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Commit Graph

1112 Commits

Author SHA1 Message Date
5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. 2008-07-31 13:21:42 +00:00
28d5c184a9 Mines and object visitable once per week working. 2008-07-31 10:35:22 +00:00
03287540c7 Further code for objects (mines) - not finished. 2008-07-30 21:27:15 +00:00
b4f383f196 Slowly recovering object scripts. 2008-07-30 17:51:19 +00:00
add34b26ed Further refactoring: merged terrain and undergroundTerrain in Mapa. 2008-07-29 19:10:28 +00:00
08b6796545 Mainly refactoring 2008-07-29 09:53:27 +00:00
3247a9a4dd Rewrote hero moving code. Seems to be working. 2008-07-28 12:44:08 +00:00
62b0365e70 Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. 2008-07-27 17:07:37 +00:00
b3c5f19c0d Proper initialization of the first turn. 2008-07-26 13:57:32 +00:00
b72d065265 Minor changes/cleanups. Adventure map is shown :) 2008-07-26 06:39:44 +00:00
0c139e72f5 More changes for netcode/serialization
Removed not needed stuff
2008-07-25 17:28:28 +00:00
b0002ff50b * added files for future server
* make code compiling
* broken objects scripts
2008-07-01 08:01:02 +00:00