2024-08-19 23:18:14 +02:00
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/*
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* AssetGenerator.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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2024-09-12 18:11:03 +02:00
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VCMI_LIB_NAMESPACE_BEGIN
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class PlayerColor;
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VCMI_LIB_NAMESPACE_END
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2024-08-20 01:58:02 +02:00
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class AssetGenerator
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2024-08-19 23:18:14 +02:00
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{
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2024-08-29 00:37:39 +02:00
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public:
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2024-09-12 18:11:03 +02:00
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static void generateAll();
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static void createAdventureOptionsCleanBackground();
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static void createBigSpellBook();
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static void createPlayerColoredBackground(const PlayerColor & player);
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2024-09-12 18:34:42 +02:00
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static void createCombatUnitNumberWindow();
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2024-11-11 23:25:54 +02:00
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static void createCampaignBackground();
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static void createChroniclesCampaignImages();
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2024-11-30 04:45:31 +02:00
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static void createPaletteShiftedSprites();
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2024-08-20 22:45:11 +02:00
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};
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