SimonFlapse
839019514b
Result from first alpha run
2019-10-11 20:24:28 +02:00
SimonFlapse
505bc0cc53
Unused variable removal
2019-10-11 11:20:10 +02:00
SimonFlapse
8f51a726e1
Removed global from generate, causes desyncs
2019-10-11 11:19:10 +02:00
SimonFlapse
2afc4ac5f0
Made it easier to add a new surface to the generate function
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You add a new surface by calling the get_surfaces() method in generate.lua
And then inserting a new value in the key, value format: [surface_name] = shape
Example
`local Generate = require 'map_gen.shared.generate'
game.create_surface('snake')
Generate.get_surfaces()['snake'] = b.rectangle(45, 4)
2019-10-11 10:54:27 +02:00
SimonFlapse
51dfa636fc
Merge remote-tracking branch 'upstream/develop' into space_race
2019-10-11 10:17:19 +02:00
Simon
ca29a047de
[Snake] Added on_snake_player_died event ( #995 )
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* Added on_snake_player_died event and a snake_demo map
* Added score to the event
* Fixed entities being destructible
Changed comment
* Fixed cases where controller type wasn't god
* Changed players controller to spectator when their snake dies
* Changed start_game call away from remote.call
* Needed new call to show the snake button
* Changed start_game to use Snake.control
* removed snake event from demo map
* Update map_gen/maps/snake_demo.lua
2019-10-11 00:28:40 +02:00
SimonFlapse
f5b40ddd07
Market items now working
2019-10-09 21:36:11 +02:00
SimonFlapse
d6842d8e4a
Fixed random desync (Static oil placement)
2019-10-09 13:25:43 +02:00
SimonFlapse
f0e147f39e
Added markets and more
2019-10-09 02:02:48 +02:00
SimonFlapse
5182e21607
Initial commit of Space Race
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Playable version 0.1
2019-10-07 22:44:17 +02:00
grilledham
c6fd8ec4ea
Merge pull request #980 from Jayefuu/branch
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Added rail_grid map preset and preview
2019-10-05 11:45:11 +01:00
Simon
1fe86c999e
Crowdin-Sync (2019-10-04) ( #989 )
2019-10-05 11:10:26 +02:00
Simon
3997f6ffb3
Toxic Jungle Danger Ores Fixes ( #986 )
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* Fixed danger ores and removed flamethrower ammo recipe
* disabled draw_resource_selection
Disabled map_gen ore, oil and cliffs.
Added map info
2019-10-04 21:01:11 +02:00
grilledham
661cd205a4
fixed comment
2019-09-28 14:33:27 +01:00
grilledham
ea7c027495
travis linting
2019-09-28 14:31:19 +01:00
grilledham
781cd11178
refactor rail_grid
2019-09-28 14:23:57 +01:00
grilledham
004bb0500f
Merge pull request #983 from curiosity-a/develop
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Fix stress corruption caused by water #552
2019-09-17 18:36:20 +01:00
curiosity
03dba62d30
Refactoring
2019-09-15 12:00:23 +03:00
curiosity
9dd4f8a3bb
Refactoring
2019-09-15 11:47:18 +03:00
curiosity
f3ebccce0b
Fix stress corruption caused by water #552
2019-09-14 19:40:43 +03:00
grilledham
e96cbfa680
Added Builders.change_map_gen_tiles(shape, new_tile_map).
2019-09-11 20:51:04 +01:00
Jayefuu
1ad53c842d
Added rail_grid lua and png files. Suitable for vanilla but also used on modded.
2019-09-11 19:31:38 +01:00
grilledham
ef89b1fb8c
Merge pull request #978 from grilledham/diggy-fix_require
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Fix require for Popup.player
2019-09-08 13:34:31 +01:00
grilledham
def7d53da2
fix require for Popup.player
2019-09-08 13:18:50 +01:00
theorangeangle
fc1d1af9d8
Merge pull request #947 from SimonFlapse/diggy_cutscene
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Cutscene Controller
2019-08-31 20:52:28 -05:00
grilledham
7d56edd582
Merge pull request #974 from grilledham/crashsite/updates
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reduce number of trees correctly
2019-08-03 14:34:47 +01:00
grilledham
3e28c29a70
reduce number of trees correctly
2019-08-03 14:26:34 +01:00
grilledham
55fca6d183
Merge pull request #973 from grilledham/crashsite/updates
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Crashsite/updates
2019-08-03 13:23:37 +01:00
grilledham
afa2019faa
less trees
2019-08-03 12:16:19 +01:00
grilledham
c2a663dbb7
remove missing items
2019-08-03 12:11:25 +01:00
grilledham
26447fb6c9
Merge pull request #972 from grilledham/crashsite/oil_change
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0.17.60 oil changes
2019-07-30 17:37:39 +01:00
grilledham
0eb844b17f
0.17.60 oil changes
2019-07-30 17:30:47 +01:00
grilledham
fbc5600d5a
Merge pull request #971 from grilledham/crashsite/desert
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Crashsite/desert
2019-07-28 19:33:58 +01:00
grilledham
54ff569235
desert preset
2019-07-28 11:44:21 +01:00
grilledham
119ce340bb
refactor to allow multiple crashsite presets
2019-07-28 11:44:13 +01:00
grilledham
9cb89ea891
Merge pull request #970 from grilledham/crashsite/updates
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spawn market to neutral force
2019-07-27 18:31:26 +01:00
grilledham
3941937400
spawn market to neutral force
2019-07-27 12:00:18 +01:00
grilledham
e4c5569de0
Merge pull request #968 from grilledham/crashsite/updates
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Crashsite updates [Waiting for 0.17.59]
2019-07-25 16:29:34 +01:00
grilledham
bac91762a3
reverted small oil refinery changes
2019-07-25 16:21:56 +01:00
grilledham
5b6b46047e
increased advanced circuit output
2019-07-25 16:21:26 +01:00
grilledham
c7c6120f55
outpost balance
2019-07-21 18:37:03 +01:00
theorangeangle
5607e7a50b
Merge pull request #953 from theorangeangle/mapmodify-3
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Mapmodify 3
2019-07-17 04:38:50 -04:00
SimonFlapse
b431628b86
Removed game.print statements
2019-07-07 20:54:37 +02:00
SimonFlapse
c3f09a9d3c
Fit_to_edge now accounts for display_scale
2019-07-07 20:51:25 +02:00
SimonFlapse
2b9ca4013a
Merge remote-tracking branch 'upstream/develop' into diggy_cutscene
2019-07-07 20:20:05 +02:00
grilledham
b1ae4fd622
Merge pull request #967 from grilledham/snake
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Snake
2019-07-04 16:57:08 +01:00
grilledham
20513fea25
require snake
2019-07-03 19:45:05 +01:00
grilledham
dd28df7502
update docs
2019-07-03 19:36:44 +01:00
grilledham
f8ceeed9bb
use n_th_tick instead of set_timeout
2019-07-03 19:33:04 +01:00
grilledham
dabadd8ac2
teleport player to board surface
2019-07-03 19:27:39 +01:00