hanakocz
b23f186cf8
Merge pull request #11 from M3wM3w/master
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update from main
2020-04-13 07:18:10 +02:00
MewMew
a78861f0ca
fix
2020-04-13 06:39:04 +02:00
hanakocz
77c0276b3d
mountain fortress tiny fixes and wave defense gui fix
2020-04-11 21:58:05 +02:00
MewMew
3dd6d34965
Update
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water variety in grassy biome
fixed not refreshing gui on new player join
worms and spawners gain health boost
2020-04-11 10:41:02 +02:00
hanakocz
fc1148def2
mini fixes
2020-04-10 01:29:49 +02:00
MewMew
cccfa03d66
Update
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chance for wider bridges
reworked ores
rocks are very resistant against biters
fixed water underneath spawn tiles
room spacing set to 4, (max-length of a normal ug-belt)
fixed missing expansion rocks
rpg one punch no longer damages neutral entities
added rainbow biome
added water biome
2020-04-09 01:04:36 +02:00
hanakocz
12f826762a
debug messages out
2020-04-08 21:31:34 +02:00
hanakocz
0dd0a232bc
fortress
2020-04-08 21:29:51 +02:00
hanakocz
3e89e54077
Merge pull request #9 from M3wM3w/master
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fuck oyu git
2020-04-08 20:42:14 +02:00
hanakocz
d9c5468f1e
update
2020-04-08 20:28:02 +02:00
MewMew
0d80cad631
update
2020-04-04 10:21:39 +02:00
MewMew
f4c5a315a6
broken module fix
2020-04-04 09:02:09 +02:00
MewMew
b438e6fa6c
updates
2020-04-01 17:10:29 +02:00
MewMew
e8525e4152
Merge pull request #153 from hanakocz/patch-3
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fix for soft reset deleting deconstructed entities
2020-03-31 20:43:35 +02:00
MewMew
8c579b2084
players no longer get murdered by water
2020-03-30 20:10:21 +02:00
MewMew
2e93b031de
oil kill fix
2020-03-27 14:07:56 +01:00
MewMew
610875070f
new module
2020-03-27 12:57:47 +01:00
hanakocz
8be8c713db
tiny update + new module
2020-03-26 04:41:16 +01:00
hanakocz
771e5e7aeb
Change comfy panel to allow multiple admin tabs
2020-03-17 04:07:33 +01:00
hanakocz
339189c8d5
fix for soft reset deleting deconstructed entities
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soft reset deletes entities before they can get unmarked for deconstruction
2020-03-13 19:26:43 +01:00
MewMew
a27c53ef52
0.18 fix
2020-03-11 05:20:14 +01:00
MewMew
5643582e84
fixes and things
2020-03-10 13:25:42 +01:00
MewMew
93b9894116
support for angel bob's
2020-03-10 11:59:29 +01:00
MewMew
c93e29588b
now sorts containers by distance
2020-03-10 02:51:08 +01:00
MewMew
7fbfadf861
update
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now using choose elem buttons
2020-03-03 08:16:19 +01:00
MewMew
dd454afcf4
small update
2020-03-02 18:48:29 +01:00
MewMew
1d5c0ba7f6
fixes and tweak
2020-02-28 21:34:02 +01:00
MewMew
541decc58d
new module added
2020-02-28 15:04:30 +01:00
MewMew
f22f4a6cfb
new function
2020-02-24 16:18:45 +01:00
MewMew
713fd5cc9f
removal of unused
2020-02-03 07:10:58 +01:00
MewMew
b0f8078661
0.18 particle compatibility
2020-01-29 05:55:30 +01:00
MewMew
b7f0b38ff9
things
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temporary particle disables;
darkness for mountain fortress, can be toggled via darkness variable in main.lua
2020-01-26 11:43:07 +01:00
MewMew
02f907f970
integration of biter extra lifes
2020-01-19 10:26:11 +01:00
MewMew
806da8159d
remember biteys unit group
2020-01-19 09:38:30 +01:00
MewMew
3d079bb83b
new module
2020-01-19 07:06:38 +01:00
MewMew
6804b84d50
tweaks
2020-01-05 19:05:57 +01:00
randomdud3
b6aec3bd07
Use the current health when calculating health pool changes
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Ideally, you could keep the health modifier in the pool structure so you
dont need to calculate the inverse every time again, but since the 3rd
spot meant stuff for bosses and it was used in other places, i didn't
want to mess with it.
2020-01-02 23:51:29 +01:00
randomdud3
db6842b0d2
Ignore events that won't do any damage.
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Ideally this event would not be triggered since it won't change
anything, but it seems big waves of biters trigger it with 0 damage, so
might be better to ignore those
2020-01-02 23:41:38 +01:00
MewMew
66470c193c
small fixes
2020-01-01 23:56:38 +01:00
MewMew
6a3f72052b
updates
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biter battles - evasion replaced with health boost
mountain map - collapse disabled by default
2020-01-01 18:25:14 +01:00
MewMew
99c7cb89c6
fix for blue beach map
2020-01-01 14:05:49 +01:00
MewMew
e3e476a06a
update
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no biter attacks for new towns at high evo
clear spawn of biters for outlanders
clear units that are out of the current evolution range
prevent outlanders from building close to towns centers
2019-12-28 14:56:04 +01:00
galestar306
9cf749a4b3
biters don't attack low research towns based on evo
2019-12-27 18:59:50 -05:00
MewMew
0bab1a1671
unit group optimization
2019-12-24 16:35:40 +01:00
MewMew
9ee7acf841
updates
2019-12-24 12:43:47 +01:00
MewMew
b1032a0772
fixes
2019-12-23 18:09:01 +01:00
MewMew
df71d20de1
updates
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unique color for towns
landfill painting when mining scrap
bugfixes
2019-12-23 14:23:41 +01:00
MewMew
3407694ac4
updatess
2019-12-22 17:16:26 +01:00
MewMew
ad1f009bee
more info in gui, market offer caps
2019-12-21 19:47:32 +01:00
MewMew
ac1f213949
require a token for town founding
2019-12-20 23:10:03 +01:00