Lynn
|
88b759466c
|
Added stone void chest that sends stone to surface
|
2018-10-17 21:01:24 +02:00 |
|
~iltar
|
a1f89dc6ea
|
Reduced biter spawn cache footprint and digging increases evo (#241)
|
2018-10-17 10:20:43 +02:00 |
|
Valansch
|
0b74795804
|
Merge pull request #240 from Valansch/scenario/diggy
Cave collapse changes
|
2018-10-17 10:19:17 +02:00 |
|
Maik Wild
|
6ba689f683
|
balance changes to tiles #229
|
2018-10-16 18:05:25 +02:00 |
|
Maik Wild
|
c0e59b8022
|
changed test tile range command to spawn pillars
|
2018-10-16 17:54:46 +02:00 |
|
Maik Wild
|
91d6d8acc3
|
added collapse alert #229
|
2018-10-16 16:38:58 +02:00 |
|
Maik Wild
|
1ea0f7018c
|
fixed all_tech syntax error
|
2018-10-16 15:59:31 +02:00 |
|
Valansch
|
7629518e10
|
Merge pull request #239 from Valansch/scenario/diggy
Changed stress map resolution
|
2018-10-16 13:41:08 +02:00 |
|
Maik Wild
|
b07f6e3174
|
fixed print_grid_value printing to small numbers #229 #239
|
2018-10-16 13:40:32 +02:00 |
|
Valansch
|
6dadc083a6
|
Merge pull request #231 from plague006/patch-1
When jailing, kick from vehicle and remove weapon
|
2018-10-16 10:05:55 +02:00 |
|
Valansch
|
fab3dcba9e
|
Merge pull request #203 from plague006/all-tech
Add a check before granting all techs to player force
|
2018-10-16 10:04:40 +02:00 |
|
~iltar
|
c9380a1661
|
Fix spawn location for players (#238)
|
2018-10-16 10:01:22 +02:00 |
|
~iltar
|
49c22dc765
|
Disable Landfill to avoid griefing (#237)
|
2018-10-16 10:00:28 +02:00 |
|
~iltar
|
45a9562092
|
Fixed spilled loot performance when rocks die (#236)
|
2018-10-16 09:59:58 +02:00 |
|
~iltar
|
20ffe9181d
|
Do not track noise tiles used to open rooms (#235)
|
2018-10-15 23:45:14 +02:00 |
|
Valansch
|
b4f1c88af8
|
Merge pull request #234 from iltar/market-message-on-buy
Show a market message when upgrades are received
|
2018-10-15 23:43:39 +02:00 |
|
Valansch
|
53c0dc2b96
|
Merge pull request #233 from iltar/update-market-contents
Updated Market Contents
|
2018-10-15 23:43:12 +02:00 |
|
Valansch
|
900edef89e
|
Merge pull request #232 from iltar/balance-ores-biters
Balanced resources and biter spawns
|
2018-10-15 23:42:50 +02:00 |
|
Valansch
|
1f9850839f
|
lowered stress map resolution to 2x2 tiles per pixle #229
|
2018-10-15 23:40:36 +02:00 |
|
Valansch
|
67b43f34d4
|
fixed endless collapse loop
|
2018-10-15 21:30:05 +02:00 |
|
Lynn
|
93ad04c204
|
Show a market message when upgrades are received
|
2018-10-15 19:06:58 +02:00 |
|
Lynn
|
7f2b592a56
|
Updated Market Contents
|
2018-10-15 18:41:51 +02:00 |
|
Lynn
|
6086ef98d0
|
Balanced resources and biter spawns
|
2018-10-15 18:32:01 +02:00 |
|
Matthew
|
5ea32091cd
|
Have all-tech only register when in debug mode
|
2018-10-15 12:12:30 -04:00 |
|
Matthew
|
e53d15bb48
|
When jailing, kick from vehicle and remove weapon
|
2018-10-15 11:51:07 -04:00 |
|
Valansch
|
f16a1ccf44
|
Merge pull request #230 from Valansch/scenario/diggy
Collapse changes
|
2018-10-15 15:10:28 +02:00 |
|
Maik Wild
|
cf8a427ab0
|
removed on_void_added #229
|
2018-10-15 14:51:07 +02:00 |
|
Maik Wild
|
178920f394
|
made tiles not support neighbors (except void) #229
|
2018-10-15 14:48:48 +02:00 |
|
Maik Wild
|
639a7a1a8a
|
Implemented /test-tile-support-range #229
|
2018-10-15 13:55:01 +02:00 |
|
Maik Wild
|
64347517cf
|
nerfed tiles even more #229
|
2018-10-15 13:53:56 +02:00 |
|
Maik Wild
|
164e807e9c
|
removed void from collapse #229
|
2018-10-15 13:53:22 +02:00 |
|
Maik Wild
|
646e629c69
|
fixed debug error
|
2018-10-15 13:50:41 +02:00 |
|
Valansch
|
3dad1db67d
|
Merge pull request #221 from iltar/scenario/diggy
Initial setup for Diggy
|
2018-10-15 12:08:51 +02:00 |
|
Lynn
|
52dfc8aec9
|
Disabled diggy by default
|
2018-10-14 14:25:41 +02:00 |
|
Maik Wild
|
64806bc6f2
|
updated stress values. Nerfed tiles
|
2018-10-14 12:19:36 +02:00 |
|
grilledham
|
ed71e89e56
|
merge
|
2018-10-13 20:57:07 +01:00 |
|
Maik Wild
|
ed58437b9a
|
Merge branch 'scenario/diggy' of github.com:iltar/RedMew into scenario/diggy
|
2018-10-13 15:03:04 +02:00 |
|
Maik Wild
|
a445b5719c
|
fixed double crack warning and implemented kill siwtch
|
2018-10-13 15:02:18 +02:00 |
|
grilledham
|
29d1235f7f
|
Merge branch 'scenario/diggy' of https://github.com/iltar/RedMew into scenario/diggy
|
2018-10-13 13:54:01 +01:00 |
|
Lynn
|
891dcfc56d
|
Adjusted threshold with 0.01 and message
|
2018-10-13 14:53:54 +02:00 |
|
Lynn
|
7090f5a904
|
Revert collapse fix due to corrupted stress levels
This commit can be reverted again later, but we need a playable version
right now :D
This reverts commit 5c6f92a5bc .
|
2018-10-13 14:46:02 +02:00 |
|
Maik Wild
|
5c6f92a5bc
|
optimized collapse: collapses now happen every 80 ticks
|
2018-10-13 14:24:51 +02:00 |
|
Lynn
|
ba739a8563
|
Merge branch 'develop' into scenario/diggy
|
2018-10-13 00:26:28 +02:00 |
|
Lynn
|
4148e4c950
|
Some minor fixes and tweaks to go live
|
2018-10-13 00:21:20 +02:00 |
|
Lynn
|
0d4ed60d5b
|
Fixed noise used map desync and refresh GUI
|
2018-10-12 19:37:16 +02:00 |
|
Lynn
|
029a2b38fd
|
Added functional GUI for stone sent
|
2018-10-11 22:17:25 +02:00 |
|
Lynn
|
440327b882
|
Minor perf update
|
2018-10-11 20:13:42 +02:00 |
|
Lynn
|
b165acdfcc
|
Fixed some more desyncs and math/table references
|
2018-10-11 19:43:04 +02:00 |
|
Lynn
|
4311a35c10
|
Fixed desync issues due to global state
|
2018-10-10 23:05:48 +02:00 |
|
Lynn
|
ad24aeeef2
|
Added buffs from the market and rebalanced the market prices/items
|
2018-10-10 20:49:49 +02:00 |
|