TWLTriston
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1d82203c4f
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As deployed / playtested with changes.
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2017-11-15 19:24:20 -05:00 |
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Valansch
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9abbc14e8e
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Merge pull request #119 from Valansch/dev_spy
Developed spy command
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2017-11-15 13:42:08 +01:00 |
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Maik Wild
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10d1b0ebe3
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Moved poisson rng to utils, fixed a potential nil reference and fixed poison typo
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2017-11-15 13:41:34 +01:00 |
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TWLTriston
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23a78b468e
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Order of operations on Misc vs ores in map layout to allow glitter to take effect. Also implemented the poisson RNG
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2017-11-15 05:53:49 -05:00 |
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Triston
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6e98aac3fb
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Merge branch 'develop' into develop_decos
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2017-11-13 15:52:11 -05:00 |
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TWLTriston
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13d0b77b4d
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Staging for play test
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2017-11-13 15:50:14 -05:00 |
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TWLTriston
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07c386ac32
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Additional tweaks and reordered the biomes to be next to each other
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2017-11-13 07:05:18 -05:00 |
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TWLTriston
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707f90255d
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Current status, messing with decoratives
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2017-11-12 18:56:26 -05:00 |
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TWLTriston
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53f55aba22
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Grass tiles now get dagobah swamp based values
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2017-11-12 16:30:17 -05:00 |
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Valansch
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85cb09b2ec
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snuck in zoom
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2017-11-12 19:43:51 +01:00 |
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Valansch
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da47d3daab
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Added name to spyshot screenshot and changed zoom to 0.5
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2017-11-12 19:37:02 +01:00 |
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Valansch
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02bdf6830d
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Developed spy command
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2017-11-12 19:28:33 +01:00 |
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TWLTriston
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ddc4748e74
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Multi row and column representation for all tile types.
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2017-11-12 11:41:30 -05:00 |
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Valansch
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dae8b0bdb1
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moved UK map to grilledham_map_gen
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2017-11-12 15:55:55 +01:00 |
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Valansch
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acdddf40a0
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Merge pull request #118 from Valansch/dev_uk_map
Imported Airs uk map rev 2
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2017-11-12 15:51:16 +01:00 |
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TWLTriston
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f66d5e0156
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Start of the deco overlay on picture maps -- working on a biome test area
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2017-11-12 08:11:06 -05:00 |
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Valansch
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ee34a08ae5
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Imported Airs uk map
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2017-11-10 13:04:47 +01:00 |
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Triston
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41f27fe5a5
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Merge pull request #114 from Valansch/dev_custom_prints
Dev custom prints
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2017-11-10 06:14:15 -05:00 |
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Triston
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ce47d8cb32
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Merge pull request #113 from Valansch/fix_decon_nonregular_exploit
Fix decon nonregular exploit
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2017-11-10 06:13:22 -05:00 |
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Valansch
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fa43564803
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Merge pull request #107 from Valansch/develop_left
Added left, converted Glitter to misc to allow RSO + Glitter. Tweak t…
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2017-11-09 20:31:22 +01:00 |
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Valansch
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d143880f1d
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implemented print_admins and print_except
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2017-11-09 20:28:56 +01:00 |
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Valansch
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7bcbe9c988
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implemented warning, when a non regular tried to deconstruct more than 1000 entities
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2017-11-09 20:05:37 +01:00 |
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Valansch
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16a8912e69
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made decons a tiny bit faster
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2017-11-09 19:56:53 +01:00 |
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Valansch
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822e1967c5
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added entity valid check and fixed bug where an entity was removed right when deconstructed, causing a non regular to be able to decon
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2017-11-09 19:54:16 +01:00 |
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Triston
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a8d032dd58
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Merge pull request #111 from Valansch/fix_pet_bug
Fixed pet spawn player nil reference #110
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2017-11-08 08:01:43 -05:00 |
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Maik Wild
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2059b39808
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Fixed pet spawn player nil reference #110
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2017-11-08 13:15:37 +01:00 |
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TWLTriston
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3daf67a591
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Added left, converted Glitter to misc to allow RSO + Glitter. Tweak to the RSO base to balance ores better, may need a rebalance
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2017-11-08 06:25:28 -05:00 |
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Triston
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cdeaa3c945
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Merge pull request #106 from Valansch/remove_clock
removed clock
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2017-11-08 06:24:08 -05:00 |
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Valansch
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66aa7bf97c
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removed clock
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2017-11-08 10:50:14 +01:00 |
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Valansch
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d0f97db34f
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Merge pull request #105 from Valansch/valansch_todos
Reduce fish frequency message
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2017-11-04 13:32:39 +01:00 |
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TWLTriston
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f5604f999b
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Reduce fish frequency message
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2017-11-04 08:13:20 -04:00 |
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TWLTriston
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a4f31cb65f
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Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
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2017-11-03 06:49:01 -04:00 |
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Triston
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1ce39ef910
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Merge pull request #104 from Valansch/dev_remove_chatlog
Removed chatlog and added discord link print
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2017-11-03 05:23:38 -04:00 |
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Maik Wild
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a09a4fbf91
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Fixed mew typo
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2017-11-02 17:43:40 +01:00 |
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Maik Wild
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9a9a48e600
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Removed chatlog and added discord link print
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2017-11-02 17:41:54 +01:00 |
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TWLTriston
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3815ab3eb4
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Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
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2017-10-30 06:37:43 -04:00 |
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Valansch
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90abbb5650
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Merge branch 'develop_fish_income' into develop
# Conflicts:
# map_layout.lua
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2017-10-29 12:18:03 +01:00 |
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Valansch
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182a166474
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Merge branch 'dev_dimentions' into develop
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2017-10-29 12:17:30 +01:00 |
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Valansch
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5969f1288c
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Fixed tpplayer bug, invoke surface tp and player killed debug print
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2017-10-29 00:20:52 +02:00 |
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Valansch
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e7ffffac9f
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Chanced get_nice_surface_name call
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2017-10-28 11:42:38 +02:00 |
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Valansch
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c3ad532058
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Implemented 9th dimention: Nihil
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2017-10-28 11:31:59 +02:00 |
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TWLTriston
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ccf34c51d1
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Final tweaks to RSO based on playtesting
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2017-10-28 05:07:41 -04:00 |
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Valansch
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b30d20c5c5
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Added debug output to on_player_died
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2017-10-27 23:23:40 +02:00 |
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Valansch
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8c98491577
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Changed looking for players form distance to find_entities_filtered
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2017-10-27 23:06:11 +02:00 |
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Valansch
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fe02be51da
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added death world wreck items dimention #103
added nuke to wreck items
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2017-10-26 17:32:31 +02:00 |
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Valansch
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70a055a495
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implemented debug outout and enable/disable for nuke_control.on_player_mined
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2017-10-26 16:28:08 +02:00 |
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Valansch
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237eaf6c7d
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removed relevant references to surfaces[1] #103
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2017-10-26 10:55:02 +02:00 |
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Valansch
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59a6a9cc5b
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Made portals independent of entity #103
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2017-10-26 10:40:14 +02:00 |
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TWLTriston
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9d73fffd3a
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Fix #102
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2017-10-25 20:19:42 -04:00 |
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Valansch
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cbdae2e08f
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implemented portals and magic chests and added link commands
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2017-10-25 22:24:10 +02:00 |
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