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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

266 Commits

Author SHA1 Message Date
plague006
d1fbdac4bc Prevent triggered on open and close 2019-01-25 11:38:58 -05:00
plague006
4ab5fd3371 Localize global calls, make sure we don't upload the default message 2019-01-25 11:32:49 -05:00
plague006
c6fa42a82a Autoformat 2019-01-25 11:24:13 -05:00
plague006
54e33c114e Split tokenized function apart 2019-01-25 11:23:06 -05:00
Matthew Heguy
b1647641c8 Use on_data_set_changed instead of nth tick 2019-01-25 08:15:58 -05:00
Matthew Heguy
7a3418262e Add ability to modify changelog in-game 2019-01-24 17:45:57 -05:00
grilledham
4e8fa9d54a
Merge pull request #672 from grilledham/score_update
Score update
2019-01-24 13:39:40 +00:00
grilledham
fc32446215 refresh score on all launches 2019-01-24 13:38:17 +00:00
Matthew Heguy
54eb1b08ba Use event.rocket, check force, don't print every launch 2019-01-23 18:33:43 -05:00
grilledham
54d30216d1 fixed looting corpse message 2019-01-22 16:06:36 +00:00
grilledham
f20e812919 removed global, changed styles, added total coins spent 2019-01-21 20:37:07 +00:00
grilledham
43197de20a added total coins spent 2019-01-21 20:36:32 +00:00
grilledham
ba27be7433 add messages on looting corpse 2019-01-21 15:54:14 +00:00
grilledham
1981dd6c0f fix errors 2019-01-20 18:25:53 +00:00
grilledham
7b393ed65c changed button sprite 2019-01-20 17:18:01 +00:00
grilledham
eaab7b9b3c removed stats tracking for damage. 2019-01-20 16:59:07 +00:00
grilledham
b45b4b3dce score rewrite 2019-01-20 16:50:10 +00:00
Matthew
0927a839b8
Fix linting (#657)
Fix linting warnings
2019-01-19 11:34:29 -05:00
grilledham
167cda342a Send own join and leave messages 2019-01-17 14:00:15 +00:00
Matthew
3f8be3151a
Add redmew_surface (#631)
* Add redmew_surface

* Change map_layout to have all maps use redmew_surface

* Maps: switch hardcoded nauvis refs to redmew_surface

* Features: switch hardcoded nauvis refs to redmew_surface

* Per discussion, removal of RSO

* Changes to files based on linting warnings/errors

* ent_functions: remove functions from global scope, ignore remaining linting warnings (~100 remaining)

* borg_planet: ignore linting warnings (88 remaining)

* mazes refactored

* Changed global.lua so events are run in the order they are registered
2019-01-16 13:44:55 -05:00
Matthew
91e18a7a96
Merge pull request #652 from grilledham/loaders
Loaders
2019-01-15 11:13:47 -05:00
grilledham
cdde0d6967 moved loaders to redmew_qol 2019-01-15 15:10:31 +00:00
Matthew
934adaa9f6
Merge pull request #653 from plague006/fix/qol
Check that entities are valid in redmew_qol
2019-01-15 09:52:13 -05:00
Matthew
5dd9ce9f90 Remove math and table as globals. (#647)
* Remove math and table as globals.
Create exceptions for table.lua and math.lua to modify respective globals and add returns for respective globals.

* Fix lint errors from table and math
2019-01-15 14:27:48 +01:00
Matthew Heguy
229e3e7f25 Check that entities are valid 2019-01-14 17:25:14 -05:00
grilledham
d7d7737b4b added loaders 2019-01-14 11:39:11 +00:00
Matthew
746d31dc14 Add quality of life features (#625)
* Add quality of life features: random train colors, restrict chests, backer_names, ghost_ttl

* Expand ghost_ttl

* Make val smile
2019-01-12 14:43:41 +01:00
Matthew
055ca8487f
Merge pull request #644 from grilledham/crashsite_0.4
Crashsite 0.4
2019-01-11 16:40:41 -05:00
Valansch
7fa83bae6c Add Tetris (#605)
Somehow nailed everything on the first try. What a pro.
2019-01-11 13:31:23 -05:00
Valansch
a8a777bcc5
Update market.lua 2019-01-10 16:28:34 +01:00
grilledham
e46a4983db Merge branch 'develop' of https://github.com/Valansch/RedMew into crashsite_0.4 2019-01-10 14:35:25 +00:00
Maik Wild
1eebea55e8 renamed fish_market.lua to market.lua and market_item to currency 2019-01-10 15:18:55 +01:00
Valansch
3ab26ea014
Fixed sticklers complaints 2019-01-10 14:53:03 +01:00
Valansch
73a3b7756b
Merge branch 'develop' into event-fixes 2019-01-10 14:38:55 +01:00
grilledham
f093fee5ab fixed bugs 2019-01-09 22:30:05 +00:00
Lynn
c84dec2aaa Fixed some market related hacks 2019-01-09 18:29:20 +01:00
Lynn
cb97ea54f3 Removed undefined variable 2019-01-09 18:29:19 +01:00
Lynn
57c4ae2519 Fish market with new GUI and stack limit 2019-01-09 18:29:18 +01:00
Matthew Heguy
018cab89b6 Fix linting, add comments 2019-01-08 15:58:12 -05:00
grilledham
5ee7a62464 fixed \n escaping + small optimizations (#635)
* fixed \n escaping + small optimizations
2019-01-07 13:30:59 +01:00
grilledham
84597ea1fe Merge branch 'develop' of https://github.com/Valansch/RedMew into event-fixes 2019-01-06 12:40:39 +00:00
Lynn
0ebe857532 Fixed volunteer references 2019-01-05 18:13:49 +01:00
Lynn
cb68f0c340 Fixed the infamous task desync and typos 2019-01-05 18:04:31 +01:00
Matthew
8ce3010da5
Merge pull request #628 from Jayefuu/patch-7
Added market remove instructions
2019-01-04 21:44:23 -05:00
plague006
4d929248b7 Use player from function rather than game.player 2019-01-04 16:31:34 -05:00
plague006
503a3843fb Clear space characters 2019-01-04 15:09:16 -05:00
plague006
bcd95662b6 Redirect all dependencies 2019-01-04 15:02:55 -05:00
Jayefuu
2df0e27fe6
Added market remove instructions
Users downloading the scenario were asking for instructions on how to remove the market (in #mapgen). Adding this reply will also help admins and others using the scenario to generate maps.
2019-01-04 19:59:37 +00:00
Matthew
cb9e1e9792 Have info pull changelog from server (#621)
* Have info pull changelog from server

* Use on_server_started and create a proper function to pass to event
2019-01-04 14:45:37 +01:00
Jayefuu
ec2687accd Score spelling correction (#627) 2019-01-04 12:56:25 +01:00