James Gillham
0ad994dca2
Refactor all the danger ore maps
2020-09-02 12:26:19 +01:00
TWLTriston
464b25b1b9
Changed win conditions to be globals for desync prevention and correction to the wrong variable being called as a win condition for disabling biters.
...
TravisCI fix on varible name reuse (entity)
2019-04-25 06:21:03 -04:00
grilledham
26ea48de48
fixed desync issue with random quadrants
2019-04-25 10:38:17 +01:00
grilledham
bdb524c6db
formatting
2019-04-25 10:37:49 +01:00
TWLTriston
03de8ca472
Added win condition for evolution increases and finally biter wipes from the map.
2019-04-24 22:21:06 -04:00
TWLTriston
5d06eba612
Randomized ore quadrant starting position, moved to single table for easier cross-reference
2019-04-24 18:48:52 -04:00
TWLTriston
b6d453dbb3
Converted tile references to be abstracted to the quadrant instead of ore specific
2019-04-24 17:11:20 -04:00
TWLTriston
9c4c2dce93
Converting to named ratios, reduced stone ratio by 1/2 in all quads.
2019-04-24 17:00:34 -04:00
TWLTriston
c4b6ea0bf0
Converting tile names to tables instead of string concatenation.
2019-04-24 16:45:27 -04:00
grilledham
5e990cca2c
Merge branch 'map/terraforming_daner_ores' into develop
2019-03-31 15:59:23 +01:00
grilledham
48178f912d
updates
2019-03-31 13:51:26 +01:00
TWLTriston
d378fd1387
- Modified the terrain tile generation to match the ore quadrants, smoothed the quadrant edges with some faux gradiant randomness
2019-03-30 08:58:17 -04:00
TWLTriston
44259be9d3
- Added scenario info and what's new into the map gen file to allow tracking and accountability to those who join the server.
2019-03-30 06:54:10 -04:00
TWLTriston
27e4c17268
- Increased the starting pond size to help control madness at spawn and visually reinforce the quandrant realities of the map
2019-03-30 06:32:55 -04:00
TWLTriston
880d154577
- Slight increase to uranium threshold to increase frequency based on playtesting.
2019-03-30 06:29:09 -04:00
TWLTriston
bcaedb4267
- Reduced min pollution level based on play testing.
2019-03-30 06:21:10 -04:00
TWLTriston
ded03fdcbc
Removed unused variables
2019-03-27 20:57:02 -04:00
TWLTriston
befa9253af
Fix to unused global variables (commented out for now), small whitespace cleanup on game definition
2019-03-27 18:38:11 -04:00
TWLTriston
c41e296c95
* Modified the ore generation to be quadrant based with more balance towards .17
...
* upped minimum pollution to keep map smaller
* reduced base tech multiplier to 20
* removed pollution factor and increased time factor for enemy evolution
2019-03-27 18:17:41 -04:00
Simon
4809f27bac
Fixing danger ores maps ( #866 )
...
* Fixed danger_ores, added behemoth worms
* Fiex terraforming_danger_ores
Added behemoth worms
* Decreased evolution rates
2019-03-15 20:08:22 +01:00
Matthew Heguy
ba8b4df879
Add doc related to water, add enable_water to grass_only maps (maintaining prior functionality)
2019-02-27 15:10:39 -05:00
plague006
0bdacb7542
Set spawn positions for danger_ores maps
2019-02-03 12:17:43 -05:00
Matthew
6aed6d6317
Change map loading method ( #640 )
...
Add map loader
2019-01-31 20:15:41 -05:00