grilledham
36b4f81606
fix desync
2019-06-20 17:43:51 +01:00
grilledham
fa2a62337a
highlight top buttons
2019-06-20 12:39:18 +01:00
grilledham
10711149b8
more blueprint helper localisation
2019-06-20 11:29:00 +01:00
grilledham
5ef00fe40f
blueprint helper updates
2019-06-20 11:25:24 +01:00
grilledham
ae3f84667b
reduce turret activation delay with tech
2019-06-19 20:48:05 +01:00
grilledham
d2e9b6f7bd
moved locales into common
2019-06-19 18:41:32 +01:00
grilledham
059ee77963
fix travis issues
2019-06-19 18:37:35 +01:00
grilledham
67961322c1
don't shadow variable
2019-06-19 18:20:04 +01:00
grilledham
e579783899
kill inactive turrets with 0 health
2019-06-19 18:01:22 +01:00
grilledham
b723ccf36a
refund not inserted items
2019-06-19 17:58:47 +01:00
grilledham
b768b87546
autofill
2019-06-19 17:36:18 +01:00
grilledham
c7f63dcc4f
turret active delay
2019-06-19 14:28:40 +01:00
grilledham
a0a9ed4705
filter events
2019-06-18 21:35:25 +01:00
grilledham
bf5c4ffdd4
use next to check if table is empty + fast_remove -> remove
2019-06-18 12:17:24 +01:00
SimonFlapse
f811da5b30
Fixed inverted height and width
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Polygons are not being placed correctly
2019-06-14 23:19:21 +02:00
grilledham
29e6954658
Merge pull request #943 from Starholme/Feature#608CorpseCleanup
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First shot at #608 Corpse Cleanup
2019-06-14 18:56:25 +01:00
SimonFlapse
71044d6ade
Refactoring + Rendering module from grilledham
2019-06-14 19:24:11 +02:00
grilledham
d1ba1660df
rename biter_corpse_util -> biter_corpse_remover
2019-06-13 22:28:14 +01:00
grilledham
4607706149
grill's refactoring
2019-06-13 22:25:42 +01:00
Russel Delainey
d69e7e9219
Use event tick instead of game.tick
2019-06-12 11:24:00 -06:00
Russel Delainey
f5ca64d671
Make travis happy? Please travis?
2019-06-10 12:47:43 -06:00
SimonFlapse
150df010d7
Forgot to invert colors
2019-06-10 19:10:34 +02:00
SimonFlapse
36f51bc2e5
Fixed rendering background
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Minor tweaks to cutscene in diggy
2019-06-10 19:10:02 +02:00
SimonFlapse
71d850d04f
Reverting upvalues not working in MP
2019-06-10 16:53:52 +02:00
SimonFlapse
6978cc0330
Fixed replay not working in MP
2019-06-10 16:32:13 +02:00
SimonFlapse
92c61779ed
Removed unused applied styles to skip button
2019-06-10 16:14:18 +02:00
SimonFlapse
f9fb950639
Added skip button
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Clean up in radio gui
2019-06-10 16:11:12 +02:00
SimonFlapse
860ead05c0
Added localisation, Debug.Print and Cleanup
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Also changed some parameters to the draw_text with background so that 'g' and similar letters are not outside the background
2019-06-10 15:15:14 +02:00
Russel Delainey
0aa715fcce
Update config name to better match purpose
2019-06-09 22:36:53 -06:00
Russel Delainey
1573217813
Rewrite to avoid surface lookups
2019-06-09 22:34:13 -06:00
SimonFlapse
8d20eeff9d
Preventing players from replaying when a cutscene from the cutscene module is already playing
2019-06-10 01:31:26 +02:00
SimonFlapse
1569867f8f
Made soundpaths selectable
2019-06-10 01:14:23 +02:00
SimonFlapse
202e4c37b5
Fixed background parameters
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Also added a new waypoint to Diggy with floating text
2019-06-10 01:04:14 +02:00
SimonFlapse
85fc38fd3a
Minor changes to player_create
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Allowing cutscenes to run before welcoming players via info gui and console messages.
Also includes a search limit for walls and rock to prevent the cutscene from running too far away from {0, 0}
2019-06-09 23:59:16 +02:00
SimonFlapse
003cd6c801
Added a radio to browse sounds
2019-06-09 16:39:21 +02:00
Lynn
aa4f98c22b
Added retailer translations
2019-06-09 15:04:40 +02:00
SimonFlapse
f04b13f63a
Added parameter passthrough to rendering module
2019-06-09 13:31:44 +02:00
SimonFlapse
de77c9601a
Fixed players loosing control
2019-06-09 12:26:51 +02:00
SimonFlapse
3ca8e3f127
Cutscene Controller
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Implemented for Diggy
2019-06-09 00:55:25 +02:00
grilledham
f7918088ab
tooltip fix
2019-06-07 10:27:10 +01:00
grilledham
68c9f0ccf2
restored get_all_death_causes_by_player
2019-06-07 10:25:24 +01:00
Russel Delainey
4538af4152
Invert condition
2019-06-04 15:30:14 -06:00
Russel Delainey
c501c9ca85
Don't run cleanup on every death.
2019-06-04 15:28:08 -06:00
Russel Delainey
c07b5a39e0
Extracted filter to local
2019-06-04 14:50:09 -06:00
Russel Delainey
70fc151a3a
Extract corpse list length into local var
2019-06-04 14:41:19 -06:00
Russel Delainey
0e725ad9e1
Check the force is an enemy, and the type that died is unit
2019-06-04 14:40:33 -06:00
Russel Delainey
77d3a581f3
Implement as guards to reduce nesting
2019-06-04 14:25:34 -06:00
Russel Delainey
8b79bc8024
Clean up testing code.
2019-06-04 13:24:46 -06:00
Russel Delainey
3a56ee1e5c
First shot at #608
2019-06-04 13:07:43 -06:00
Lynn
98f11ee163
Satisfy travis
2019-06-04 11:05:00 +02:00