-23 09:49:32 -05:00
Alex Barstow
1299daf16c refactor: remove extend() and tests (#7950)
BREAKING CHANGE: This removes the videojs.extend() method, please use ES6 classes instead.
2022-11-23 09:49:30 -05:00