1
0
mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-08 00:39:30 +02:00
Commit Graph

1523 Commits

Author SHA1 Message Date
Shadow_Man
21a5da3a52
Merge branch 'develop' into develop 2021-08-04 21:22:13 +02:00
Gerkiz
69650051a5 increase tick speed for terrain 2021-08-03 23:05:03 +02:00
Shadow_Man
1e7ad1d692
Merge branch 'develop' into develop 2021-07-30 15:12:37 +02:00
Gerkiz
70bb37d7bf wagon out of map fix 2021-07-27 21:22:52 +02:00
Gerkiz
8da00da125
Merge branch 'develop' into develop 2021-07-26 21:55:42 +02:00
Gerkiz
6a165c79cb Minor adjustments 2021-07-23 17:23:33 +02:00
Gerkiz
001eb38062
Merge branch 'develop' into develop 2021-07-23 16:40:05 +02:00
Gerkiz
f60370d103 mtn v3 - reworked how generation is done 2021-07-23 16:38:23 +02:00
Shadow_Man
a6665b0fec
RU locale fixes
1. Russian locale update for RPG
2. Minor fixes to RU Mountain Fortress v3
3. Start working for localization "Journey" map
2021-07-21 03:13:29 +02:00
Gerkiz
9e5835a412
remove unused vars 2021-07-18 16:03:59 +02:00
Gerkiz
e472043998
make luacheck happy 2021-07-18 16:02:53 +02:00
Gerkiz
e9176c1360
make luacheck happy 2021-07-18 16:01:56 +02:00
NekoBaron
74bad8e026
Update table.lua
changed starting gun turret limit to 3 to try ease low player count defending early game, tweeked difficulties but left normal as is
2021-07-18 14:36:56 +01:00
NekoBaron
8e362e4113
Update main.lua
slight increase in starting items, tweeks to terrain ores and attempt at lowering chance of too dense trees while still giving em a good chance to spawn, the commented code is a side test that creates mutiple spawn area ore piles
2021-07-18 14:35:01 +01:00
NekoBaron
0f4eeb7fe1
Update terrain.lua
add rocks to stone area at start plus increase in starting ores amounts and tiny size increase.
2021-07-18 14:31:34 +01:00
hanakocz
b33d85bd7d fixes to renamed vars, function name conflict, removed unused stuff 2021-07-17 21:57:24 +02:00
Gerkiz
edfacd6320 minor adjustment to locomotive in mtn v3 2021-07-14 22:07:57 +02:00
Gerkiz
e2707f68d6 changes to prestige system 2021-07-14 21:34:48 +02:00
Gerkiz
1beb542903
Merge branch 'develop' into develop 2021-07-12 16:57:17 +02:00
Gerkiz
9f9c20de39 minor changes to prestige system 2021-07-12 16:50:58 +02:00
Gerkiz
7ce9894a15 two new modules and changes to scenario 2021-07-12 16:15:55 +02:00
Gerkiz
0396c40e76 various fixes to modules 2021-07-07 12:22:22 +02:00
Gerkiz
d3880c78a6 various tweaks 2021-07-02 10:52:27 +02:00
Gerkiz
37710fac2c minor changes 2021-07-01 21:30:29 +02:00
gyorokpeter
d1ff33f689 fix spelling 2021-06-26 07:53:58 +01:00
Gerkiz
6b54f4e5c4 fish defender v2 update 2021-06-18 21:12:30 +02:00
Gerkiz
1449c0a71e minor bug fixes 2021-06-13 13:54:19 +02:00
Gerkiz
2e30470025 tweaks and bugfixes 2021-06-06 20:14:26 +02:00
MewMew
f5115e240e update
Faster capsule drops and shuffled.
Built silos always have auto-launch toggled off.
Rocket silos will attempt to auto-launch every 30 seconds.
Max satellites stored is now 1 + 1 every third world.
Mothership will now answer your questions.
Teleports now always lead to 0,0.
Chunk deletion made a bit slower.
50 % less research cost in quantum anomaly.
Only units are now affected in undead plague.
Replicant fauna nerf.
Ghosts, pipes, containers and walls are now minable in tarball.
Laser turrets are broken in matter anomaly.
Biters only spawn from rocks and trees in infested.
New World types ribbon, wasteland, oceanic, lazy bastard and abandoned library.
2021-05-28 22:19:24 +02:00
Gerkiz
82f03ed723 fix bonus speed on respawn 2021-05-28 20:37:25 +02:00
Gerkiz
8dde316312 rpg and playerlist updates 2021-05-28 18:28:17 +02:00
Gerkiz
2c7f3088db minor adjustment 2021-05-26 09:45:37 +02:00
Gerkiz
126ff22f1b
Merge branch 'develop' into refactor 2021-05-25 22:19:55 +02:00
Gerkiz
dab23f969a refactor 2021-05-25 22:19:20 +02:00
MewMew
1076fbf66e Update
Print more messages to discord.
Resource modifiers only apply to richness.
Generate a tiny amount of power from solar in the eternal night and pitch black.
Always reward 1000 white science flasks.
Disabled the auto-launch via permissions.
Capsule drop radius further reduced.
Terrain segmentation a bit more random.
Fuel progress bar, +25 to +50 fuel requirement per world.
Add mixed ore to all worlds.
Add mixed ore modifier.
Satellites as a reroll token, mothership dispatches the satellite and rerolls the selectors.
Reroll is triggered at the top part of ship.
2021-05-25 22:12:08 +02:00
Gerkiz
a576aaa2c3 new rpg spells 2021-05-23 21:13:21 +02:00
Gerkiz
fbaa411073 refactor and changes 2021-05-23 17:03:52 +02:00
Gerkiz
67e69158ee minor tweak 2021-05-23 02:04:31 +02:00
Gerkiz
0be0055eb7 minor adjustments done to rpg, wave defense and mtn v3 2021-05-23 02:02:11 +02:00
Gerkiz
b1c18815e2 mtn v3 - fixes 2021-05-22 16:21:23 +02:00
MewMew
83561ee45b make ignore lua 2021-05-21 01:02:48 +02:00
MewMew
b7c7cff886 update
16 unique world traits added.
Positive world modifiers halfed.
Starting area modifier removed.
Reduce capsule drop radius.
Reduced worm spawn radius in mothership surface.
Fix for game freeze on entering next world.
Fix for random high tier biters in next world.
Fix for being stuck in chunk destroy phase when a player joins.
Added modifiers for pollution diffusion, biter group size and tree durability.
2021-05-21 01:01:48 +02:00
Gerkiz
54a777deb3 fish defender v2
fix that players could build entities beyond the lightning wall
2021-05-18 23:26:53 +02:00
Gerkiz
376c101484 fix local variable shadowing 2021-05-18 21:13:08 +02:00
Gerkiz
89223f5dbd fix broken session time 2021-05-18 21:11:28 +02:00
Gerkiz
df75d37a4a desync fix to mtn fortress 2021-05-18 00:20:15 +02:00
Gerkiz
fd58a2b4fc mor changes to mtn fortress 2021-05-16 14:57:42 +02:00
Gerkiz
de4ff3b2e1 more changes to mtn fortress 2021-05-16 14:42:15 +02:00
Gerkiz
049f1162af minor changes to mtn fortress 2021-05-16 13:48:50 +02:00
Gerkiz
01762f6f81 removal of conditionals and fixes 2021-05-15 16:01:07 +02:00