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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
RedMew/map_gen/maps/diggy/feature
2019-09-01 20:23:37 -05:00
..
alien_spawner.lua Added more controls to refine evolution config 2019-06-01 16:29:55 +02:00
antigrief.lua removed unsed Game variable 2019-05-16 12:11:01 +01:00
coin_gathering.lua Diggy integration with new ScoreTracker 2019-05-30 22:47:19 +02:00
cutscene.lua Removed game.print statements 2019-07-07 20:54:37 +02:00
diggy_cave_collapse.lua fixed whitespace and added map preview for "loading screen" 2019-08-28 22:13:54 -05:00
diggy_hole.lua Diggy integration with new ScoreTracker 2019-05-30 22:47:19 +02:00
experience.lua Merge branch 'develop' into diggy_cutscene 2019-06-22 15:11:56 +02:00
night_time.lua Crowdin sync 2019-05-29 (#928) 2019-05-29 23:13:28 +02:00
refresh_map.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
scattered_resources.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
setup_player.lua Optimize some reach distances 2019-06-01 17:11:17 +02:00
simple_room_generator.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
starting_zone.lua Change map loading method (#640) 2019-01-31 20:15:41 -05:00
weapon_balance.lua [Diggy] Updated experience gui (#840) 2019-04-22 20:21:04 +02:00