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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-24 03:47:58 +02:00

74 Commits

Author SHA1 Message Date
Piratux
918fb6476a
Merge branch 'develop' into develop 2022-06-03 16:57:06 +03:00
Piratux
e21483149d class related update
- Damage reduction for players work even with "lethal blows" (except when player is about to be one shotted and regenerates slight amount of health to still get oneshotted, but that's quite rare against biters, although if damage reduction works against uranium grenades, this last_health maybe should be updated every now and then (perhaps every 30 or 60 seconds))
- Moved a lot of class related hard coded constants to Balance.lua
- New command: /classinfofull <class>
- Samurai and Hatamoto classes melee damage now also scales from 'physical projectile damage' research bonus
- Other various code related changes
2022-06-03 16:41:49 +03:00
danielmartin0
5aeaa5e2fb trivial rewrite 2022-06-03 14:15:42 +01:00
danielmartin0
8ad28a2ab5 fix sometimes giving zero wood 2022-06-03 12:50:17 +01:00
danielmartin0
3c1ef89ff8 reduced kraken resistance to lasers 2022-06-03 09:55:13 +01:00
danielmartin0
f8fffc1957 tweak maze traps, BP timeout, 'large' crew size 2022-06-03 00:15:54 +01:00
Piratux
4b1f9a7f8c Merge remote-tracking branch 'upstream/develop' into develop 2022-06-02 22:14:19 +03:00
Piratux
776a91fad2 In progress again 2022-06-02 22:08:55 +03:00
danielmartin0
84e98435d3 more specific 'Granted' messages 2022-06-02 16:11:45 +01:00
danielmartin0
a170a05bc9 fix: all silos should die, not just one 2022-06-02 15:32:27 +01:00
danielmartin0
4aa59d687b locale for support toast 2022-06-02 14:51:56 +01:00
danielmartin0
7f5fc7f5e5 luacheck 2022-06-02 14:49:18 +01:00
Piratux
96f1463adb Merge branch 'develop' of https://github.com/Piratux/ComfyFactorio-Pirates into develop 2022-06-02 16:18:53 +03:00
Piratux
ce1a603bfa In progress 2022-06-02 16:07:17 +03:00
danielmartin0
b7c0c6697a rocket now blows up after you launch it 2022-06-02 13:36:44 +01:00
danielmartin0
3a51bb85cd disable prospector, rework lumberjack 2022-06-02 13:19:55 +01:00
danielmartin0
2ffbcb2038 coin economy rescale 2022-06-02 12:57:15 +01:00
danielmartin0
88d4da397e boat now pauses after each destination 2022-06-01 20:45:13 +01:00
danielmartin0
281d22bb94 header on each file; clamp function; locale fixes 2022-06-01 19:50:36 +01:00
danielmartin0
e1faf0a5d8 luacheck 2022-05-30 16:52:55 +01:00
danielmartin0
fc08a81da3 locale fix, improvements
- reorder lines in locale file for clarity
- localise a few additional renderings
- players in the cabin now see the large 'outside world minimap' rather than the small spontaneous camera
- play sounds along with error messages
- correctly print info message when player joins a game with _DEBUG=true
2022-05-30 16:51:08 +01:00
danielmartin0
03f7da2b95 fix: errors that arose during string refactoring 2022-05-30 08:44:52 +01:00
danielmartin0
f365dd87b4 bugfixes 2022-05-29 16:27:04 +01:00
danielmartin0
c9a6bc6ad4 new features & improvements
code restructuring along with:
v1.2.3
• Rework of 'quest buildings' that appear on islands.
• Fixed stutter when loading certain maps, such as swamp.
• Various new player-friendly visual renderings.
• Mod prepared for translation into other languages.
• Expanded Gourmet's sense of taste.
2022-05-29 12:36:27 +01:00