1
0
mirror of https://github.com/veden/Rampant.git synced 2025-01-05 22:53:24 +02:00
Commit Graph

112 Commits

Author SHA1 Message Date
Aaron Veden
f47817b33a
fixed Chinese locale loading issue 2021-12-28 20:05:16 -08:00
pt
a710160d6c Add full Chinese locale 2021-12-29 00:48:03 +08:00
plexpt
7eea0eba5c add Chinese locale 2021-12-24 18:33:24 +08:00
Veden
2f28f3fafd
Merge pull request #63 from Astorin/master
RU locale update
2021-12-12 13:47:45 -08:00
Aaron Veden
219826fa86
added an initialPeaceTime setting allow initial base setup 2021-12-12 13:20:16 -08:00
Shadow_Man
59ac20d0c8
RU locale update 2021-12-12 22:44:41 +02:00
Aaron Veden
5000a86251
Increased deathThreshold to 4500,7500,11000,16000 2021-12-08 20:18:31 -08:00
Aaron Veden
d9b766ca58
fixed damageType selection for mutations and added print mutation events 2021-12-08 20:16:43 -08:00
Shadow_Man
679cd48dff
Add files via upload 2021-12-06 12:27:59 +02:00
Aaron Veden
074bad441e
correcte typo in max base mutations en locale 2021-11-26 12:59:02 -08:00
Aaron Veden
48381454a7
added mod setting for debugging inplace enemy structure upgrades 2021-11-26 11:00:59 -08:00
Shadow_Man
0e518eee0e
Update RU locale to Rampant v1.1.1 2021-11-25 19:02:37 -08:00
Aaron Veden
5c9d35db9f
updated mod setting description for base mutation 2021-11-25 11:21:29 -08:00
Aaron Veden
8a5a6a939a
updated description for mutations and removed desync warning on tile
movement as it should be fixed in base factorio
2021-11-25 09:42:37 -08:00
Aaron Veden
3a2d4fa29e
added base mutation limit 2021-11-25 09:04:52 -08:00
Aaron Veden
59d990be0c
correcting repo permissions 2021-11-23 19:45:28 -08:00
Aaron Veden
c31ecbd5b6
see changelog 2021-07-25 17:25:14 -07:00
Aaron Veden
0663a55521
see changelog 2021-07-24 20:23:38 -07:00
Dagothur
722868f6bb Merge remote-tracking branch 'upstream/master' 2021-05-01 07:52:57 -04:00
Dagothur
a98ebe9de6 remove idle biter point bonus mechanic 2021-04-30 23:36:34 -04:00
Dagothur
292d407e13 AI Points: Print spending to chat, print gains to chat, award idle biters bonus points
Configurable settings for:

1) Printing AI point spending to chat
2) Printing AI point gains to chat
3) Granting "Idle Biters" bonus points
2021-04-30 09:15:29 -04:00
Aaron Veden
f7c99d03ab
see changelog 2021-04-29 22:24:14 -07:00
Aaron Veden
0e7932b70e
see changelog 2021-04-16 13:47:43 -07:00
Aaron Veden
2b1b005892
Merge branch 'master' of https://github.com/Astorin/Rampant into prod 2021-04-16 13:40:37 -07:00
Dagothur
07e87ba2d9 Adds bug tier to enemy name's
e.g.

Fire biter: Elite

becomes

Fire biter: t6 Elite
2021-04-16 10:12:49 -04:00
Dagothur
485abfd19c Added Map Setting to disable the AI's Peaceful State
Added an AI: Enable Peaceful toggle. Defaults on. If it's disabled and the AI: Enable Migration setting is enabled, then when the AI state rolls Peaceful it is instead converted to Migrating.

Added a 2nd setting to display AI state changes in chat. Defaults off.
2021-04-16 09:54:58 -04:00
Shadow_Man
6c2e7c731a
Update RU locale to v1.0.7 2021-04-12 19:43:14 +02:00
Aaron Veden
538b4b82d6
see changelog 2021-04-03 17:16:25 -07:00
Metallumere
c01089f42f
Change Faction names and Sizes (#43)
Changes faction and size wording to minimize confusion, things like "General Biter: Neutral Class" seemed like it was some kind of error.
-Faction names-
Old: "Neutral", "Acid", "Physical", "Electric", "Suicide", "Nuclear", "Fire", "Inferno", "Troll", "Fast", "Laser", "Wasp", "Spawner", "Energy Thief", "Poison"
New: "Common", "Acidic", "Brutal", "Electric", "Suicide", "Nuclear", "Fire", "Inferno", "Regenerative", "Fast", "Laser", "Wasp", "Spawner", "Sapper", "Poison"
-Size names-
Old: "Larva", "Pupae", "Worker", "Grunt", "Soldier", "General", "Overlord", "Titan", "Leviathan", "Juggernaut"
New: "Larva", "Pupae", "Worker", "Grunt", "Soldier", "Elite", "Champion", "Overlord", "Titan", "Leviathan"
2021-04-03 16:07:23 -07:00
Aaron Veden
721b458777
see changelog 2021-02-27 14:50:26 -08:00
Aaron Veden
5ebc3b2fd1
system seems stable, needs ai value adjustment 2021-02-20 12:44:52 -08:00
Aaron Veden
1a4fec2c34
working through balancing 2021-02-08 21:55:16 -08:00
Shadow_Man
0b20828964
Create ru.cfg 2020-11-12 00:35:47 +02:00
Aaron Veden
1ab917e416
see changelog 2020-10-18 20:33:01 -07:00
Aaron Veden
e34c6f6720
see changelog 2020-08-08 13:38:15 -07:00
Aaron Veden
878c2204b3
see changelog 2020-05-24 20:25:21 -07:00
Aaron Veden
9aa81d20d4
RC3 build 2020-05-24 16:41:12 -07:00
Aaron Veden
8be5b06454
needs decay, base, resource and testing 2020-05-21 23:57:03 -07:00
Aaron Veden
fcd52cf91d
currently stuck at factorio crash 2020-05-19 19:37:16 -07:00
Aaron Veden
c9b9b82997
see changelog 2020-04-27 20:41:18 -07:00
Aaron Veden
a4cd32651c
see changelog 2020-03-21 18:27:42 -07:00
Aaron Veden
6dadb10e3b
restored settings 2020-02-01 19:47:51 -08:00
Aaron Veden
c92f6732ae
see changelog 2020-02-01 17:55:58 -08:00
Aaron Veden
a76befa436
see changelog 2019-12-19 17:38:09 -08:00
Aaron Veden
8cede89337
see changelog 2019-12-15 17:16:56 -08:00
Aaron Veden
05ca2126e9
checked settler movement and working on new temperament 2019-12-08 19:31:51 -08:00
Aaron Veden
fdc642464a seems to be stable, see changelog 2019-12-06 21:57:20 -08:00
Aaron Veden
7a0caab1c4 see changelog 2019-11-03 22:19:22 -08:00
Aaron Veden
aa0bbf7839 see changelog 2019-05-15 22:11:43 -07:00
Aaron Veden
e98d750cf4 see changelog 2019-05-09 17:46:57 -07:00