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/*
* CTradeWindow . cpp , part of VCMI engine
*
* Authors : listed in file AUTHORS in main folder
*
* License : GNU General Public License v2 .0 or later
* Full text of license available in license . txt file , in main folder
*
*/
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# include "StdInc.h"
# include "CTradeWindow.h"
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# include "CAdvmapInterface.h"
# include "../gui/CGuiHandler.h"
# include "../gui/CCursorHandler.h"
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# include "../widgets/Images.h"
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# include "../CGameInfo.h"
# include "../CPlayerInterface.h"
# include "../../CCallback.h"
# include "../../lib/VCMI_Lib.h"
# include "../../lib/CArtHandler.h"
# include "../../lib/CCreatureHandler.h"
# include "../../lib/CGeneralTextHandler.h"
# include "../../lib/CHeroHandler.h"
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# include "../../lib/CGameState.h"
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# include "../../lib/mapObjects/CGHeroInstance.h"
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# include "../../lib/mapObjects/CGTownInstance.h"
# include "../../lib/mapObjects/CGMarket.h"
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CTradeWindow : : CTradeableItem : : CTradeableItem ( Point pos , EType Type , int ID , bool Left , int Serial ) :
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CIntObject ( LCLICK | HOVER | RCLICK , pos ) ,
type ( EType ( - 1 ) ) , // set to invalid, will be corrected in setType
id ( ID ) ,
serial ( Serial ) ,
left ( Left )
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{
downSelection = false ;
hlp = nullptr ;
image = nullptr ;
setType ( Type ) ;
}
void CTradeWindow : : CTradeableItem : : setType ( EType newType )
{
if ( type ! = newType )
{
OBJ_CONSTRUCTION_CAPTURING_ALL ;
type = newType ;
delete image ;
if ( getIndex ( ) < 0 )
{
image = new CAnimImage ( getFilename ( ) , 0 ) ;
image - > disable ( ) ;
}
else
image = new CAnimImage ( getFilename ( ) , getIndex ( ) ) ;
}
}
void CTradeWindow : : CTradeableItem : : setID ( int newID )
{
if ( id ! = newID )
{
id = newID ;
if ( image )
{
int index = getIndex ( ) ;
if ( index < 0 )
image - > disable ( ) ;
else
{
image - > enable ( ) ;
image - > setFrame ( index ) ;
}
}
}
}
std : : string CTradeWindow : : CTradeableItem : : getFilename ( )
{
switch ( type )
{
case RESOURCE :
return " RESOURCE " ;
case PLAYER :
return " CREST58 " ;
case ARTIFACT_TYPE :
case ARTIFACT_PLACEHOLDER :
case ARTIFACT_INSTANCE :
return " artifact " ;
case CREATURE :
return " TWCRPORT " ;
default :
return " " ;
}
}
int CTradeWindow : : CTradeableItem : : getIndex ( )
{
if ( id < 0 )
return - 1 ;
switch ( type )
{
case RESOURCE :
case PLAYER :
return id ;
case ARTIFACT_TYPE :
case ARTIFACT_INSTANCE :
case ARTIFACT_PLACEHOLDER :
return VLC - > arth - > artifacts [ id ] - > iconIndex ;
case CREATURE :
return VLC - > creh - > creatures [ id ] - > iconIndex ;
default :
return - 1 ;
}
}
void CTradeWindow : : CTradeableItem : : showAll ( SDL_Surface * to )
{
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CTradeWindow * mw = dynamic_cast < CTradeWindow * > ( parent ) ;
assert ( mw ) ;
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Point posToBitmap ;
Point posToSubCenter ;
switch ( type )
{
case RESOURCE :
posToBitmap = Point ( 19 , 9 ) ;
posToSubCenter = Point ( 36 , 59 ) ;
break ;
case CREATURE_PLACEHOLDER :
case CREATURE :
posToSubCenter = Point ( 29 , 76 ) ;
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// Positing of unit count is different in Altar of Sacrifice and Freelancer's Guild
if ( mw - > mode = = EMarketMode : : CREATURE_EXP & & downSelection )
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posToSubCenter . y + = 5 ;
break ;
case PLAYER :
posToSubCenter = Point ( 31 , 76 ) ;
break ;
case ARTIFACT_PLACEHOLDER :
case ARTIFACT_INSTANCE :
posToSubCenter = Point ( 19 , 55 ) ;
if ( downSelection )
posToSubCenter . y + = 8 ;
break ;
case ARTIFACT_TYPE :
posToSubCenter = Point ( 19 , 58 ) ;
break ;
}
if ( image )
{
image - > moveTo ( pos . topLeft ( ) + posToBitmap ) ;
CIntObject : : showAll ( to ) ;
}
printAtMiddleLoc ( subtitle , posToSubCenter , FONT_SMALL , Colors : : WHITE , to ) ;
}
void CTradeWindow : : CTradeableItem : : clickLeft ( tribool down , bool previousState )
{
CTradeWindow * mw = dynamic_cast < CTradeWindow * > ( parent ) ;
assert ( mw ) ;
if ( down )
{
if ( type = = ARTIFACT_PLACEHOLDER )
{
CAltarWindow * aw = static_cast < CAltarWindow * > ( mw ) ;
if ( const CArtifactInstance * movedArt = aw - > arts - > commonInfo - > src . art )
{
aw - > moveFromSlotToAltar ( aw - > arts - > commonInfo - > src . slotID , this , movedArt ) ;
}
else if ( const CArtifactInstance * art = getArtInstance ( ) )
{
aw - > arts - > commonInfo - > src . AOH = aw - > arts ;
aw - > arts - > commonInfo - > src . art = art ;
aw - > arts - > commonInfo - > src . slotID = aw - > hero - > getArtPos ( art ) ;
aw - > arts - > markPossibleSlots ( art ) ;
//aw->arts->commonInfo->dst.AOH = aw->arts;
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CCS - > curh - > dragAndDropCursor ( make_unique < CAnimImage > ( " artifact " , art - > artType - > iconIndex ) ) ;
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aw - > arts - > artifactsOnAltar . erase ( art ) ;
setID ( - 1 ) ;
subtitle = " " ;
aw - > deal - > block ( ! aw - > arts - > artifactsOnAltar . size ( ) ) ;
}
aw - > calcTotalExp ( ) ;
return ;
}
if ( left )
{
if ( mw - > hLeft ! = this )
mw - > hLeft = this ;
else
return ;
}
else
{
if ( mw - > hRight ! = this )
mw - > hRight = this ;
else
return ;
}
mw - > selectionChanged ( left ) ;
}
}
void CTradeWindow : : CTradeableItem : : showAllAt ( const Point & dstPos , const std : : string & customSub , SDL_Surface * to )
{
Rect oldPos = pos ;
std : : string oldSub = subtitle ;
downSelection = true ;
moveTo ( dstPos ) ;
subtitle = customSub ;
showAll ( to ) ;
downSelection = false ;
moveTo ( oldPos . topLeft ( ) ) ;
subtitle = oldSub ;
}
void CTradeWindow : : CTradeableItem : : hover ( bool on )
{
if ( ! on )
{
GH . statusbar - > clear ( ) ;
return ;
}
switch ( type )
{
case CREATURE :
case CREATURE_PLACEHOLDER :
GH . statusbar - > setText ( boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 481 ] ) % CGI - > creh - > creatures [ id ] - > namePl ) ) ;
break ;
case ARTIFACT_PLACEHOLDER :
if ( id < 0 )
GH . statusbar - > setText ( CGI - > generaltexth - > zelp [ 582 ] . first ) ;
else
GH . statusbar - > setText ( CGI - > arth - > artifacts [ id ] - > Name ( ) ) ;
break ;
}
}
void CTradeWindow : : CTradeableItem : : clickRight ( tribool down , bool previousState )
{
if ( down )
{
switch ( type )
{
case CREATURE :
case CREATURE_PLACEHOLDER :
//GH.statusbar->print(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->creatures[id]->namePl));
break ;
case ARTIFACT_TYPE :
case ARTIFACT_PLACEHOLDER :
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//TODO: it's would be better for market to contain actual CArtifactInstance and not just ids of certain artifact type so we can use getEffectiveDescription.
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if ( id > = 0 )
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adventureInt - > handleRightClick ( CGI - > arth - > artifacts [ id ] - > Description ( ) , down ) ;
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break ;
}
}
}
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std : : string CTradeWindow : : CTradeableItem : : getName ( int number ) const
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{
switch ( type )
{
case PLAYER :
return CGI - > generaltexth - > capColors [ id ] ;
case RESOURCE :
return CGI - > generaltexth - > restypes [ id ] ;
case CREATURE :
if ( number = = 1 )
return CGI - > creh - > creatures [ id ] - > nameSing ;
else
return CGI - > creh - > creatures [ id ] - > namePl ;
case ARTIFACT_TYPE :
case ARTIFACT_INSTANCE :
return CGI - > arth - > artifacts [ id ] - > Name ( ) ;
}
assert ( 0 ) ;
return " " ;
}
const CArtifactInstance * CTradeWindow : : CTradeableItem : : getArtInstance ( ) const
{
switch ( type )
{
case ARTIFACT_PLACEHOLDER :
case ARTIFACT_INSTANCE :
return ( const CArtifactInstance * ) hlp ;
default :
return nullptr ;
}
}
void CTradeWindow : : CTradeableItem : : setArtInstance ( const CArtifactInstance * art )
{
assert ( type = = ARTIFACT_PLACEHOLDER | | type = = ARTIFACT_INSTANCE ) ;
hlp = art ;
if ( art )
setID ( art - > artType - > id ) ;
else
setID ( - 1 ) ;
}
CTradeWindow : : CTradeWindow ( std : : string bgName , const IMarket * Market , const CGHeroInstance * Hero , EMarketMode : : EMarketMode Mode ) :
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CWindowObject ( PLAYER_COLORED , bgName ) ,
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market ( Market ) ,
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hero ( Hero ) ,
arts ( nullptr ) ,
hLeft ( nullptr ) ,
hRight ( nullptr ) ,
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ok ( nullptr ) ,
max ( nullptr ) ,
deal ( nullptr ) ,
slider ( nullptr ) ,
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readyToTrade ( false )
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{
type | = BLOCK_ADV_HOTKEYS ;
mode = Mode ;
initTypes ( ) ;
}
void CTradeWindow : : initTypes ( )
{
switch ( mode )
{
case EMarketMode : : RESOURCE_RESOURCE :
itemsType [ 1 ] = RESOURCE ;
itemsType [ 0 ] = RESOURCE ;
break ;
case EMarketMode : : RESOURCE_PLAYER :
itemsType [ 1 ] = RESOURCE ;
itemsType [ 0 ] = PLAYER ;
break ;
case EMarketMode : : CREATURE_RESOURCE :
itemsType [ 1 ] = CREATURE ;
itemsType [ 0 ] = RESOURCE ;
break ;
case EMarketMode : : RESOURCE_ARTIFACT :
itemsType [ 1 ] = RESOURCE ;
itemsType [ 0 ] = ARTIFACT_TYPE ;
break ;
case EMarketMode : : ARTIFACT_RESOURCE :
itemsType [ 1 ] = ARTIFACT_INSTANCE ;
itemsType [ 0 ] = RESOURCE ;
break ;
case EMarketMode : : CREATURE_EXP :
itemsType [ 1 ] = CREATURE ;
itemsType [ 0 ] = CREATURE_PLACEHOLDER ;
break ;
case EMarketMode : : ARTIFACT_EXP :
itemsType [ 1 ] = ARTIFACT_TYPE ;
itemsType [ 0 ] = ARTIFACT_PLACEHOLDER ;
break ;
}
}
void CTradeWindow : : initItems ( bool Left )
{
if ( Left & & ( itemsType [ 1 ] = = ARTIFACT_TYPE | | itemsType [ 1 ] = = ARTIFACT_INSTANCE ) )
{
int xOffset = 0 , yOffset = 0 ;
if ( mode = = EMarketMode : : ARTIFACT_RESOURCE )
{
xOffset = - 361 ;
yOffset = + 46 ;
auto hlp = new CTradeableItem ( Point ( 137 , 469 ) , itemsType [ Left ] , - 1 , 1 , 0 ) ;
hlp - > recActions & = ~ ( UPDATE | SHOWALL ) ;
items [ Left ] . push_back ( hlp ) ;
}
else //ARTIFACT_EXP
{
xOffset = - 363 ;
yOffset = - 12 ;
}
BLOCK_CAPTURING ;
arts = new CArtifactsOfHero ( Point ( pos . x + xOffset , pos . y + yOffset ) ) ;
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arts - > commonInfo = std : : make_shared < CArtifactsOfHero : : SCommonPart > ( ) ;
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arts - > commonInfo - > participants . insert ( arts ) ;
arts - > recActions = 255 ;
arts - > setHero ( hero ) ;
arts - > allowedAssembling = false ;
addChild ( arts ) ;
artSets . push_back ( arts ) ;
if ( mode = = EMarketMode : : ARTIFACT_RESOURCE )
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arts - > highlightModeCallback = std : : bind ( & CTradeWindow : : artifactSelected , this , _1 ) ;
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return ;
}
std : : vector < int > * ids = getItemsIds ( Left ) ;
std : : vector < Rect > pos ;
int amount = - 1 ;
getPositionsFor ( pos , Left , itemsType [ Left ] ) ;
if ( Left | | ! ids )
amount = 7 ;
else
amount = ids - > size ( ) ;
if ( ids )
vstd : : amin ( amount , ids - > size ( ) ) ;
for ( int j = 0 ; j < amount ; j + + )
{
int id = ( ids & & ids - > size ( ) > j ) ? ( * ids ) [ j ] : j ;
if ( id < 0 & & mode ! = EMarketMode : : ARTIFACT_EXP ) //when sacrificing artifacts we need to prepare empty slots
continue ;
auto hlp = new CTradeableItem ( pos [ j ] . topLeft ( ) , itemsType [ Left ] , id , Left , j ) ;
hlp - > pos = pos [ j ] + this - > pos . topLeft ( ) ;
items [ Left ] . push_back ( hlp ) ;
}
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vstd : : clear_pointer ( ids ) ;
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initSubs ( Left ) ;
}
std : : vector < int > * CTradeWindow : : getItemsIds ( bool Left )
{
std : : vector < int > * ids = nullptr ;
if ( mode = = EMarketMode : : ARTIFACT_EXP )
return new std : : vector < int > ( 22 , - 1 ) ;
if ( Left )
{
switch ( itemsType [ 1 ] )
{
case CREATURE :
ids = new std : : vector < int > ;
for ( int i = 0 ; i < 7 ; i + + )
{
if ( const CCreature * c = hero - > getCreature ( SlotID ( i ) ) )
ids - > push_back ( c - > idNumber ) ;
else
ids - > push_back ( - 1 ) ;
}
break ;
}
}
else
{
switch ( itemsType [ 0 ] )
{
case PLAYER :
ids = new std : : vector < int > ;
for ( int i = 0 ; i < PlayerColor : : PLAYER_LIMIT_I ; i + + )
if ( PlayerColor ( i ) ! = LOCPLINT - > playerID & & LOCPLINT - > cb - > getPlayerStatus ( PlayerColor ( i ) ) = = EPlayerStatus : : INGAME )
ids - > push_back ( i ) ;
break ;
case ARTIFACT_TYPE :
ids = new std : : vector < int > ( market - > availableItemsIds ( mode ) ) ;
break ;
}
}
return ids ;
}
void CTradeWindow : : getPositionsFor ( std : : vector < Rect > & poss , bool Left , EType type ) const
{
if ( mode = = EMarketMode : : ARTIFACT_EXP & & ! Left )
{
//22 boxes, 5 in row, last row: two boxes centered
int h , w , x , y , dx , dy ;
h = w = 44 ;
x = 317 ;
y = 53 ;
dx = 54 ;
dy = 70 ;
for ( int i = 0 ; i < 4 ; i + + )
for ( int j = 0 ; j < 5 ; j + + )
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poss . push_back ( Rect ( x + dx * j , y + dy * i , w , h ) ) ;
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poss . push_back ( Rect ( x + dx * 1.5 , y + dy * 4 , w , h ) ) ;
poss . push_back ( Rect ( x + dx * 2.5 , y + dy * 4 , w , h ) ) ;
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}
else
{
//seven boxes:
// X X X
// X X X
// X
int h , w , x , y , dx , dy ;
int leftToRightOffset ;
getBaseForPositions ( type , dx , dy , x , y , h , w , ! Left , leftToRightOffset ) ;
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const std : : vector < Rect > tmp =
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{
genRect ( h , w , x , y ) , genRect ( h , w , x + dx , y ) , genRect ( h , w , x + 2 * dx , y ) ,
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genRect ( h , w , x , y + dy ) , genRect ( h , w , x + dx , y + dy ) , genRect ( h , w , x + 2 * dx , y + dy ) ,
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genRect ( h , w , x + dx , y + 2 * dy )
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} ;
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vstd : : concatenate ( poss , tmp ) ;
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if ( ! Left )
{
for ( Rect & r : poss )
r . x + = leftToRightOffset ;
}
}
}
void CTradeWindow : : initSubs ( bool Left )
{
for ( CTradeableItem * t : items [ Left ] )
{
if ( Left )
{
switch ( itemsType [ 1 ] )
{
case CREATURE :
t - > subtitle = boost : : lexical_cast < std : : string > ( hero - > getStackCount ( SlotID ( t - > serial ) ) ) ;
break ;
case RESOURCE :
t - > subtitle = boost : : lexical_cast < std : : string > ( LOCPLINT - > cb - > getResourceAmount ( static_cast < Res : : ERes > ( t - > serial ) ) ) ;
break ;
}
}
else //right side
{
if ( itemsType [ 0 ] = = PLAYER )
{
t - > subtitle = CGI - > generaltexth - > capColors [ t - > id ] ;
}
else if ( hLeft ) //artifact, creature
{
int h1 , h2 ; //hlp variables for getting offer
market - > getOffer ( hLeft - > id , t - > id , h1 , h2 , mode ) ;
if ( t - > id ! = hLeft - > id | | mode ! = EMarketMode : : RESOURCE_RESOURCE ) //don't allow exchanging same resources
{
std : : ostringstream oss ;
oss < < h2 ;
if ( h1 ! = 1 )
oss < < " / " < < h1 ;
t - > subtitle = oss . str ( ) ;
}
else
t - > subtitle = CGI - > generaltexth - > allTexts [ 164 ] ; // n/a
}
else
t - > subtitle = " " ;
}
}
}
void CTradeWindow : : showAll ( SDL_Surface * to )
{
CWindowObject : : showAll ( to ) ;
if ( hRight )
CSDL_Ext : : drawBorder ( to , hRight - > pos . x - 1 , hRight - > pos . y - 1 , hRight - > pos . w + 2 , hRight - > pos . h + 2 , int3 ( 255 , 231 , 148 ) ) ;
if ( hLeft & & hLeft - > type ! = ARTIFACT_INSTANCE )
CSDL_Ext : : drawBorder ( to , hLeft - > pos . x - 1 , hLeft - > pos . y - 1 , hLeft - > pos . w + 2 , hLeft - > pos . h + 2 , int3 ( 255 , 231 , 148 ) ) ;
if ( readyToTrade )
{
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if ( hLeft )
hLeft - > showAllAt ( pos . topLeft ( ) + selectionOffset ( true ) , selectionSubtitle ( true ) , to ) ;
if ( hRight )
hRight - > showAllAt ( pos . topLeft ( ) + selectionOffset ( false ) , selectionSubtitle ( false ) , to ) ;
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}
}
void CTradeWindow : : removeItems ( const std : : set < CTradeableItem * > & toRemove )
{
for ( CTradeableItem * t : toRemove )
removeItem ( t ) ;
}
void CTradeWindow : : removeItem ( CTradeableItem * t )
{
items [ t - > left ] - = t ;
delete t ;
if ( hRight = = t )
{
hRight = nullptr ;
selectionChanged ( false ) ;
}
}
void CTradeWindow : : getEmptySlots ( std : : set < CTradeableItem * > & toRemove )
{
for ( CTradeableItem * t : items [ 1 ] )
if ( ! hero - > getStackCount ( SlotID ( t - > serial ) ) )
toRemove . insert ( t ) ;
}
void CTradeWindow : : setMode ( EMarketMode : : EMarketMode Mode )
{
const IMarket * m = market ;
const CGHeroInstance * h = hero ;
CTradeWindow * nwindow = nullptr ;
GH . popIntTotally ( this ) ;
switch ( Mode )
{
case EMarketMode : : CREATURE_EXP :
case EMarketMode : : ARTIFACT_EXP :
nwindow = new CAltarWindow ( m , h , Mode ) ;
break ;
default :
nwindow = new CMarketplaceWindow ( m , h , Mode ) ;
break ;
}
GH . pushInt ( nwindow ) ;
}
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void CTradeWindow : : artifactSelected ( CHeroArtPlace * slot )
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{
assert ( mode = = EMarketMode : : ARTIFACT_RESOURCE ) ;
items [ 1 ] [ 0 ] - > setArtInstance ( slot - > ourArt ) ;
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if ( slot - > ourArt & & ! slot - > locked )
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hLeft = items [ 1 ] [ 0 ] ;
else
hLeft = nullptr ;
selectionChanged ( true ) ;
}
std : : string CMarketplaceWindow : : getBackgroundForMode ( EMarketMode : : EMarketMode mode )
{
switch ( mode )
{
case EMarketMode : : RESOURCE_RESOURCE :
return " TPMRKRES.bmp " ;
case EMarketMode : : RESOURCE_PLAYER :
return " TPMRKPTS.bmp " ;
case EMarketMode : : CREATURE_RESOURCE :
return " TPMRKCRS.bmp " ;
case EMarketMode : : RESOURCE_ARTIFACT :
return " TPMRKABS.bmp " ;
case EMarketMode : : ARTIFACT_RESOURCE :
return " TPMRKASS.bmp " ;
}
assert ( 0 ) ;
return " " ;
}
CMarketplaceWindow : : CMarketplaceWindow ( const IMarket * Market , const CGHeroInstance * Hero , EMarketMode : : EMarketMode Mode )
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: CTradeWindow ( getBackgroundForMode ( Mode ) , Market , Hero , Mode )
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{
OBJ_CONSTRUCTION_CAPTURING_ALL ;
madeTransaction = false ;
bool sliderNeeded = true ;
new CGStatusBar ( new CPicture ( * background , Rect ( 8 , pos . h - 26 , pos . w - 16 , 19 ) , 8 , pos . h - 26 ) ) ;
std : : string title ;
if ( market - > o - > ID = = Obj : : TOWN )
{
switch ( mode )
{
break ; case EMarketMode : : CREATURE_RESOURCE :
title = CGI - > townh - > factions [ ETownType : : STRONGHOLD ] - > town - > buildings [ BuildingID : : FREELANCERS_GUILD ] - > Name ( ) ;
break ; case EMarketMode : : RESOURCE_ARTIFACT :
title = CGI - > townh - > factions [ market - > o - > subID ] - > town - > buildings [ BuildingID : : ARTIFACT_MERCHANT ] - > Name ( ) ;
sliderNeeded = false ;
break ; case EMarketMode : : ARTIFACT_RESOURCE :
title = CGI - > townh - > factions [ market - > o - > subID ] - > town - > buildings [ BuildingID : : ARTIFACT_MERCHANT ] - > Name ( ) ;
sliderNeeded = false ;
break ; default :
title = CGI - > generaltexth - > allTexts [ 158 ] ;
}
}
else
{
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switch ( market - > o - > ID )
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{
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case Obj : : BLACK_MARKET :
title = CGI - > generaltexth - > allTexts [ 349 ] ;
sliderNeeded = false ;
break ;
case Obj : : TRADING_POST :
title = CGI - > generaltexth - > allTexts [ 159 ] ;
break ;
case Obj : : TRADING_POST_SNOW :
title = CGI - > generaltexth - > allTexts [ 159 ] ;
break ;
default :
title = market - > o - > getObjectName ( ) ;
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}
}
new CLabel ( 300 , 27 , FONT_BIG , CENTER , Colors : : YELLOW , title ) ;
initItems ( false ) ;
initItems ( true ) ;
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ok = new CButton ( Point ( 516 , 520 ) , " IOK6432.DEF " , CGI - > generaltexth - > zelp [ 600 ] , [ & ] ( ) { close ( ) ; } , SDLK_RETURN ) ;
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ok - > assignedKeys . insert ( SDLK_ESCAPE ) ;
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deal = new CButton ( Point ( 307 , 520 ) , " TPMRKB.DEF " , CGI - > generaltexth - > zelp [ 595 ] , [ & ] ( ) { makeDeal ( ) ; } ) ;
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deal - > block ( true ) ;
if ( sliderNeeded )
{
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slider = new CSlider ( Point ( 231 , 490 ) , 137 , std : : bind ( & CMarketplaceWindow : : sliderMoved , this , _1 ) , 0 , 0 ) ;
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max = new CButton ( Point ( 229 , 520 ) , " IRCBTNS.DEF " , CGI - > generaltexth - > zelp [ 596 ] , [ & ] ( ) { setMax ( ) ; } ) ;
2014-07-13 16:31:00 +03:00
max - > block ( true ) ;
}
else
{
slider = nullptr ;
max = nullptr ;
deal - > moveBy ( Point ( - 30 , 0 ) ) ;
}
Rect traderTextRect ;
//left side
switch ( Mode )
{
case EMarketMode : : RESOURCE_RESOURCE :
case EMarketMode : : RESOURCE_PLAYER :
case EMarketMode : : RESOURCE_ARTIFACT :
new CLabel ( 154 , 148 , FONT_SMALL , CENTER , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 270 ] ) ;
break ;
case EMarketMode : : CREATURE_RESOURCE :
//%s's Creatures
new CLabel ( 152 , 102 , FONT_SMALL , CENTER , Colors : : WHITE ,
boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 272 ] ) % hero - > name ) ) ;
break ;
case EMarketMode : : ARTIFACT_RESOURCE :
//%s's Artifacts
2014-12-24 02:21:28 +02:00
new CLabel ( 152 , 56 , FONT_SMALL , CENTER , Colors : : WHITE ,
boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 271 ] ) % hero - > name ) ) ;
2014-07-13 16:31:00 +03:00
break ;
}
//right side
switch ( Mode )
{
case EMarketMode : : RESOURCE_RESOURCE :
case EMarketMode : : CREATURE_RESOURCE :
case EMarketMode : : RESOURCE_ARTIFACT :
case EMarketMode : : ARTIFACT_RESOURCE :
new CLabel ( 445 , 148 , FONT_SMALL , CENTER , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 168 ] ) ;
traderTextRect = Rect ( 316 , 48 , 260 , 75 ) ;
break ;
case EMarketMode : : RESOURCE_PLAYER :
new CLabel ( 445 , 55 , FONT_SMALL , CENTER , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 169 ] ) ;
traderTextRect = Rect ( 28 , 48 , 260 , 75 ) ;
break ;
}
traderText = new CTextBox ( " " , traderTextRect , 0 , FONT_SMALL , CENTER ) ;
int specialOffset = mode = = EMarketMode : : ARTIFACT_RESOURCE ? 35 : 0 ; //in selling artifacts mode we need to move res-res and art-res buttons down
if ( printButtonFor ( EMarketMode : : RESOURCE_PLAYER ) )
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new CButton ( Point ( 18 , 520 ) , " TPMRKBU1.DEF " , CGI - > generaltexth - > zelp [ 612 ] , [ & ] ( ) { setMode ( EMarketMode : : RESOURCE_PLAYER ) ; } ) ;
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if ( printButtonFor ( EMarketMode : : RESOURCE_RESOURCE ) )
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new CButton ( Point ( 516 , 450 + specialOffset ) , " TPMRKBU5.DEF " , CGI - > generaltexth - > zelp [ 605 ] , [ & ] ( ) { setMode ( EMarketMode : : RESOURCE_RESOURCE ) ; } ) ;
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if ( printButtonFor ( EMarketMode : : CREATURE_RESOURCE ) )
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new CButton ( Point ( 516 , 485 ) , " TPMRKBU4.DEF " , CGI - > generaltexth - > zelp [ 599 ] , [ & ] ( ) { setMode ( EMarketMode : : CREATURE_RESOURCE ) ; } ) ;
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if ( printButtonFor ( EMarketMode : : RESOURCE_ARTIFACT ) )
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new CButton ( Point ( 18 , 450 + specialOffset ) , " TPMRKBU2.DEF " , CGI - > generaltexth - > zelp [ 598 ] , [ & ] ( ) { setMode ( EMarketMode : : RESOURCE_ARTIFACT ) ; } ) ;
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if ( printButtonFor ( EMarketMode : : ARTIFACT_RESOURCE ) )
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new CButton ( Point ( 18 , 485 ) , " TPMRKBU3.DEF " , CGI - > generaltexth - > zelp [ 613 ] , [ & ] ( ) { setMode ( EMarketMode : : ARTIFACT_RESOURCE ) ; } ) ;
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updateTraderText ( ) ;
}
CMarketplaceWindow : : ~ CMarketplaceWindow ( )
{
hLeft = hRight = nullptr ;
for ( auto & elem : items [ 1 ] )
delete elem ;
for ( auto & elem : items [ 0 ] )
delete elem ;
items [ 1 ] . clear ( ) ;
items [ 0 ] . clear ( ) ;
}
void CMarketplaceWindow : : setMax ( )
{
slider - > moveToMax ( ) ;
}
void CMarketplaceWindow : : makeDeal ( )
{
int sliderValue = 0 ;
if ( slider )
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sliderValue = slider - > getValue ( ) ;
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else
sliderValue = ! deal - > isBlocked ( ) ; //should always be 1
if ( ! sliderValue )
return ;
int leftIdToSend = - 1 ;
switch ( mode )
{
case EMarketMode : : CREATURE_RESOURCE :
leftIdToSend = hLeft - > serial ;
break ;
case EMarketMode : : ARTIFACT_RESOURCE :
leftIdToSend = hLeft - > getArtInstance ( ) - > id . getNum ( ) ;
break ;
default :
leftIdToSend = hLeft - > id ;
break ;
}
if ( slider )
{
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LOCPLINT - > cb - > trade ( market - > o , mode , leftIdToSend , hRight - > id , slider - > getValue ( ) * r1 , hero ) ;
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slider - > moveTo ( 0 ) ;
}
else
{
LOCPLINT - > cb - > trade ( market - > o , mode , leftIdToSend , hRight - > id , r2 , hero ) ;
}
madeTransaction = true ;
hLeft = nullptr ;
hRight = nullptr ;
selectionChanged ( true ) ;
}
void CMarketplaceWindow : : sliderMoved ( int to )
{
redraw ( ) ;
}
void CMarketplaceWindow : : selectionChanged ( bool side )
{
readyToTrade = hLeft & & hRight ;
if ( mode = = EMarketMode : : RESOURCE_RESOURCE )
readyToTrade = readyToTrade & & ( hLeft - > id ! = hRight - > id ) ; //for resource trade, two DIFFERENT resources must be selected
if ( mode = = EMarketMode : : ARTIFACT_RESOURCE & & ! hLeft )
arts - > unmarkSlots ( false ) ;
if ( readyToTrade )
{
int soldItemId = hLeft - > id ;
market - > getOffer ( soldItemId , hRight - > id , r1 , r2 , mode ) ;
if ( slider )
{
int newAmount = - 1 ;
if ( itemsType [ 1 ] = = RESOURCE )
newAmount = LOCPLINT - > cb - > getResourceAmount ( static_cast < Res : : ERes > ( soldItemId ) ) ;
else if ( itemsType [ 1 ] = = CREATURE )
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newAmount = hero - > getStackCount ( SlotID ( hLeft - > serial ) ) - ( hero - > stacksCount ( ) = = 1 & & hero - > needsLastStack ( ) ) ;
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else
assert ( 0 ) ;
slider - > setAmount ( newAmount / r1 ) ;
slider - > moveTo ( 0 ) ;
max - > block ( false ) ;
deal - > block ( false ) ;
}
else if ( itemsType [ 1 ] = = RESOURCE ) //buying -> check if we can afford transaction
{
deal - > block ( LOCPLINT - > cb - > getResourceAmount ( static_cast < Res : : ERes > ( soldItemId ) ) < r1 ) ;
}
else
deal - > block ( false ) ;
}
else
{
if ( slider )
{
max - > block ( true ) ;
slider - > setAmount ( 0 ) ;
slider - > moveTo ( 0 ) ;
}
deal - > block ( true ) ;
}
if ( side & & itemsType [ 0 ] ! = PLAYER ) //items[1] selection changed, recalculate offers
initSubs ( false ) ;
updateTraderText ( ) ;
redraw ( ) ;
}
bool CMarketplaceWindow : : printButtonFor ( EMarketMode : : EMarketMode M ) const
{
return market - > allowsTrade ( M ) & & M ! = mode & & ( hero | | ( M ! = EMarketMode : : CREATURE_RESOURCE & & M ! = EMarketMode : : RESOURCE_ARTIFACT & & M ! = EMarketMode : : ARTIFACT_RESOURCE ) ) ;
}
void CMarketplaceWindow : : garrisonChanged ( )
{
if ( mode ! = EMarketMode : : CREATURE_RESOURCE )
return ;
std : : set < CTradeableItem * > toRemove ;
getEmptySlots ( toRemove ) ;
removeItems ( toRemove ) ;
initSubs ( true ) ;
}
void CMarketplaceWindow : : artifactsChanged ( bool Left )
{
assert ( ! Left ) ;
if ( mode ! = EMarketMode : : RESOURCE_ARTIFACT )
return ;
std : : vector < int > available = market - > availableItemsIds ( mode ) ;
std : : set < CTradeableItem * > toRemove ;
for ( CTradeableItem * t : items [ 0 ] )
if ( ! vstd : : contains ( available , t - > id ) )
toRemove . insert ( t ) ;
removeItems ( toRemove ) ;
redraw ( ) ;
}
std : : string CMarketplaceWindow : : selectionSubtitle ( bool Left ) const
{
if ( Left )
{
switch ( itemsType [ 1 ] )
{
case RESOURCE :
case CREATURE :
{
int val = slider
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? slider - > getValue ( ) * r1
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: ( ( ( deal - > isBlocked ( ) ) ) ? 0 : r1 ) ;
return boost : : lexical_cast < std : : string > ( val ) ;
}
case ARTIFACT_INSTANCE :
return ( ( deal - > isBlocked ( ) ) ? " 0 " : " 1 " ) ;
}
}
else
{
switch ( itemsType [ 0 ] )
{
case RESOURCE :
if ( slider )
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return boost : : lexical_cast < std : : string > ( slider - > getValue ( ) * r2 ) ;
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else
return boost : : lexical_cast < std : : string > ( r2 ) ;
case ARTIFACT_TYPE :
return ( ( deal - > isBlocked ( ) ) ? " 0 " : " 1 " ) ;
case PLAYER :
return ( hRight ? CGI - > generaltexth - > capColors [ hRight - > id ] : " " ) ;
}
}
return " ??? " ;
}
Point CMarketplaceWindow : : selectionOffset ( bool Left ) const
{
if ( Left )
{
switch ( itemsType [ 1 ] )
{
case RESOURCE :
return Point ( 122 , 446 ) ;
case CREATURE :
return Point ( 128 , 450 ) ;
case ARTIFACT_INSTANCE :
return Point ( 134 , 466 ) ;
}
}
else
{
switch ( itemsType [ 0 ] )
{
case RESOURCE :
if ( mode = = EMarketMode : : ARTIFACT_RESOURCE )
return Point ( 410 , 469 ) ;
else
return Point ( 410 , 446 ) ;
case ARTIFACT_TYPE :
return Point ( 425 , 447 ) ;
case PLAYER :
return Point ( 417 , 451 ) ;
}
}
assert ( 0 ) ;
return Point ( 0 , 0 ) ;
}
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void CMarketplaceWindow : : resourceChanged ( )
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{
initSubs ( true ) ;
}
void CMarketplaceWindow : : getBaseForPositions ( EType type , int & dx , int & dy , int & x , int & y , int & h , int & w , bool Right , int & leftToRightOffset ) const
{
switch ( type )
{
case RESOURCE :
dx = 82 ;
dy = 79 ;
x = 39 ;
y = 180 ;
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h = 68 ;
w = 70 ;
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break ;
case PLAYER :
dx = 83 ;
dy = 118 ;
h = 64 ;
w = 58 ;
x = 44 ;
y = 83 ;
assert ( Right ) ;
break ;
case CREATURE : //45,123
x = 45 ;
y = 123 ;
w = 58 ;
h = 64 ;
dx = 83 ;
dy = 98 ;
assert ( ! Right ) ;
break ;
case ARTIFACT_TYPE : //45,123
x = 340 - 289 ;
y = 180 ;
w = 44 ;
h = 44 ;
dx = 83 ;
dy = 79 ;
break ;
}
leftToRightOffset = 289 ;
}
void CMarketplaceWindow : : updateTraderText ( )
{
if ( readyToTrade )
{
if ( mode = = EMarketMode : : RESOURCE_PLAYER )
{
//I can give %s to the %s player.
traderText - > setText ( boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 165 ] ) % hLeft - > getName ( ) % hRight - > getName ( ) ) ) ;
}
else if ( mode = = EMarketMode : : RESOURCE_ARTIFACT )
{
//I can offer you the %s for %d %s of %s.
traderText - > setText ( boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 267 ] ) % hRight - > getName ( ) % r1 % CGI - > generaltexth - > allTexts [ 160 + ( r1 = = 1 ) ] % hLeft - > getName ( ) ) ) ;
}
else if ( mode = = EMarketMode : : RESOURCE_RESOURCE )
{
//I can offer you %d %s of %s for %d %s of %s.
traderText - > setText ( boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 157 ] ) % r2 % CGI - > generaltexth - > allTexts [ 160 + ( r2 = = 1 ) ] % hRight - > getName ( ) % r1 % CGI - > generaltexth - > allTexts [ 160 + ( r1 = = 1 ) ] % hLeft - > getName ( ) ) ) ;
}
else if ( mode = = EMarketMode : : CREATURE_RESOURCE )
{
//I can offer you %d %s of %s for %d %s.
traderText - > setText ( boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 269 ] ) % r2 % CGI - > generaltexth - > allTexts [ 160 + ( r2 = = 1 ) ] % hRight - > getName ( ) % r1 % hLeft - > getName ( r1 ) ) ) ;
}
else if ( mode = = EMarketMode : : ARTIFACT_RESOURCE )
{
//I can offer you %d %s of %s for your %s.
traderText - > setText ( boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 268 ] ) % r2 % CGI - > generaltexth - > allTexts [ 160 + ( r2 = = 1 ) ] % hRight - > getName ( ) % hLeft - > getName ( r1 ) ) ) ;
}
return ;
}
int gnrtxtnr = - 1 ;
if ( madeTransaction )
{
if ( mode = = EMarketMode : : RESOURCE_PLAYER )
gnrtxtnr = 166 ; //Are there any other resources you'd like to give away?
else
gnrtxtnr = 162 ; //You have received quite a bargain. I expect to make no profit on the deal. Can I interest you in any of my other wares?
}
else
{
if ( mode = = EMarketMode : : RESOURCE_PLAYER )
gnrtxtnr = 167 ; //If you'd like to give any of your resources to another player, click on the item you wish to give and to whom.
else
gnrtxtnr = 163 ; //Please inspect our fine wares. If you feel like offering a trade, click on the items you wish to trade with and for.
}
traderText - > setText ( CGI - > generaltexth - > allTexts [ gnrtxtnr ] ) ;
}
2017-07-15 13:08:20 +02:00
CAltarWindow : : CAltarWindow ( const IMarket * Market , const CGHeroInstance * Hero , EMarketMode : : EMarketMode Mode )
2014-07-13 16:31:00 +03:00
: CTradeWindow ( ( Mode = = EMarketMode : : CREATURE_EXP ? " ALTARMON.bmp " : " ALTRART2.bmp " ) , Market , Hero , Mode )
{
OBJ_CONSTRUCTION_CAPTURING_ALL ;
if ( Mode = = EMarketMode : : CREATURE_EXP )
{
//%s's Creatures
new CLabel ( 155 , 30 , FONT_SMALL , CENTER , Colors : : YELLOW ,
boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 272 ] ) % hero - > name ) ) ;
//Altar of Sacrifice
new CLabel ( 450 , 30 , FONT_SMALL , CENTER , Colors : : YELLOW , CGI - > generaltexth - > allTexts [ 479 ] ) ;
//To sacrifice creatures, move them from your army on to the Altar and click Sacrifice
new CTextBox ( CGI - > generaltexth - > allTexts [ 480 ] , Rect ( 320 , 56 , 256 , 40 ) , 0 , FONT_SMALL , CENTER , Colors : : YELLOW ) ;
2014-08-09 15:14:31 +03:00
slider = new CSlider ( Point ( 231 , 481 ) , 137 , std : : bind ( & CAltarWindow : : sliderMoved , this , _1 ) , 0 , 0 ) ;
max = new CButton ( Point ( 147 , 520 ) , " IRCBTNS.DEF " , CGI - > generaltexth - > zelp [ 578 ] , std : : bind ( & CSlider : : moveToMax , slider ) ) ;
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sacrificedUnits . resize ( GameConstants : : ARMY_SIZE , 0 ) ;
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sacrificeAll = new CButton ( Point ( 393 , 520 ) , " ALTARMY.DEF " , CGI - > generaltexth - > zelp [ 579 ] , std : : bind ( & CAltarWindow : : SacrificeAll , this ) ) ;
2014-07-13 16:31:00 +03:00
sacrificeBackpack = nullptr ;
initItems ( true ) ;
mimicCres ( ) ;
artIcon = nullptr ;
}
else
{
//Sacrifice artifacts for experience
new CLabel ( 450 , 34 , FONT_SMALL , CENTER , Colors : : YELLOW , CGI - > generaltexth - > allTexts [ 477 ] ) ;
//%s's Creatures
new CLabel ( 302 , 423 , FONT_SMALL , CENTER , Colors : : YELLOW , CGI - > generaltexth - > allTexts [ 478 ] ) ;
2014-08-09 15:14:31 +03:00
sacrificeAll = new CButton ( Point ( 393 , 520 ) , " ALTFILL.DEF " , CGI - > generaltexth - > zelp [ 571 ] , std : : bind ( & CAltarWindow : : SacrificeAll , this ) ) ;
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sacrificeAll - > block ( hero - > artifactsInBackpack . empty ( ) & & hero - > artifactsWorn . empty ( ) ) ;
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sacrificeBackpack = new CButton ( Point ( 147 , 520 ) , " ALTEMBK.DEF " , CGI - > generaltexth - > zelp [ 570 ] , std : : bind ( & CAltarWindow : : SacrificeBackpack , this ) ) ;
2014-07-13 16:31:00 +03:00
sacrificeBackpack - > block ( hero - > artifactsInBackpack . empty ( ) ) ;
slider = nullptr ;
max = nullptr ;
initItems ( true ) ;
initItems ( false ) ;
artIcon = new CAnimImage ( " ARTIFACT " , 0 , 0 , 281 , 442 ) ;
artIcon - > disable ( ) ;
}
//Experience needed to reach next level
new CTextBox ( CGI - > generaltexth - > allTexts [ 475 ] , Rect ( 15 , 415 , 125 , 50 ) , 0 , FONT_SMALL , CENTER , Colors : : YELLOW ) ;
//Total experience on the Altar
new CTextBox ( CGI - > generaltexth - > allTexts [ 476 ] , Rect ( 15 , 495 , 125 , 40 ) , 0 , FONT_SMALL , CENTER , Colors : : YELLOW ) ;
new CGStatusBar ( new CPicture ( * background , Rect ( 8 , pos . h - 26 , pos . w - 16 , 19 ) , 8 , pos . h - 26 ) ) ;
2017-07-19 00:39:38 +02:00
ok = new CButton ( Point ( 516 , 520 ) , " IOK6432.DEF " , CGI - > generaltexth - > zelp [ 568 ] , [ & ] ( ) { close ( ) ; } , SDLK_RETURN ) ;
2014-07-13 16:31:00 +03:00
ok - > assignedKeys . insert ( SDLK_ESCAPE ) ;
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deal = new CButton ( Point ( 269 , 520 ) , " ALTSACR.DEF " , CGI - > generaltexth - > zelp [ 585 ] , std : : bind ( & CAltarWindow : : makeDeal , this ) ) ;
2014-07-13 16:31:00 +03:00
2014-12-25 05:20:40 +02:00
if ( Mode = = EMarketMode : : CREATURE_EXP )
{
CButton * changeMode = new CButton ( Point ( 516 , 421 ) , " ALTART.DEF " , CGI - > generaltexth - > zelp [ 580 ] , std : : bind ( & CTradeWindow : : setMode , this , EMarketMode : : ARTIFACT_EXP ) ) ;
if ( Hero - > getAlignment ( ) = = : : EAlignment : : EVIL )
changeMode - > block ( true ) ;
}
if ( Mode = = EMarketMode : : ARTIFACT_EXP )
{
CButton * changeMode = new CButton ( Point ( 516 , 421 ) , " ALTSACC.DEF " , CGI - > generaltexth - > zelp [ 572 ] , std : : bind ( & CTradeWindow : : setMode , this , EMarketMode : : CREATURE_EXP ) ) ;
if ( Hero - > getAlignment ( ) = = : : EAlignment : : GOOD )
changeMode - > block ( true ) ;
}
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expPerUnit . resize ( GameConstants : : ARMY_SIZE , 0 ) ;
getExpValues ( ) ;
expToLevel = new CLabel ( 73 , 475 , FONT_SMALL , CENTER ) ;
expOnAltar = new CLabel ( 73 , 543 , FONT_SMALL , CENTER ) ;
setExpToLevel ( ) ;
calcTotalExp ( ) ;
blockTrade ( ) ;
}
CAltarWindow : : ~ CAltarWindow ( )
{
}
void CAltarWindow : : getBaseForPositions ( EType type , int & dx , int & dy , int & x , int & y , int & h , int & w , bool Right , int & leftToRightOffset ) const
{
leftToRightOffset = 289 ;
x = 45 ;
y = 110 ;
w = 58 ;
h = 64 ;
dx = 83 ;
dy = 98 ;
}
void CAltarWindow : : sliderMoved ( int to )
{
2014-12-26 00:18:58 +02:00
if ( hLeft )
sacrificedUnits [ hLeft - > serial ] = to ;
if ( hRight )
updateRight ( hRight ) ;
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deal - > block ( ! to ) ;
calcTotalExp ( ) ;
redraw ( ) ;
}
void CAltarWindow : : makeDeal ( )
{
if ( mode = = EMarketMode : : CREATURE_EXP )
{
blockTrade ( ) ;
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slider - > moveTo ( 0 ) ;
2014-07-13 16:31:00 +03:00
2017-10-18 21:02:23 +02:00
std : : vector < ui32 > ids ;
std : : vector < ui32 > toSacrifice ;
2017-10-14 21:30:56 +02:00
2017-10-28 11:04:55 +02:00
for ( int i = 0 ; i < sacrificedUnits . size ( ) ; i + + )
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{
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if ( sacrificedUnits [ i ] )
{
ids . push_back ( i ) ;
toSacrifice . push_back ( sacrificedUnits [ i ] ) ;
}
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}
2017-10-14 21:30:56 +02:00
LOCPLINT - > cb - > trade ( market - > o , mode , ids , { } , toSacrifice , hero ) ;
2014-07-13 16:31:00 +03:00
for ( int & val : sacrificedUnits )
val = 0 ;
for ( CTradeableItem * t : items [ 0 ] )
{
t - > setType ( CREATURE_PLACEHOLDER ) ;
t - > subtitle = " " ;
}
}
else
{
2017-10-18 21:02:23 +02:00
std : : vector < ui32 > positions ;
2014-07-13 16:31:00 +03:00
for ( const CArtifactInstance * art : arts - > artifactsOnAltar ) //sacrifice each artifact on the list
{
2017-10-14 21:30:56 +02:00
positions . push_back ( hero - > getArtPos ( art ) ) ;
2014-07-13 16:31:00 +03:00
}
2017-10-14 21:30:56 +02:00
LOCPLINT - > cb - > trade ( market - > o , mode , positions , { } , { } , hero ) ;
2014-07-13 16:31:00 +03:00
arts - > artifactsOnAltar . clear ( ) ;
for ( CTradeableItem * t : items [ 0 ] )
{
t - > setID ( - 1 ) ;
t - > subtitle = " " ;
}
arts - > commonInfo - > reset ( ) ;
//arts->scrollBackpack(0);
deal - > block ( true ) ;
}
calcTotalExp ( ) ;
}
void CAltarWindow : : SacrificeAll ( )
{
if ( mode = = EMarketMode : : CREATURE_EXP )
{
bool movedAnything = false ;
for ( CTradeableItem * t : items [ 1 ] )
sacrificedUnits [ t - > serial ] = hero - > getStackCount ( SlotID ( t - > serial ) ) ;
sacrificedUnits [ items [ 1 ] . front ( ) - > serial ] - - ;
for ( CTradeableItem * t : items [ 0 ] )
{
updateRight ( t ) ;
if ( t - > type = = CREATURE )
movedAnything = true ;
}
deal - > block ( ! movedAnything ) ;
calcTotalExp ( ) ;
}
else
{
for ( auto i = hero - > artifactsWorn . cbegin ( ) ; i ! = hero - > artifactsWorn . cend ( ) ; i + + )
{
2014-12-25 05:27:39 +02:00
if ( ! i - > second . locked ) //ignore locks from assembled artifacts
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moveFromSlotToAltar ( i - > first , nullptr , i - > second . artifact ) ;
}
SacrificeBackpack ( ) ;
}
redraw ( ) ;
}
void CAltarWindow : : selectionChanged ( bool side )
{
if ( mode ! = EMarketMode : : CREATURE_EXP )
return ;
int stackCount = 0 ;
for ( int i = 0 ; i < GameConstants : : ARMY_SIZE ; i + + )
if ( hero - > getStackCount ( SlotID ( i ) ) > sacrificedUnits [ i ] )
stackCount + + ;
slider - > setAmount ( hero - > getStackCount ( SlotID ( hLeft - > serial ) ) - ( stackCount = = 1 ) ) ;
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slider - > block ( ! slider - > getAmount ( ) ) ;
slider - > moveTo ( sacrificedUnits [ hLeft - > serial ] ) ;
max - > block ( ! slider - > getAmount ( ) ) ;
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selectOppositeItem ( side ) ;
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readyToTrade = true ;
redraw ( ) ;
}
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void CAltarWindow : : selectOppositeItem ( bool side )
{
bool oppositeSide = ! side ;
int pos = vstd : : find_pos ( items [ side ] , side ? hLeft : hRight ) ;
int oppositePos = vstd : : find_pos ( items [ oppositeSide ] , oppositeSide ? hLeft : hRight ) ;
if ( pos > = 0 & & pos ! = oppositePos )
{
if ( oppositeSide )
hLeft = items [ oppositeSide ] [ pos ] ;
else
hRight = items [ oppositeSide ] [ pos ] ;
selectionChanged ( oppositeSide ) ;
}
}
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void CAltarWindow : : mimicCres ( )
{
std : : vector < Rect > positions ;
getPositionsFor ( positions , false , CREATURE ) ;
for ( CTradeableItem * t : items [ 1 ] )
{
auto hlp = new CTradeableItem ( positions [ t - > serial ] . topLeft ( ) , CREATURE_PLACEHOLDER , t - > id , false , t - > serial ) ;
hlp - > pos = positions [ t - > serial ] + this - > pos . topLeft ( ) ;
items [ 0 ] . push_back ( hlp ) ;
}
}
Point CAltarWindow : : selectionOffset ( bool Left ) const
{
if ( Left )
return Point ( 150 , 421 ) ;
else
return Point ( 396 , 421 ) ;
}
std : : string CAltarWindow : : selectionSubtitle ( bool Left ) const
{
if ( Left & & slider & & hLeft )
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return boost : : lexical_cast < std : : string > ( slider - > getValue ( ) ) ;
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else if ( ! Left & & hRight )
return hRight - > subtitle ;
else
return " " ;
}
void CAltarWindow : : artifactsChanged ( bool left )
{
}
void CAltarWindow : : garrisonChanged ( )
{
if ( mode ! = EMarketMode : : CREATURE_EXP )
return ;
std : : set < CTradeableItem * > empty ;
getEmptySlots ( empty ) ;
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removeItems ( empty ) ;
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initSubs ( true ) ;
getExpValues ( ) ;
}
void CAltarWindow : : getExpValues ( )
{
int dump ;
for ( CTradeableItem * t : items [ 1 ] )
if ( t - > id > = 0 )
market - > getOffer ( t - > id , 0 , dump , expPerUnit [ t - > serial ] , EMarketMode : : CREATURE_EXP ) ;
}
void CAltarWindow : : calcTotalExp ( )
{
int val = 0 ;
if ( mode = = EMarketMode : : CREATURE_EXP )
{
for ( int i = 0 ; i < sacrificedUnits . size ( ) ; i + + )
{
val + = expPerUnit [ i ] * sacrificedUnits [ i ] ;
}
}
else
{
for ( const CArtifactInstance * art : arts - > artifactsOnAltar )
{
int dmp , valOfArt ;
market - > getOffer ( art - > artType - > id , 0 , dmp , valOfArt , mode ) ;
val + = valOfArt ; //WAS val += valOfArt * arts->artifactsOnAltar.count(*i);
}
}
val = hero - > calculateXp ( val ) ;
expOnAltar - > setText ( boost : : lexical_cast < std : : string > ( val ) ) ;
}
void CAltarWindow : : setExpToLevel ( )
{
expToLevel - > setText ( boost : : lexical_cast < std : : string > ( CGI - > heroh - > reqExp ( CGI - > heroh - > level ( hero - > exp ) + 1 ) - hero - > exp ) ) ;
}
void CAltarWindow : : blockTrade ( )
{
hLeft = hRight = nullptr ;
readyToTrade = false ;
if ( slider )
{
slider - > block ( true ) ;
max - > block ( true ) ;
}
deal - > block ( true ) ;
}
void CAltarWindow : : updateRight ( CTradeableItem * toUpdate )
{
int val = sacrificedUnits [ toUpdate - > serial ] ;
toUpdate - > setType ( val ? CREATURE : CREATURE_PLACEHOLDER ) ;
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toUpdate - > subtitle = val ? boost : : str ( boost : : format ( CGI - > generaltexth - > allTexts [ 122 ] ) % boost : : lexical_cast < std : : string > ( hero - > calculateXp ( val * expPerUnit [ toUpdate - > serial ] ) ) ) : " " ; //%s exp
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}
int CAltarWindow : : firstFreeSlot ( )
{
int ret = - 1 ;
while ( items [ 0 ] [ + + ret ] - > id > = 0 & & ret + 1 < items [ 0 ] . size ( ) ) ;
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return items [ 0 ] [ ret ] - > id = = - 1 ? ret : - 1 ;
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}
void CAltarWindow : : SacrificeBackpack ( )
{
std : : multiset < const CArtifactInstance * > toOmmit = arts - > artifactsOnAltar ;
for ( auto & elem : hero - > artifactsInBackpack )
{
if ( vstd : : contains ( toOmmit , elem . artifact ) )
{
toOmmit - = elem . artifact ;
continue ;
}
putOnAltar ( nullptr , elem . artifact ) ;
}
arts - > scrollBackpack ( 0 ) ;
calcTotalExp ( ) ;
}
void CAltarWindow : : artifactPicked ( )
{
redraw ( ) ;
}
void CAltarWindow : : showAll ( SDL_Surface * to )
{
CTradeWindow : : showAll ( to ) ;
if ( mode = = EMarketMode : : ARTIFACT_EXP & & arts & & arts - > commonInfo - > src . art )
{
artIcon - > setFrame ( arts - > commonInfo - > src . art - > artType - > iconIndex ) ;
artIcon - > showAll ( to ) ;
int dmp , val ;
market - > getOffer ( arts - > commonInfo - > src . art - > artType - > id , 0 , dmp , val , EMarketMode : : ARTIFACT_EXP ) ;
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val = hero - > calculateXp ( val ) ;
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printAtMiddleLoc ( boost : : lexical_cast < std : : string > ( val ) , 304 , 498 , FONT_SMALL , Colors : : WHITE , to ) ;
}
}
bool CAltarWindow : : putOnAltar ( CTradeableItem * altarSlot , const CArtifactInstance * art )
{
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if ( ! art - > artType - > isTradable ( ) ) //special art
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{
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logGlobal - > warn ( " Cannot put special artifact on altar! " ) ;
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return false ;
}
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if ( ! altarSlot | | altarSlot - > id ! = - 1 )
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{
int slotIndex = firstFreeSlot ( ) ;
if ( slotIndex < 0 )
{
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logGlobal - > warn ( " No free slots on altar! " ) ;
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return false ;
}
altarSlot = items [ 0 ] [ slotIndex ] ;
}
int dmp , val ;
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market - > getOffer ( art - > artType - > id , 0 , dmp , val , EMarketMode : : ARTIFACT_EXP ) ;
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val = hero - > calculateXp ( val ) ;
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arts - > artifactsOnAltar . insert ( art ) ;
altarSlot - > setArtInstance ( art ) ;
altarSlot - > subtitle = boost : : lexical_cast < std : : string > ( val ) ;
deal - > block ( false ) ;
return true ;
}
void CAltarWindow : : moveFromSlotToAltar ( ArtifactPosition slotID , CTradeableItem * altarSlot , const CArtifactInstance * art )
{
auto freeBackpackSlot = ArtifactPosition ( hero - > artifactsInBackpack . size ( ) + GameConstants : : BACKPACK_START ) ;
if ( arts - > commonInfo - > src . art )
{
arts - > commonInfo - > dst . slotID = freeBackpackSlot ;
arts - > commonInfo - > dst . AOH = arts ;
}
if ( putOnAltar ( altarSlot , art ) )
{
if ( slotID < GameConstants : : BACKPACK_START )
LOCPLINT - > cb - > swapArtifacts ( ArtifactLocation ( hero , slotID ) , ArtifactLocation ( hero , freeBackpackSlot ) ) ;
else
{
arts - > commonInfo - > src . clear ( ) ;
arts - > commonInfo - > dst . clear ( ) ;
CCS - > curh - > dragAndDropCursor ( nullptr ) ;
arts - > unmarkSlots ( false ) ;
}
}
}