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games
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vcmi
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2025-01-26 03:52:01 +02:00
Code
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Activity
vcmi
/
client
History
Ivan Savenko
24669afee3
Merge pull request
#5055
from Laserlicht/shortcut_modifier
...
fix shortcut modifier
2024-12-10 13:10:34 +02:00
..
adventureMap
remove test
2024-11-30 15:52:39 +01:00
battle
fix shadow hex
2024-12-09 20:27:39 +01:00
eventsSDL
fix shortcut modifier
2024-12-08 21:14:51 +01:00
globalLobby
…
gui
…
ios
…
lobby
…
mainmenu
Fix possible memory corruption in video player
2024-12-07 15:37:03 +00:00
mapView
code review
2024-12-05 23:31:03 +01:00
media
fix tutorial video
2024-12-07 17:14:45 +01:00
render
code review
2024-12-05 23:31:03 +01:00
renderSDL
fix shadow hex
2024-12-09 20:27:39 +01:00
widgets
Fix possible memory corruption in video player
2024-12-07 15:37:03 +00:00
windows
Fix possible memory corruption in video player
2024-12-07 15:37:03 +00:00
xBRZ
…
ArtifactsUIController.cpp
…
ArtifactsUIController.h
…
CGameInfo.cpp
…
CGameInfo.h
…
Client.cpp
…
Client.h
…
ClientCommandManager.cpp
…
ClientCommandManager.h
…
ClientNetPackVisitors.h
…
CMakeLists.txt
Fix possible memory corruption in video player
2024-12-07 15:37:03 +00:00
CMT.h
…
ConditionalWait.h
…
CPlayerInterface.cpp
Merge branch 'develop' into timed_events_objects_removal
2024-12-03 17:27:24 +01:00
CPlayerInterface.h
…
CServerHandler.cpp
…
CServerHandler.h
…
GameChatHandler.cpp
fixme & seconds in time (more usual)
2024-12-01 19:00:24 +01:00
GameChatHandler.h
…
HeroMovementController.cpp
…
HeroMovementController.h
…
LobbyClientNetPackVisitors.h
…
NetPacksClient.cpp
…
NetPacksLobbyClient.cpp
…
PlayerLocalState.cpp
…
PlayerLocalState.h
…
resource.h
…
ServerRunner.cpp
…
ServerRunner.h
…
StdInc.cpp
…
StdInc.h
…