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vcmi/mapeditor/resourceExtractor/ResourceConverter.cpp

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/*
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* ResourceConverter.cpp, part of VCMI engine
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*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "ResourceConverter.h"
#include "../lib/JsonNode.h"
#include "../lib/VCMIDirs.h"
#include "../lib/filesystem/Filesystem.h"
#include "BitmapHandler.h"
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#include "Animation.h"
#include "boost/filesystem/path.hpp"
#include "boost/locale.hpp"
namespace bfs = boost::filesystem;
// converts all pcx files from /Images into PNG
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void doConvertPcxToPng(bool deleteOriginals)
{
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std::string filename;
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bfs::path imagesPath = VCMIDirs::get().userExtractedPath() / "IMAGES";
bfs::directory_iterator end_iter;
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for(bfs::directory_iterator dir_itr(imagesPath); dir_itr != end_iter; ++dir_itr)
{
try
{
if (!bfs::is_regular_file(dir_itr->status()))
return;
std::string filePath = dir_itr->path().string();
std::string fileStem = dir_itr->path().stem().string();
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filename = dir_itr->path().filename().string();
std::string filenameLowerCase = boost::locale::to_lower(filename);
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if(bfs::extension(filenameLowerCase) == ".pcx")
{
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auto img = BitmapHandler::loadBitmap(filenameLowerCase);
bfs::path pngFilePath = imagesPath / (fileStem + ".png");
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img.save(pathToQString(pngFilePath), "PNG");
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if(deleteOriginals)
bfs::remove(filePath);
}
}
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catch(const std::exception & ex)
{
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logGlobal->info(filename + " " + ex.what() + "\n");
}
}
}
// splits a def file into individual parts and converts the output to PNG format
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void splitDefFile(const std::string & fileName, const bfs::path & spritesPath, bool deleteOriginals)
{
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if(CResourceHandler::get()->existsResource(ResourceID("SPRITES/" + fileName)))
{
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std::unique_ptr<Animation> anim = make_unique<Animation>(fileName);
anim->preload();
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anim->exportBitmaps(pathToQString(VCMIDirs::get().userExtractedPath()));
if(deleteOriginals)
bfs::remove(spritesPath / fileName);
}
else
logGlobal->error("Def File Split error! " + fileName);
}
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// splits def files (TwCrPort, CPRSMALL, FlagPort, ITPA, ITPt, Un32 and Un44) so that faction resources are independent
// (town creature portraits, hero army creature portraits, adventure map dwellings, small town icons, big town icons,
// hero speciality small icons, hero speciality large icons)
void splitDefFiles(bool deleteOriginals)
{
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bfs::path spritesPath = VCMIDirs::get().userExtractedPath() / "SPRITES";
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for(std::string defFilename : {"TwCrPort.def", "CPRSMALL.def", "FlagPort.def", "ITPA.def", "ITPt.def", "Un32.def", "Un44.def"})
splitDefFile(defFilename, spritesPath, deleteOriginals);
}
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void convertExtractedResourceFiles(bool splitDefs, bool convertPcxToPng, bool deleteOriginals)
{
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if(splitDefs)
splitDefFiles(deleteOriginals);
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if(convertPcxToPng)
doConvertPcxToPng(deleteOriginals);
}