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mirror of https://github.com/Refactorio/RedMew.git synced 2025-01-05 22:53:39 +02:00
RedMew/map_gen/shared
2021-01-13 21:08:32 +00:00
..
biter_attacks.lua Change to number difficulty scaling 2019-04-16 14:00:30 -04:00
builders.lua Gradient danger ores 2021-01-13 21:08:32 +00:00
car_body.lua keep the player's character 2019-05-20 15:10:36 +01:00
change_landfill_tile.lua
chunklist.lua Add generate_event_name to event module 2019-03-03 13:03:24 -05:00
danger_ore_banned_entities.lua Fixed upvalues 2019-10-05 17:00:36 +02:00
day_night.lua
ent_functions.lua
entity_placement_restriction.lua clean_cursor -> clear_cursor 2020-11-24 16:39:21 +00:00
generate.lua Refactor all the danger ore maps 2020-09-02 12:26:19 +01:00
global_builders.lua
hail_hydra.lua undo un-intentional indent 2020-08-09 22:12:38 -04:00
loot_items.lua Remove removed items/entities. 2020-11-24 16:39:22 +00:00
map_loader.lua
naughty_words.lua removed unsed Game variable 2019-05-16 12:11:01 +01:00
perlin_noise.lua
random.lua
redmew_surface.lua removed unsed Game variable 2019-05-16 12:11:01 +01:00
restrict_landfill_tile.lua removed unsed Game variable 2019-05-16 12:11:01 +01:00
simplex_noise.lua
spawn_control.lua removed unsed Game variable 2019-05-16 12:11:01 +01:00
wreck_items.lua Remove removed items/entities. 2020-11-24 16:39:22 +00:00