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mirror of https://github.com/veden/Rampant.git synced 2025-01-22 03:08:51 +02:00

191 Commits

Author SHA1 Message Date
Aaron Veden
9aae1b56c2 updated smoke, and added variations properties 2018-01-26 18:15:40 -08:00
Aaron Veden
e3f43edc09 qa'ing 2018-01-25 21:48:12 -08:00
Aaron Veden
102b864c36 Add base garbage collection and colors for the types 2018-01-25 21:13:47 -08:00
Aaron Veden
80b4677dea Need to figure out why bases or displaying incorrectly 2018-01-25 16:52:26 -08:00
Aaron Veden
a2a3344678 still need to add laser, then alignment table, numbers pass 2018-01-24 00:07:22 -08:00
Aaron Veden
2bf7665412 almost working infernos 2018-01-23 22:02:06 -08:00
Aaron Veden
1d1c2bbbd1 updated version info and versioning 2018-01-23 20:23:11 -08:00
Aaron Veden
d6685f3cb6 finish infernos, trolls, fast, laser, wasp, decaying, undying 2018-01-21 23:13:18 -08:00
Aaron Veden
326e7c1df0 need to finish generating other unit classes, calibrate base upgrade path 2018-01-20 23:46:41 -08:00
Aaron Veden
033c09d014 still need base processing, neutral worms, and converting existing
unit spawner and worms
2018-01-19 23:15:13 -08:00
Aaron Veden
33815a27b7 working on uni classes, still need base and entity upgrade logic finished 2018-01-15 23:21:12 -08:00
Aaron Veden
8e76817a19 added base detection, creation, and removal. needs base location on register 2018-01-14 23:41:55 -08:00
Aaron Veden
91e2c72e93 adding different feature 2018-01-14 15:10:56 -08:00
Aaron Veden
59b364398d reworked squads to work with chunks 2018-01-13 21:48:21 -08:00
Aaron Veden
f69075850d fixed invalid function call 2018-01-02 10:36:23 -08:00
Aaron Veden
b6d0ac9d3a swiched tile, cliff, resource scans to events. Added artillery turret
to pheromones. Lowered pass score cutoff. added surface checks
2018-01-01 22:05:21 -08:00
Aaron Veden
ed5739906d artillery response and unit spawner rally and retreat, fixed cliffs 2018-01-01 15:35:25 -08:00
Aaron Veden
bc593fa282 working visualizer, cliffs seems to be working poorly, reduced retreat frequency 2017-12-31 21:51:51 -08:00
Aaron Veden
319fb66845 trying to better represent map features 2017-12-28 21:38:10 -08:00
Aaron Veden
d0ed774587 first attempt 2017-12-20 19:50:36 -08:00
Aaron Veden
a4a5d2c83c updating to 16 2017-12-14 11:33:34 -08:00
Aaron Veden
055e65fe35 updated readme and versioning 2017-11-26 14:21:48 -08:00
Aaron Veden
4f4945971b working adjustments and refactoring 2017-11-20 23:27:03 -08:00
Aaron Veden
f6d9c5d02f updated version 2017-10-29 12:19:19 -07:00
Aaron Veden
b6f4612ce9 fixed item collectors 2017-08-13 17:35:57 -07:00
Aaron Veden
343cdfffd9 see readme 2017-08-11 18:19:35 -07:00
Aaron Veden
0271a370df fixed world processor 2017-08-11 00:49:10 -07:00
Aaron Veden
59186e388e finished item collector 2017-08-10 23:37:23 -07:00
Aaron Veden
baee711d7d working item collector complex entity 2017-08-08 01:19:51 -07:00
Aaron Veden
7f7177e5fc figuring out approach for item collector 2017-07-22 18:07:44 -07:00
Aaron Veden
4f113ab67b fix upgrade latch 2017-07-15 12:48:11 -07:00
Aaron Veden
885b3f0bea see readme 2017-07-04 15:52:20 -07:00
Aaron Veden
fca0fbf434 added more robust resource navigation 2017-07-01 22:40:25 -07:00
Aaron Veden
d8a36bc5f7 added localized math.random and refactor biter attacks 2017-06-30 21:36:23 -07:00
Aaron Veden
a246928452 see readme 2017-06-24 11:41:57 -07:00
Aaron Veden
337951c548 Code clean, refactored modules, prepping for more custom ai work 2017-06-15 18:30:26 -07:00
Aaron Veden
1fbd91908c refactor chunk scoring, and optimized it 2017-06-14 22:08:13 -07:00
Aaron Veden
ab1fe32be5 refactoring files for movement code and tendril stuff 2017-06-12 20:16:43 -07:00
Aaron Veden
fa44b2d984 see readme 2017-06-10 17:59:06 -07:00
Aaron Veden
c254facfd5 prepped for next version 2017-06-10 01:47:15 -07:00
Aaron Veden
75eb3a29d4 see readme, base work not done 2017-06-10 01:38:20 -07:00
Aaron Veden
41fb7d6db4 basic working implemention 2017-06-08 22:18:59 -07:00
Aaron Veden
73e9dfd7f6 tendril 2017-06-07 17:57:24 -07:00
Aaron Veden
1ed4d98656 see readme 2017-06-01 18:59:32 -07:00
Aaron Veden
471c6fe62d working ion cannon reaction 2017-06-01 00:03:07 -07:00
Aaron Veden
d9a9045ada re-enabled regrouping 2017-05-31 19:48:59 -07:00
Aaron Veden
43fb867c15 lots of refactoring 2017-05-31 18:46:53 -07:00
Aaron Veden
afe7cacb0f Stable merged with ai toggle 2017-05-27 21:50:37 -07:00
Aaron Veden
2b3fa0ca0e Merge branch 'bases' into baseMerger 2017-05-26 22:56:45 -07:00
Aaron Veden
9e361b3c06 see readme 2017-05-26 17:58:33 -07:00