| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | #ifndef __CANIMATION_H__
 | 
					
						
							|  |  |  | #define __CANIMATION_H__
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | #include <boost/function.hpp>
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | #include <vector>
 | 
					
						
							|  |  |  | #include <string>
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | #include <queue>
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | #include <map>
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | #include "../global.h"
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | #include "GUIBase.h"
 | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * CAnimation.h, part of VCMI engine | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Authors: listed in file AUTHORS in main folder | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * License: GNU General Public License v2.0 or later | 
					
						
							|  |  |  |  * Full text of license available in license.txt file, in main folder | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | struct SDL_Surface; | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | class SDLImageLoader; | 
					
						
							|  |  |  | class CompImageLoader; | 
					
						
							| 
									
										
										
										
											2011-07-21 18:29:22 +00:00
										 |  |  | class JsonNode; | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-22 11:52:36 +00:00
										 |  |  | /// Class for def loading, methods are based on CDefHandler
 | 
					
						
							|  |  |  | /// After loading will store general info (palette and frame offsets) and pointer to file itself
 | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | class CDefFile | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct SSpriteDef | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 		ui32 size; | 
					
						
							|  |  |  | 		ui32 format;    /// format in which pixel data is stored
 | 
					
						
							|  |  |  | 		ui32 fullWidth; /// full width and height of frame, including borders
 | 
					
						
							|  |  |  | 		ui32 fullHeight; | 
					
						
							|  |  |  | 		ui32 width;     /// width and height of pixel data, borders excluded
 | 
					
						
							|  |  |  | 		ui32 height; | 
					
						
							|  |  |  | 		si32 leftMargin; | 
					
						
							|  |  |  | 		si32 topMargin; | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 	}; | 
					
						
							|  |  |  | 	//offset[group][frame] - offset of frame data in file
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	std::map<size_t, std::vector <size_t> > offset; | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-01-01 20:26:39 +00:00
										 |  |  | 	unsigned char * data; | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	SDL_Color * palette; | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	CDefFile(std::string Name); | 
					
						
							|  |  |  | 	~CDefFile(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//load frame as SDL_Surface
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	template<class ImageLoader> | 
					
						
							|  |  |  | 	void loadFrame(size_t frame, size_t group, ImageLoader &loader) const; | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-20 09:24:53 +00:00
										 |  |  | 	const std::map<size_t, size_t> getEntries() const; | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | /*
 | 
					
						
							|  |  |  |  * Base class for images, can be used for non-animation pictures as well | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | class IImage | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	int refCount; | 
					
						
							|  |  |  | public: | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	//draws image on surface "where" at position
 | 
					
						
							| 
									
										
										
										
											2011-03-22 13:19:07 +00:00
										 |  |  | 	virtual void draw(SDL_Surface *where, int posX=0, int posY=0, Rect *src=NULL, ui8 alpha=255) const=0; | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	//decrease ref count, returns true if image can be deleted (refCount <= 0)
 | 
					
						
							|  |  |  | 	bool decreaseRef(); | 
					
						
							|  |  |  | 	void increaseRef(); | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	//Change palette to specific player
 | 
					
						
							|  |  |  | 	virtual void playerColored(int player)=0; | 
					
						
							|  |  |  | 	virtual int width() const=0; | 
					
						
							|  |  |  | 	virtual int height() const=0; | 
					
						
							|  |  |  | 	IImage(); | 
					
						
							|  |  |  | 	virtual ~IImage() {}; | 
					
						
							|  |  |  | }; | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | /*
 | 
					
						
							|  |  |  |  * Wrapper around SDL_Surface | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | class SDLImage : public IImage | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	//Surface without empty borders
 | 
					
						
							|  |  |  | 	SDL_Surface * surf; | 
					
						
							|  |  |  | 	//size of left and top borders
 | 
					
						
							|  |  |  | 	Point margins; | 
					
						
							|  |  |  | 	//total size including borders
 | 
					
						
							|  |  |  | 	Point fullSize; | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | public: | 
					
						
							|  |  |  | 	//Load image from def file
 | 
					
						
							|  |  |  | 	SDLImage(CDefFile *data, size_t frame, size_t group=0, bool compressed=false); | 
					
						
							|  |  |  | 	//Load from bitmap file
 | 
					
						
							|  |  |  | 	SDLImage(std::string filename, bool compressed=false); | 
					
						
							|  |  |  | 	//Create using existing surface, extraRef will increase refcount on SDL_Surface
 | 
					
						
							|  |  |  | 	SDLImage(SDL_Surface * from, bool extraRef); | 
					
						
							|  |  |  | 	~SDLImage(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-03-22 13:19:07 +00:00
										 |  |  | 	void draw(SDL_Surface *where, int posX=0, int posY=0, Rect *src=NULL,  ui8 alpha=255) const; | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	void playerColored(int player); | 
					
						
							|  |  |  | 	int width() const; | 
					
						
							|  |  |  | 	int height() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	friend class SDLImageLoader; | 
					
						
							|  |  |  | }; | 
					
						
							| 
									
										
										
										
											2011-01-01 20:26:39 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | /*
 | 
					
						
							|  |  |  |  *  RLE-compressed image data for 8-bit images with alpha-channel, currently far from finished | 
					
						
							|  |  |  |  *  primary purpose is not high compression ratio but fast drawing. | 
					
						
							|  |  |  |  *  Consist of repeatable segments with format similar to H3 def compression: | 
					
						
							|  |  |  |  *  1st byte: | 
					
						
							|  |  |  |  *  if (byte == 0xff) | 
					
						
							|  |  |  |  *  	raw data, opaque and semi-transparent data always in separate blocks | 
					
						
							|  |  |  |  *  else | 
					
						
							|  |  |  |  *  	RLE-compressed image data with this color | 
					
						
							|  |  |  |  *  2nd byte = size of segment | 
					
						
							|  |  |  |  *  raw data (if any) | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | class CompImage : public IImage | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	//x,y - margins, w,h - sprite size
 | 
					
						
							|  |  |  | 	Rect sprite; | 
					
						
							|  |  |  | 	//total size including borders
 | 
					
						
							|  |  |  | 	Point fullSize; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//RLE-d data
 | 
					
						
							|  |  |  | 	ui8 * surf; | 
					
						
							|  |  |  | 	//array of offsets for each line
 | 
					
						
							|  |  |  | 	unsigned int * line; | 
					
						
							|  |  |  | 	//palette
 | 
					
						
							|  |  |  | 	SDL_Color *palette; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//Used internally to blit one block of data
 | 
					
						
							| 
									
										
										
										
											2011-02-20 09:24:53 +00:00
										 |  |  | 	template<int bpp, int dir> | 
					
						
							| 
									
										
										
										
											2011-03-22 13:19:07 +00:00
										 |  |  | 	void BlitBlock(ui8 type, ui8 size, ui8 *&data, ui8 *&dest, ui8 alpha) const; | 
					
						
							|  |  |  | 	void BlitBlockWithBpp(ui8 bpp, ui8 type, ui8 size, ui8 *&data, ui8 *&dest, ui8 alpha, bool rotated) const; | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | public: | 
					
						
							|  |  |  | 	//Load image from def file
 | 
					
						
							|  |  |  | 	CompImage(const CDefFile *data, size_t frame, size_t group=0); | 
					
						
							|  |  |  | 	//TODO: load image from SDL_Surface
 | 
					
						
							|  |  |  | 	CompImage(SDL_Surface * surf); | 
					
						
							|  |  |  | 	~CompImage(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-03-22 13:19:07 +00:00
										 |  |  | 	void draw(SDL_Surface *where, int posX=0, int posY=0, Rect *src=NULL, ui8 alpha=255) const; | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	void playerColored(int player); | 
					
						
							|  |  |  | 	int width() const; | 
					
						
							|  |  |  | 	int height() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	friend class CompImageLoader; | 
					
						
							|  |  |  | }; | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-03-22 13:19:07 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | /// Class for handling animation
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | class CAnimation | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  | 	//source[group][position] - file with this frame, if string is empty - image located in def file
 | 
					
						
							| 
									
										
										
										
											2011-07-21 18:29:22 +00:00
										 |  |  | 	std::map<size_t, std::vector <JsonNode> > source; | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//bitmap[group][position], store objects with loaded bitmaps
 | 
					
						
							|  |  |  | 	std::map<size_t, std::map<size_t, IImage* > > images; | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-01-01 20:26:39 +00:00
										 |  |  | 	//animation file name
 | 
					
						
							|  |  |  | 	std::string name; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	//if true all frames will be stored in compressed (RLE) state
 | 
					
						
							| 
									
										
										
										
											2011-01-01 20:26:39 +00:00
										 |  |  | 	const bool compressed; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 	//loader, will be called by load(), require opened def file for loading from it. Returns true if image is loaded
 | 
					
						
							|  |  |  | 	bool loadFrame(CDefFile * file, size_t frame, size_t group); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//unloadFrame, returns true if image has been unloaded ( either deleted or decreased refCount)
 | 
					
						
							|  |  |  | 	bool unloadFrame(size_t frame, size_t group); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//initialize animation from file
 | 
					
						
							|  |  |  | 	void init(CDefFile * file); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//try to open def file
 | 
					
						
							|  |  |  | 	CDefFile * getFile() const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//to get rid of copy-pasting error message :]
 | 
					
						
							|  |  |  | 	void printError(size_t frame, size_t group, std::string type) const; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-20 09:24:53 +00:00
										 |  |  | 	//not a very nice method to get image from another def file
 | 
					
						
							|  |  |  | 	//TODO: remove after implementing resource manager
 | 
					
						
							|  |  |  | 	IImage * getFromExtraDef(std::string filename); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | public: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	CAnimation(std::string Name, bool Compressed = false); | 
					
						
							|  |  |  | 	CAnimation(); | 
					
						
							|  |  |  | 	~CAnimation(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-03-22 13:19:07 +00:00
										 |  |  | 	//static method for debugging - print info about loaded animations in tlog1
 | 
					
						
							|  |  |  | 	static void getAnimInfo(); | 
					
						
							|  |  |  | 	static std::set<CAnimation*> loadedAnims; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	//add custom surface to the selected position.
 | 
					
						
							| 
									
										
										
										
											2011-02-20 09:24:53 +00:00
										 |  |  | 	void setCustom(std::string filename, size_t frame, size_t group=0); | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	//get pointer to image from specific group, NULL if not found
 | 
					
						
							|  |  |  | 	IImage * getImage(size_t frame, size_t group=0, bool verbose=true) const; | 
					
						
							| 
									
										
										
										
											2010-10-25 19:37:21 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 	//all available frames
 | 
					
						
							|  |  |  | 	void load  (); | 
					
						
							|  |  |  | 	void unload(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//all frames from group
 | 
					
						
							|  |  |  | 	void loadGroup  (size_t group); | 
					
						
							|  |  |  | 	void unloadGroup(size_t group); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//single image
 | 
					
						
							|  |  |  | 	void load  (size_t frame, size_t group=0); | 
					
						
							|  |  |  | 	void unload(size_t frame, size_t group=0); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	//total count of frames in group (including not loaded)
 | 
					
						
							|  |  |  | 	size_t size(size_t group=0) const; | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | }; | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-03-22 13:19:07 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | /// Class for displaying one image from animation
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | class CAnimImage: public CIntObject | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | private: | 
					
						
							| 
									
										
										
										
											2011-02-20 09:24:53 +00:00
										 |  |  | 	CAnimation* anim; | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	//displayed frame/group
 | 
					
						
							|  |  |  | 	size_t frame; | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 	size_t group; | 
					
						
							| 
									
										
										
										
											2011-02-20 09:24:53 +00:00
										 |  |  | 	int player; | 
					
						
							|  |  |  | 	unsigned char flags; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void init(); | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							| 
									
										
										
										
											2011-02-20 09:24:53 +00:00
										 |  |  | 	CAnimImage(std::string name, size_t Frame, size_t Group=0, int x=0, int y=0, unsigned char Flags=0); | 
					
						
							|  |  |  | 	CAnimImage(CAnimation* anim, size_t Frame, size_t Group=0, int x=0, int y=0, unsigned char Flags=0); | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 	~CAnimImage();//d-tor
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-05-28 10:05:25 +00:00
										 |  |  | 	//size of animation
 | 
					
						
							|  |  |  | 	size_t size(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 	//change displayed frame on this one
 | 
					
						
							| 
									
										
										
										
											2011-04-06 20:30:59 +00:00
										 |  |  | 	void setFrame(size_t Frame, size_t Group=0); | 
					
						
							| 
									
										
										
										
											2011-02-20 09:24:53 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//makes image player-colored
 | 
					
						
							| 
									
										
										
										
											2011-04-06 20:30:59 +00:00
										 |  |  | 	void playerColored(int player); | 
					
						
							| 
									
										
										
										
											2011-02-20 09:24:53 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	void showAll(SDL_Surface *to); | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | }; | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-22 11:52:36 +00:00
										 |  |  | /// Base class for displaying animation, used as superclass for different animations
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | class CShowableAnim: public CIntObject | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	enum EFlags | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 		BASE=1,            //base frame will be blitted before current one
 | 
					
						
							|  |  |  | 		HORIZONTAL_FLIP=2, //TODO: will be displayed rotated
 | 
					
						
							|  |  |  | 		VERTICAL_FLIP=4,   //TODO: will be displayed rotated
 | 
					
						
							|  |  |  | 		USE_RLE=8,         //RLE-d version, support full alpha-channel for 8-bit images
 | 
					
						
							| 
									
										
										
										
											2011-02-20 09:24:53 +00:00
										 |  |  | 		PLAYER_COLORED=16, //TODO: all loaded images will be player-colored
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 	}; | 
					
						
							|  |  |  | protected: | 
					
						
							|  |  |  | 	CAnimation anim; | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 	size_t group, frame;//current frame
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	size_t first, last; //animation range
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	//TODO: replace with time delay(needed for battles)
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 	unsigned int frameDelay;//delay in frames of each image
 | 
					
						
							|  |  |  | 	unsigned int value;//how many times current frame was showed
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	unsigned char flags;//Flags from EFlags enum
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 	//blit image with optional rotation, fitting into rect, etc
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	void blitImage(size_t frame, size_t group, SDL_Surface *to); | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//For clipping in rect, offsets of picture coordinates
 | 
					
						
							|  |  |  | 	int xOffset, yOffset; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-03-22 13:19:07 +00:00
										 |  |  | 	ui8 alpha; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | public: | 
					
						
							|  |  |  | 	//called when next animation sequence is required
 | 
					
						
							|  |  |  | 	boost::function<void()> callback; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-03-22 13:19:07 +00:00
										 |  |  | 	//Set per-surface alpha, 0 = transparent, 255 = opaque
 | 
					
						
							|  |  |  | 	void setAlpha(unsigned int alphaValue); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	CShowableAnim(int x, int y, std::string name, unsigned char flags=0, unsigned int Delay=4, size_t Group=0); | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 	~CShowableAnim(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//set animation to group or part of group
 | 
					
						
							|  |  |  | 	bool set(size_t Group); | 
					
						
							|  |  |  | 	bool set(size_t Group, size_t from, size_t to=-1); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	//set rotation flags
 | 
					
						
							|  |  |  | 	void rotate(bool on, bool vertical=false); | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//move displayed part of picture (if picture is clipped to rect)
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	void clipRect(int posX, int posY, int width, int height); | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	//set frame to first, call callback
 | 
					
						
							|  |  |  | 	virtual void reset(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//show current frame and increase counter
 | 
					
						
							|  |  |  | 	void show(SDL_Surface *to); | 
					
						
							|  |  |  | 	void showAll(SDL_Surface *to); | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-03-22 13:19:07 +00:00
										 |  |  | /// Creature-dependend animations like attacking, moving,...
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | class CCreatureAnim: public CShowableAnim | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	enum EAnimType // list of creature animations, numbers were taken from def files
 | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2011-02-09 13:56:30 +00:00
										 |  |  | 		WHOLE_ANIM=-1, //just for convenience
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 		MOVING=0, //will automatically add MOVE_START and MOVE_END to queue
 | 
					
						
							| 
									
										
										
										
											2011-07-21 18:29:22 +00:00
										 |  |  | 		MOUSEON=1, //rename to IDLE
 | 
					
						
							|  |  |  | 		HOLDING=2, //rename to STANDING
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 		HITTED=3, | 
					
						
							|  |  |  | 		DEFENCE=4, | 
					
						
							|  |  |  | 		DEATH=5, | 
					
						
							|  |  |  | 		//DEATH2=6, //unused?
 | 
					
						
							|  |  |  | 		TURN_L=7, //will automatically play second part of anim and rotate creature
 | 
					
						
							|  |  |  | 		TURN_R=8, //same
 | 
					
						
							|  |  |  | 		//TURN_L2=9, //identical to previous?
 | 
					
						
							|  |  |  | 		//TURN_R2=10,
 | 
					
						
							|  |  |  | 		ATTACK_UP=11, | 
					
						
							|  |  |  | 		ATTACK_FRONT=12, | 
					
						
							|  |  |  | 		ATTACK_DOWN=13, | 
					
						
							|  |  |  | 		SHOOT_UP=14, | 
					
						
							|  |  |  | 		SHOOT_FRONT=15, | 
					
						
							|  |  |  | 		SHOOT_DOWN=16, | 
					
						
							|  |  |  | 		CAST_UP=17, | 
					
						
							|  |  |  | 		CAST_FRONT=18, | 
					
						
							|  |  |  | 		CAST_DOWN=19, | 
					
						
							|  |  |  | 		DHEX_ATTACK_UP=17, | 
					
						
							|  |  |  | 		DHEX_ATTACK_FRONT=18, | 
					
						
							|  |  |  | 		DHEX_ATTACK_DOWN=19, | 
					
						
							|  |  |  | 		MOVE_START=20, //no need to use this two directly - MOVING will be enought
 | 
					
						
							|  |  |  | 		MOVE_END=21 | 
					
						
							| 
									
										
										
										
											2011-07-21 18:29:22 +00:00
										 |  |  | 		//MOUSEON=22 //special group for border-only images - IDLE will be used as base
 | 
					
						
							|  |  |  | 		//READY=23 //same but STANDING is base
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | private: | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	//queue of animations waiting to be displayed
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 	std::queue<EAnimType> queue; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//this funcction is used as callback if preview flag was set during construction
 | 
					
						
							|  |  |  | 	void loopPreview(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	//change anim to next if queue is not empty, call callback othervice
 | 
					
						
							|  |  |  | 	void reset(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//add sequence to the end of queue
 | 
					
						
							|  |  |  | 	void addLast(EAnimType newType); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	void startPreview(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2010-11-15 15:15:00 +00:00
										 |  |  | 	//clear queue and set animation to this sequence
 | 
					
						
							|  |  |  | 	void clearAndSet(EAnimType type); | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2011-02-06 17:26:27 +00:00
										 |  |  | 	CCreatureAnim(int x, int y, std::string name, Rect picPos, | 
					
						
							|  |  |  | 	              unsigned char flags= USE_RLE, EAnimType = HOLDING ); | 
					
						
							| 
									
										
										
										
											2010-10-18 15:08:59 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif // __CANIMATIONHANDLER_H__
 |